Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Lisa vs. the Tornado

by Wertle - Jam Entry

Inspired by a visit to my hometown in Kentucky as an adult, this is a story about how I coped with a fear of tornadoes over the years. It is my first Twine game.

Play with sound (but not too loud!). Fullscreen for optimal mood.


-Lisa Brown

Emergency Tone sounds (
-BoulderDam Studios

Tornado Siren Soundscapes (

Flashlight javascript
-Mantle Labs

Additional CSS Help
-Jakub Koziol

Special Thanks to Beloved Super Patron Dave Schuyler

Downloads and Links




Alice says ...
Apr 20, 2015 @ 6:01am

This is a really cool interpretation of the theme. I really liked the flashlight and sound effects you chose there were very atmospheric. And I think the mood you were trying to create came across really well.

PaperBlurt says ...
Apr 20, 2015 @ 6:17am

Good mood, the flashlight effect is real nice.
And when you write about stuff you know it will be good - often.

Maybe a bit much text on each page sometimes?
Just split it up, but don't remove!

oranebeast says ...
Apr 20, 2015 @ 7:49am

I had a plush toy named Doggily growing up, Hit home pretty hard. Good job.

Kate Kligman says ...
Apr 21, 2015 @ 1:52am

Loved the audio and the flashlight effect. Your writing really captured the moments. I remember seeing my first tornado in person. It was terrifying even though it was far away.

Apr 21, 2015 @ 2:45am

Love the effects. It's always cool to see what people do with Twine, and I love the flashlight and the sounds that you use. I'm actually in Kentucky now, so that siren sound almost felt like it was rolling down my street simultaneously with your game.

Very atmospheric.

KhaoTom says ...
Apr 21, 2015 @ 7:49am

Excellent use of theme, and the presentation ties it all into a nice atmospheric experience. Thanks for sharing your memories with us in such a neat way!

leafo says ...
Apr 21, 2015 @ 9:34am

The flashlight effect is awesome, really adds to the atmosphere!

lcarpentier says ...
Apr 21, 2015 @ 2:50pm

That flashlight effect <3

OnlySlightly says ...
Apr 22, 2015 @ 12:07am

I loved what you captured here. You have a strong grasp at creating atmosphere. And I love what you used to tie the narrative of the protagonist's life together.

Tortoise says ...
Apr 22, 2015 @ 3:58am

This made me remember when I was visiting Indiana with my Father. We were staying at our friend's place and had accidentally locked ourselves outside. We were worried, but knew there wasn't much we could do about it, and decided at first sign of trouble, we'd just break through a window.

Everything turned out alright and we had some good conversation.

Thank you for making this!

ss64games says ...
Apr 22, 2015 @ 5:32pm

Great twine game! Really enjoyed reading it. I like the "flickering" lights when you hover over certain words, however I discovered them accidentally. Perhaps if you made the spotlight that follows the cursor much smaller I would be forced to hover over each word as I read it which would ensure I would have my mouse over the interactive word and am reading them at the same time. Very cool, and very effective atmosphere.

monika says ...
Apr 22, 2015 @ 7:25pm

That was chilling. Full points for mood.

Confession: I eventually ended up ctrl-Aing the screen so I wouldn't have to do the creepy flashlight thing, which is totally cheating, but that I felt the need to do it is a testament to the effect :)

jmborden says ...
Apr 23, 2015 @ 12:11am

Twine is a really nice tool, not just for game development.

rojo says ...
Apr 23, 2015 @ 11:59am

Twine games aren't really my thing from a gameplay standpoint, but I did enjoy reading the story and considering my choices. The audio and flashlight effect definitely added a lot to the experience! I didn't see anything, but it might have been cool to be able to find different things in the darkness from time to time as the story progressed. Nice work!

Ludipe says ...
Apr 24, 2015 @ 12:42am

I enjoyed the narrative quite a lot, it felt deep and personal. The flashlight effect was a really nice touch, I had never seen something like that on a twine game and it improves the experience(and also kinda tells your brain that this isn't a regular text-adventure)

I found the sounds to be a bit irritating, even after lowering my volume, I think it was because they were too high-pitched, but that might be just me.

The choices I made didn't really have a meaning for me, I was more interested in the "main story";the choices seemed too shallow and not very interesting, they "didn't click" for me.

What I really loved about this game was how narrative felt personal and real, great job! ^^

aeveis says ...
Apr 27, 2015 @ 5:23am

Very nice! I liked the different ways and experiences you used to cope with the tornado, it's really very insightful for someone who's never dealt with them. The sounds kept me alert and the flashing/flashing light made me more aware of the situation. Thanks for sharing!

GarethIW says ...
Apr 29, 2015 @ 7:41pm

Really atmospheric , the combination of the torch, weather and sirens works really well.


Jakob37 says ...
May 10, 2015 @ 9:16am

I enjoyed this a lot, thanks for sharing your experiences :)

May 11, 2015 @ 12:59pm

Really nice atmosphere and story. Thank you for sharing. I included it in part 8 of my Ludum Dare 32 compilation video series, if you would like to take a look :)

caryoscelus says ...
May 11, 2015 @ 5:05pm

Great atmosphere!

"Fullscreen for optimal mood." <- for optimal mood i also cut out header and footer. And changed colour of links to norm.

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