Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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When Diplomacy Fails

by CivvyThePandaTM - Compo Entry

When Diplomacy Fails is a game about playing as a diplomat. However, you're not sitting in an office. You've been contacted by a group of shady people asking you to do something. They send you a weapon and a radio. A gun? For a diplomat? Isn't that a bit of an unconventional weapon?
I had to put a thumbnail, because apparently, "When Diplomacy Fails" is too long of a title to be displayed entirely on the entry list page.
Watch the top-left corner when playing, you'll get information there.
If a build doesn't work, write about it in the comments and Il'll try to fix it.
Unity 5 with C#
Adobe Photoshop CS5
Abundant Music Generator

Font : Silkscreen

Downloads and Links




BraindeadGeo says ...
Apr 20, 2015 @ 11:56am

Nice game! Very ambitious, think i would've preferred the look to follow the mouse though, it's hard to rotate with Q and E (plus i missed the instructions in the top left for quite a while!)

Humanoid says ...
Apr 20, 2015 @ 12:21pm

It's pretty hard to find guards when they are shooting at you - but I guess that's part of the game. Controls messed up on me, once I was trying to walk towards the screen with w (and also shot upwards), after I died controls were inverted...
Very interesting motivation for the diplomat to do his job, maybe a bit too easily convinced?

Birke says ...
Apr 20, 2015 @ 12:27pm

In the intro scene I'd place the blinking text in the middle of the screen. Took me a moment to figure out the dialogue would take place in both text boxes. You should also only have one use button. Shots needs to be more visible as well.

Pierrec says ...
Apr 20, 2015 @ 2:20pm

haha "isn't it a bit of a unconventional weapon for a diplomat?" You got me here.
Unfortunately because my trackpad doesn't allow me to click while pressing something on keyboard, the game is really hard to play to me. (not your fault)

Ilseroth says ...
Apr 20, 2015 @ 10:23pm

Cute comment about the unconventional weapon; but the controls are rubbish and my character got flipped upside down and the controls were reversed because of it; secondly the door out of the first room didn't work.

Teesquared says ...
Apr 20, 2015 @ 10:34pm

Interesting take on the theme. Nice mood too. After I right clicked by accident the game froze. The lighting is nice but the box look could be improved.

Apr 21, 2015 @ 1:37pm

The controls seemed to stuff up for me where I couldn't go anywhere but straight or back and as Birke mentioned it would be nice if the text at the start was a bit more distinguished with who was talking. Maybe even just changing textbox colour depending on who was talking. Character dialogue was well written.

Apr 26, 2015 @ 10:28am

I managed to flip my cube over and could not longer rotate my character.

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