Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Mystical Youth Amy

by NIGIC - Compo Entry

The Soldiers of Solitude are at it again! Use Amy's power to spread the love and lead them back to a path of righteousness. If all else fails, you still have your trusty KillSat 2000 (tm) ready to lend a hand. Or you could always just wait it out peacefully. They ought to calm down eventually. Your choice!



WASD - Movement
[Space] / [Left Click] - Fire
[TAB] / [Right Click] - Orbital Strike
[Esc] - Pause



2015/04/19 1.1
- Corrected some inaccuracies with the Survival mode. (Strike Charge was maxed out from the start, score was inaccurate, game was not properly set tp Expert Mode.)

2015/04/20 1.2
- Added sound options to the Pause menu.
- Added legal information and an Exit button to the Title screen.
- Slightly optimized graphic assets.


Downloads and Links




Borkleby says ...
Apr 20, 2015 @ 1:39am

Despite there being no explanation of controls I figured it out quickly. I like cleanliness and the style of it. I REALLY like the hyperbeam!! Lol!!

redding says ...
Apr 20, 2015 @ 2:07am

I like the art a lot!

GhostBomb says ...
Apr 20, 2015 @ 2:07am

Really liked the game. I was surprised how far into the game new mechanics were being introduced.

Couldn't figure out how to use the hyperbeam, but I managed to do fine without it.

MiniBobbo says ...
Apr 20, 2015 @ 2:19am

I think the guys with the Jetpack were overcome with love and embraced peace... and then splatted on the ground because I removed their jetpack when they were miles in the air!

I also never figured out how to use the strike that I charged up. But the game played very smooth and looked good. The only thing I would mention is that the music became repetitive quickly. A mute button would be a nice option so the sound effects would still be heard.

Good job!

NIGIC says ...
Apr 20, 2015 @ 2:27am

Thanks everyone, and sorry, being a bit late on updating the description / writing a readme file. I'll at least add the controls right away.

Glad you liked it!

@MiniBobbo: Yeah, the music IS a bit repetitive... I'll see to add a little something to that effect in the pause menu when I can.

Apr 20, 2015 @ 2:34am

a pretty cute shoot 'em up. Slightly basic, but it does everything a good shmup does. Nice enemy variety, good sense of speed in the background, cool music. Well done.

sharpcoder says ...
Apr 20, 2015 @ 2:42am

Awesome game! I liked the "death" animation for the humanoids.

rantt says ...
Apr 20, 2015 @ 3:05am

Got 174,000, fun game. Really liked the art style, the controls felt good, difficulty ramped up at a nice pace and there were lots of different enemies. Oh, and that strike attack is awesome. Music, got repetitive after a while, but really fun game, nicely done :)

stoarch says ...
Apr 20, 2015 @ 4:27am

Pretty graphics and sound. But homing spikes is difficult to overcome.

Apr 20, 2015 @ 4:33am

Pretty solid shmup. good level variety. I felt the hitboxes were a little too big, and I'd like to see more types of power ups, upgrading existing ones (like getting 2 gold stars = spread of 5 hearts)

ianburnette says ...
Apr 20, 2015 @ 5:55am

The weapon has a really solid feel to it - the sound effects and explosions make it really fun to use. Nicely done! Kept me engaged longer than most shmups.

Apr 20, 2015 @ 6:34am

This was a really nice entry, and an awesome departure from the shmup genre.

Kazura says ...
Apr 20, 2015 @ 9:15am

Nice art and funny game too !
It's a shame for the HUD and the background but it's a very good game overall.

keyboardsan says ...
Apr 20, 2015 @ 3:25pm

Very good art and addicting gameplay.
And maybe try adding diagonal movement too. It will make the gameplay smoother. Try adding different types of music too. :)

HolyBlackCat says ...
Apr 20, 2015 @ 3:56pm

This site lacks 'for girls only' flag for games. :D

This game is simple, nifty and interesting to play! I really liked the graphics.

Lady Beardo says ...
Apr 20, 2015 @ 5:10pm

Super cute!

NIGIC says ...
Apr 20, 2015 @ 5:33pm

Version 1.2 is up, adding some audio control among a few other adjustments - see description for details.

As always, thanks for playing and leaving feedback! Glad you enjoyed!

@stoarch: Patience you must have, my young padawan. Better to bait 'em than try to kill 'em.

@Jack Zackowitz: Yeah, colliders are top priority in stuff I have to fix later on. And definitely going to play around more with the power-ups.

@keyboardsan: Diagonal? You mean dedicated keys? Hm, that might be something to try... And yeah, fun fact, half the time I spent on music was on the boss theme, which ended up not being used at all. In hindsight I should have put it into the later levels as BGM. But doing it now would be cheating, wouldn't it?

@HolyBlackCat: I know, right? Definitetly titling my postmortem "This LD gave me cavities".

slowfrog says ...
Apr 20, 2015 @ 9:02pm

Good polished entry. Very nice looking. The unconventional weapon hides very classic shoot-them-up mechanics, but done well and working perfectly.

w1n5t0n says ...
Apr 21, 2015 @ 12:50am

Fun game, I loved the music!

DaniDK says ...
Apr 21, 2015 @ 5:43am

Wow. This feels very complete, I love it. I managed to get the 3 way shooter thingy I got so hyped but then I got damaged and could get it again. Awesome game I thing is design is good with the variety of enemies and the ramping up difficulty

Robotic-Brain says ...
Apr 21, 2015 @ 8:43pm

The "Auto fire" if you hold the mouse button is a bit slow, so I put my Gamepad on Rapid fire mode - is that cheating? :P

Liked the Game overall. Kept me engaged longer, than it probably should have.
I don't know about the Theme though, since it is just a basic shoot'em up...

NIGIC says ...
Apr 22, 2015 @ 1:35pm

@Robotic-Brain: Yes. Yes, that's totally cheating. And I didn't even think of that when I coded the inputs, so it's fair game.

And yes, there's hardly anything original here; pretty much every single element has been done (better) by some Touhou game or other arcade shooter. And it's on purpose: the goal here wasn't to reinvent anything, but to make something that I actually felt was in a finished state. That said, I don't believe this has any impact on the use of the theme itself. (Rather, I'm expecting a big fat zero in innovation. Hehe.)

As always, thanks for the feedback everyone

DesignerNap says ...
Apr 22, 2015 @ 9:45pm

Great game! with a few great looking graphics you have made a very playable shooter. Good work!

sP0CkEr2 says ...
Apr 24, 2015 @ 4:20am

very impressive piece of work here - one of my favorites - great job!

Ventura says ...
May 11, 2015 @ 9:24pm

I liked the art and the fast background, also the enemies.

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