Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Streets Of Justice

by T8000 - Compo Entry

Streets Of Justice. Nuclear weapons are being protested in your city and you are to maintain order in the streets. Do not let anyone escape the scene without tasting the true hand justice!

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GlowingSnail says ...
Apr 20, 2015 @ 8:07am


It keeps reseting itself every couple seconds.

T8000 says ...
Apr 20, 2015 @ 11:38am

Hey, unfortunately I didn't have time to make a you lose scene so the level restarts simply when you let the protester to the doorway. Unfortunately also in 2nd level is in a loop when you finish it since didn't have time to make more. :P

Liam :D says ...
Apr 22, 2015 @ 1:21am

I find the thousands of windows hilarious :D

jojocanard says ...
Apr 22, 2015 @ 2:57pm

Very cute and funny.
But the controls are quite bad : it is not easy to jump at first and often the policeman is stuck halfway.

Enneract says ...
Apr 22, 2015 @ 3:00pm

I loved the art style :) Not entirely sure how it fits the theme though.

Taldius says ...
Apr 22, 2015 @ 3:43pm

Nice game, but I was disapointed that there was only 2 levels, but it's good because it means that I wanted more!
Anyway good job, especially on the art!

Apr 22, 2015 @ 4:02pm

I'm curious, the game is called streets of Justice, it appears to take place on buildings near windows. Maybe Rooftops of Justice?

Fabraz says ...
Apr 22, 2015 @ 4:08pm

Battleblock style! :D

T8000 says ...
Apr 22, 2015 @ 4:19pm

Liam in fact I had a brickwall variation which I painted the window on top, but accidentally merged the layers in some point so I just made all walls with windows haha.

T8000 says ...
Apr 22, 2015 @ 4:28pm

@Enneract I tried to look in to the unconventional weapons as warfare as well but I feel maybe I could have created the gameplay core more around the theme rather than as an overall setting for the game. @Jerry, sir, you are indeed correct. Game at its current stage could have had a name more fitting as such. Rooftop Justice- aye I could live with that.

ndebruyn says ...
May 11, 2015 @ 6:44am

So this game is not bad. I love the art style.
I found some behavior not very appealing and it just needs to be changed correctly.
1. The movement and gravity is too slow.
2. The characters friction or something is set be too high because he can stick to walls.
3. Something strange going on with the double jump, I think all physics variables needs to be cleared when he is doing the second jump.

Overall not bad.

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