Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

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Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

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Speed Smash - Jam Edition

by acronaut - Jam Entry

Adventure, Arcade, Speedrun(tropes; seq-break and fun glitches)

You have a weapon, it can replicate anything in its path..
Mysterious shuttle lurks across the domain.. Explore..
Beware of Seq-Break with weapon. RNG from shuttle and spawns..

How many objectives can you clear?


mouselook - look around..
WSAD - Move forward/backward/left/right
LMB - primary fire
RMB - secondary fire (hold for rapid fire)
'E' - (find the dispenser to replenish ammo): 12
space - jump (double-triple jump! You're Welcome)

Shader Controls:
1 - sharp
2 - more bloom
3 - bloom
4 - color change (seizure warning!)

left shift - change the color scheme
R/F - red channel
T/G - green channel
Y/H - blue channel
U/J - intensity (go negative for dual-reverse colors)

further builds will add upgrades, enemies, skills, challenges..

mouselook: mouse-look choppy? jerky? not smooth as butter?
alternative mouse-look build to be uploaded shortly..

black boxes: ..non-standard material

Easter Eggs:
- the weapon projectile could influence the level tiles (rotation, etc..)
- "Trail Blaster":
1. fire projectile
2. hold RMB for 'trail'
3. follow that projectile
4. while still hold RMB, mouse-look to turn, alter its course!

POST-JAM Edition soon! (upgrades, enemies, side-effects from RAND-X, highscore or metrics,SOUND,MUSIC)

Downloads and Links




Super Hamster says ...
Apr 21, 2015 @ 4:35am

Aw man I was really excited to play this game since it was made in blender. However for some reason it keeps not responding. This includes blender opening up with its black CMD like thing like normal and then your game opens up with a huge white screen. At this point the game becomes not responding. Really sorry I couldn't play your game :(

murilo says ...
Apr 21, 2015 @ 4:36am

I didn't know what to do :( The graphics sure look great! I tried changing colors, exploring but couldn't figure out anything.

These next builds sound fun! Maybe I'll play it later.

Andy Gainey says ...
Apr 21, 2015 @ 4:40am

Controls were hard to figure out; I kind of managed to make a few things I could walk on, but was too frustrated by the limited ammo, really bad lag, crazy colors, and my tendency to fall off into the infinite abyss. I might have stuck with it a bit longer, but I didn't even know where I was suppose to try to get to by building stuff; nothing that I saw drew my curiosity.

Bsevers18 says ...
Apr 22, 2015 @ 6:12am

Awesome visuals. Changing colors was pretty cool. The mouse sensitivity didn't feel right. really slow.

Hambone says ...
Apr 22, 2015 @ 6:14am

Very pretty!

Sublustris says ...
Apr 26, 2015 @ 10:13am

Great GFX!

Catwheel says ...
May 1, 2015 @ 2:21am

Controls are difficult. It's kind of hard to see what you need to do. Visual this game is beautiful, and perhaps too busy.

May 4, 2015 @ 6:40am

Good graphics, but not much to do.

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