Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Hitchhiker's Tales

by Tangible Games - Jam Entry

“Happened t' me once't in the Chihuahuan Desert... Saw ‘em saucers with my own eyes!”
- Hitchhiker in a red shirt

In our entry you play as a lonely traveller on a roadside somewhere in the desert. There's a grave danger (aliens) and you must survive, but alas you have no weapons whatsoever...
Well, then grab what you can and show 'em alien bastards what Earth is all about!

Move with cursor keys, grab and throw stuff (including enemies) with the spacebar.

Use double jump to your advantage (more speed = more damage to your throws).

Defeat all aliens on Earth to win!

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If you are seeing error messages like "missing OpenAL32.dll" and are unable to start the game, install libraries from the folder "Install this first".
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OS X version is here!

Also a version for Android without touch support. If you have an Android device with the keyboard connected (an Android mini PC or something), you may enjoy Hitchhiker's Tales. With the mini PC you can play it on your TV!

And finally, we have added a post-jam version for Windows without alpha channel glitches on sprite edges.

Downloads and Links


Ratings

Coolness76%
#155Fun(Jam)3.62
#176Overall(Jam)3.64
#206Theme(Jam)3.79
#223Humor(Jam)3.45
#257Mood(Jam)3.43
#262Graphics(Jam)3.79
#322Innovation(Jam)3.38
#473Audio(Jam)2.87

Comments

wintermute says ...
Apr 20, 2015 @ 8:30pm

I find it quite hard (or I'm just bad at it), other than that, I like it :)

Apr 20, 2015 @ 8:49pm

@wintermute Yes, it's a little bit on the hard side... again :) We thought of optimising its difficulty for 5-minute-sessions typical for Ludum Dare voting process (people are trying to rate lots of games, after all), but it's so difficult, because then it will be... easy?!? Victory should be deserved, right? ;)

One tip for people who will want to beat it: use precisely aimed double-jump throws, they are an aoe weapon. As well as various objects, when used on tightly packed groups of aliens.

Newt_ says ...
Apr 20, 2015 @ 10:10pm

Wow, really fun! I liked how you could just pick up whatever was next to you and chuck it. :) Great job!

EthanWebster says ...
Apr 21, 2015 @ 1:00pm

Fun game, I like your art style. Nicely done :)

Suhvan4ik says ...
Apr 21, 2015 @ 1:29pm

I played your game and laughed. I threw away all UFOs and finished them with a rock!

Bananaft says ...
Apr 21, 2015 @ 2:55pm

25 is my best score. Controls are a bit stiff. I want to land, pickup and jump again right at the same moment, but never been able to.

Anyway, the game and looks great and plays very solid.

Reis Mahnic says ...
Apr 22, 2015 @ 5:02am

THAT POOR GUY!
Loved it. Really a lot of fun, and a very funny concept.
Only one minor thing I wished was that the audio was a little more fleshed out.
But that definitely did not detract from the enjoyment, and it was really great. The art! So good!

Techblogogy says ...
Apr 22, 2015 @ 8:27am

Hulk smash! This is quite an interesting game, well made.

Kardamom says ...
Apr 22, 2015 @ 8:38am

Unconvetional weapons everywhere! The mechanic was well designed and difficulty ramp up was reasonable, although some concept of waves could probably help pacing - once you do a mistake or two, there are just too many enemies to kill and more keep coming.

Bardikus says ...
Apr 22, 2015 @ 8:39am

Very nice pixel art and innovative gameplay. It would have been nice if it had a smoother difficulty curve because it becomes hard very fast and you get overwhelmed, but I liked it overall :)

simon.parzer says ...
Apr 22, 2015 @ 8:42am

I like the colorful low-res graphics. The controls are accurate and it's fun to play. Throwing mechanics could be improveda bit, when I'm throwing while I'm falling downward the object is just smashed into the ground.
Maybe I just suck at this game, but it seems almost impossible to beat. On my best tries I still have ~30 aliens left when I run out of stuff to throw.

KirbiKaka says ...
Apr 22, 2015 @ 8:46am

The first playthrough was a little tough, but after figuring out how the game works, the game was really fun! I really appreciate the pixel art and the details like the UFO in the background :]!

