Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Time Space Gun

by Mano - Compo Entry

You have been granted this awsesome gun that allows you to shot a TIME SPACE.
You can control time with this space.

WASD to move.
Space to jump.

Scroll wheel or Q/E to change the speed of the space.

Downloads and Links


Ratings

#411Innovation3.31
#509Theme3.40
#795Audio1.90
#897Humor1.96
#945Mood2.33
#950Overall2.69
#1017Fun2.28
#1021Graphics2.14
#1856Coolness35%

Comments

JakeL168 says ...
Apr 20, 2015 @ 7:59am

Not quite sure what was going on. Plus Q/E doesn't change the speed of space. I'm shooting a cube I don't know what for.

zzForrest says ...
Apr 20, 2015 @ 7:42pm

It seems like you had a good idea going, but the controls and overall level design made the gun really clunky to use. I didn't figure out until halfway through what the weapon was supposed to do. The water effects are nice, and the graphics are mostly okay, but the gameplay suffers because I don't feel like I'm in control of anything. I just dashed madly through the first few levels, and it worked.

PeerPlay says ...
Apr 20, 2015 @ 7:45pm

Q and E sometimes work, but I couldn't understand the mechanic. Shooting a cube freezes objects? I'm abit lost, didn't get past level 3

PaulJs says ...
Apr 20, 2015 @ 7:47pm

Nice but graphics and audio isn't really great.

Jadernak says ...
Apr 20, 2015 @ 7:47pm

Interesting puzzle concept.

Saymon says ...
Apr 20, 2015 @ 7:50pm

Nice game! I wish there were more levels and some music !

paps says ...
Apr 20, 2015 @ 7:56pm

It took me some time, to figure out what to do. And I still don't understand exactly what the color means (blue = stop, and red = faster?). Some colors seems to reflect projectile too. Either way I managed to go the brain level. And man that level is hard...
Anyway good job

Apr 20, 2015 @ 7:56pm

I like the concept but it didn't seem to help the hero too much being able to speed up or slow down time. Fire the blue box to stop things - or reflect bullets. But I played to the surreal end and thought it was a good game.

LuisDC says ...
Apr 20, 2015 @ 9:00pm

Good theme and concept. I had some troubles shooting where I wanted, but the idea is cool. The graphics are not the best, but enough to understand the game.

ftvs says ...
Apr 21, 2015 @ 2:59pm

Interesting idea. Gave up at the gun shooting me though. Also I got through the first level without even slowing time down, heh.

Gunzil says ...
Apr 22, 2015 @ 12:10am

Didn't encounter a reason to do anything other than freeze things. Got stuck at the large square room where you have to go clockwise through a bunch of turrets and it's impossible to create a safezone.

animanegra says ...
Apr 22, 2015 @ 9:26am

Really interesting puzzle concept. :D But the keys are a bit weird for the gameplay. maybe you can use the second mouse button to change the timming or something similar??
Of course, I can not stop thinking about portal while I play. :D ^^

joe40001 says ...
Apr 22, 2015 @ 10:01am

I figured out how to play, I never found a use for speeding things up. This is a good job of playing around with a weird mechanic even if the game is unpolished.

I did beat the game but I'm not sure what the intended strategy is for the last level.

Apr 22, 2015 @ 12:36pm

It's a nice concept, the space you are suposed to play in is a bit cramped tho. I would recommend making the levels a little bit bigger so you have space to move around.

x1212 says ...
Apr 22, 2015 @ 5:02pm

Nice puzzler, just a little short (and there aren't any clues to the last level that I'm aware of, I just beat it by accident ...)
but I know it's really hard to create these puzzles in such a short amount of time ...
Anyway I really like the idea.

TheWizardG says ...
Apr 22, 2015 @ 6:58pm

Ohhh... You have to *HOLD* Q or E for it to switch!

ohsqueezy says ...
Apr 22, 2015 @ 11:22pm

Brain killa! I would like to hear more about the story of the brain tyrants

peterkirk says ...
Apr 23, 2015 @ 12:29pm

I confused the light grey squares in the background for platforms and I didn't feel like I had any input into destroying the boss.

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