I think one of the most difficult parts of the game is getting used to the throw trajectories. It not only changes with your height, but also with your momentum. I wasn't really able to get far in the game until I realized you could grab the aliens themselves, double jump, and instantly kill them on the drop! For me, that kind of rendered the whole "pick up objects and aim them" thing obsolete for me, because now I was just throwing aliens wherever and killing them one at a time.

I really like the idea of throwing the things around you, though. It would have been nice to see objects thrown from a higher distance have a bigger AoE impact on the ground, or be able to see projected trajectories of objects, or even just the ability to throw objects straight down beneath you!

That said, I really appreciate how smoothly all of the action happens. From the movement to the object throwing, the physics of the game are really nice feeling! Also, I was really hoping there'd be chihuahuas for me to throw at the aliens :b
Nice work you guys :D Love the game!

asobi tech says ...
Apr 22, 2015 @ 8:53am

Great artwork, fun gameplay. Rock hard just how I like it :D

sathorn says ...
Apr 22, 2015 @ 8:59am

Cool game. But it's difficult to hit things, and if you miss a few, the aliens start stacking up

BubuIIC says ...
Apr 22, 2015 @ 9:03am

Great interpretation of the theme!

rgehan says ...
Apr 22, 2015 @ 9:57am

Very pleasant game.
I like being able to grab everything, even though the most efficient way of killing them was to grab one, double jump and throw him back to his fellow friends.

The graphics are good, especially the background. The whole stuff is polished.

One little minus though: You don't really know at the begining how you're supposed to kill the ennemies. I spent like 10 sec trying to figure out what was the key to fire a gun, and then I realized there was none.

Good job :)

August says ...
Apr 22, 2015 @ 10:30am

leuk man

AlexDJones says ...
Apr 22, 2015 @ 1:53pm

A fun, challenging game once you get a handle on the controls. I liked the pixel aesthetic as well. Nice entry!

tmpxyz says ...
Apr 22, 2015 @ 4:19pm

quite good, but I can grab the alien but cannot kill them by throwing them;

mildmojo says ...
Apr 23, 2015 @ 4:21am

Hey, this plays really well. It strongly reminds me of old arcade games the way you have everything contained on a single screen: instructions, HUD, and marquee graphic. The art style inside the play area is really cohesive. I like all the SMB2-style picking up and throwing of things.

It took me a few plays to figure out that staying in the air as much as possible was key. Pick an alien up, double jump, throw to kill. Try to take out another alien if you can. This is a game that knows what it is and does it well. Good job!

suurin says ...
Apr 23, 2015 @ 8:32am

Nice gameplay and nice graphics, i like

lebrokholic says ...
Apr 23, 2015 @ 9:30am

Yahoo! That's so funny! Well done! Finally, yes, your post-jam version fixes all the problems that I had with the previous one:D

Yoon says ...
Apr 23, 2015 @ 11:37am

A very hardcore, but also very well done game.
Overall it feels polished, and it was fun to kill those pesky aliens by throwing just about anything under hand at them. Can't get beyond "38 aliens remaining" though.

I'd suggest the following : Throwing aliens themselves should kill them in one hit just like with other objects. And even with that it would still be unbeatable methinks.

Good luck with this entry.

ChronusZ says ...
Apr 23, 2015 @ 2:46pm

It would have been great if throwing aliens at other aliens damaged them. Aside from that, nice mechanics :-)

dydx says ...
Apr 23, 2015 @ 6:16pm

It took a couple playthroughs for me to appreciate all the details that went into this game. Nice work!

Apr 27, 2015 @ 2:37pm

Nice game overall ! Fun gameplay and lovely artstyle, combined with a good interpretation of the theme. Great work !

Chris M says ...
Apr 28, 2015 @ 12:02am

Pretty tricky! Why can't alien's be thrown into each other? The difficulty ramp was such that recoveries from mistakes are too hard- multiple levels might be able to help with that.

Nice graphics and the UI has a a wonderful retro feel to it.

lucentbeam says ...
May 1, 2015 @ 6:50am

Very nice work! Pretty challenging -- took me a while to realize you could pick up the UFO's, and even then, took me a few tries after that to beat it.

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