Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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War of Ideas

by jackyjjc - Compo Entry

Idea is one of the most powerful yet unconventional weapons. Ideas can create a religion, an empire or a Utopia. Idea can also be peaceful and uplifting as many of yours are. This game is about exploring ideas as a weapon, the goal is to make your idea go as far as possible around the world as impact as many people as you can.

All the tags on each country are randomly generated so please don't get offended. Also I merged a lot of countries together because I ran out of time, so don't feel sad if your country is missing.

If you see a lot of missing bits and pieces in the game, sorry about that, I made the same mistake as last time which is making a strategy game in Ludum Dare :(

WebGL version:
Windows_86 version:

Downloads and Links




jackyjjc says ...
Apr 19, 2015 @ 7:37pm

WebGL version:

Windows_86 version:

jackyjjc says ...
Apr 20, 2015 @ 12:24am

Update Windows_86 version:

jackyjjc says ...
Apr 20, 2015 @ 12:40am

Sorry for the noise but ignore the previous two comments since I switched to Dropbox for hosting since Google Drive sucks (hosting didn't work)

jackyjjc says ...
Apr 20, 2015 @ 12:43am

I put the links for those two versions in game description.

Voidraizer says ...
Apr 20, 2015 @ 12:47am

I really like the idea and the execution is really cool. It was rather confusing at first though.

jlauper says ...
Apr 20, 2015 @ 1:21am

Nice idea, but why are there so many Asian countries?

jackyjjc says ...
Apr 20, 2015 @ 1:24am

@jilauper I started with Asia and wanted to make each country a separate sprite but I ran out of time so in the end I just merged all the countries together :(

FireCamp says ...
Apr 20, 2015 @ 1:36am

Played it. Not easy to find GUI at first, and i felt like "ho what can make me lose ?! tryed some actions and after a litle time , found out it's very enjoyable.

Nice strategy game and idea !

Anas Azmi says ...
Apr 20, 2015 @ 2:05am

It's a bit hard to see which country you're clicking. Also, it's confusing at first when it's not obvious as to how to perform an action. Still, it was fun. I like how each country has attributes that mirror (to an extent) their attitudes in real life. I also like how simplistic the UI is, once you get the hang of it.

jackyjjc says ...
Apr 20, 2015 @ 2:07am

@FireCamp @AnasAzmi

Thanks for the comments :) the attributes are actually randomly generated :P

Fanttum says ...
Apr 20, 2015 @ 2:19am

Cool idea, and looks like your did a really good job under the hood here.

jk5000 says ...
Apr 20, 2015 @ 2:27am

A fun idea. But I ended up pressing a bit too much at random buttons.

Lord bobyness says ...
Apr 20, 2015 @ 2:35am

Interesting take on the theme indeed! The fact that (as far as I could tell) you cant win made the game feel a bit more real in its own sort of way. It did seem that the abilities were a bit unbalanced. A revolution would quickly lose more followers then it gained for example.

Overall I like it. Simple to interact with but still engaging.

Apr 20, 2015 @ 2:43am

This is a cool concept. I like the thought of treating ideas as weaponry, and a game which examines how ideas spread is pretty novel. I found the game a little tough to play, because there's not a great deal of feedback around what you're doing and what it accomplishes.

lkpridgeon says ...
Apr 20, 2015 @ 2:58am

Fun Concept

Apr 20, 2015 @ 3:17am

It would be great if my "idea" can survive without my support. For example, if I keep enough followers for enough time in specific country then it country use my idea as religion or constitutional basis, so they can maintain quantity of followers without my support and also help me to convert neibor countries. Because right now it lose my followers very fast, so it looks like my ideology not good enough.

breadstix says ...
Apr 20, 2015 @ 3:32am

With your help I have spread OliveGardenism through the world and an Olive Garden now stands on every corner. I love these types of strategy games and thought you did a fantastic job. I wish there would have been some sort of end screen for being 100% but other than that I have no complaints. Great job!

indigo says ...
Apr 20, 2015 @ 3:37am

The game appears to be very unbalanced. Spamming "Word of Mouth" appears to be the best strategy in every country and in every situation.

Nice idea, but I think the execution is somewhat lacking.

Ivan Sukhanov says ...
Apr 20, 2015 @ 7:00am

This is the interesting variation of theme. On my mind america should have a rather differnt form.I cant win easy so the balance is normal. Its pity that game havent music.But all in all the game is good.

GTA LUDUM V says ...
Apr 20, 2015 @ 7:45am

This game is good but still not challenging.

Buko-Studios says ...
Apr 20, 2015 @ 8:24am

Like the concept and definitely feeling like I want everyone in the world to conform to the "way of the coconut".
Would be nice to get a few more icons on the map to see what's happening where.

Apr 20, 2015 @ 8:40am

Hey, a great take on the theme! With more time you could maybe add more visual feedback for the player, but I'm sure you know :)
Really like it!

ps: dont use the mercator projection, use peters projection ;)

Bitterdeath says ...
Apr 20, 2015 @ 8:48am

Very cool! I was hoping the map would change as you gained favor. The resistance aspect is great too.

jackyjjc says ...
Apr 20, 2015 @ 10:05am

@shrimpgunpistolshrimpslingergunnershrimps thanks! Good to know about different projects :D Yea I wanted to add more visual feedback as well, only if I have more time :P

jackyjjc says ...
Apr 20, 2015 @ 10:05am

@Bitterdeath change the map color was in my original plan but again, time :(

factorial says ...
Apr 20, 2015 @ 1:40pm

Very interesting concept, fun to play at first, but I found it too difficult and did not get beyond 25%

Geckoo1337 says ...
Apr 20, 2015 @ 2:00pm

A really fun entry. I have created my own religion :)
I struggled hard so as to understand all panels which allow us to play, but by wasting a few minutes, now it's more or less clear. You must add a music as background. However it seems to me really similar with another project which has been developed during the previous LudumDare (a social network simulator). Anyway it's a nice entry. Thank you ++

stig1 says ...
Apr 20, 2015 @ 2:34pm

Fun idea! Liked the interface

uvwar says ...
Apr 20, 2015 @ 3:23pm

I like it! Kind of reminds of me the various pandemic virus games. Seems like once you build momentum you can't really be stopped though. Keep working on it and I think it could become really cool.

Apr 20, 2015 @ 6:32pm

Pretty entertaining.

QuexD says ...
Apr 20, 2015 @ 7:32pm


Hyoga-3D says ...
Apr 20, 2015 @ 8:17pm

I don't like this kind of game, but I played your and it was enjoyable, good entry.

met44 says ...
Apr 20, 2015 @ 8:21pm

Man i didn't believe i'd find such a gem. Felt very Plague Inc of course but i liked it so oh well why not revamp the idea.

Only regret is that I lost because i couldn't select australia at some point :( but it was anyways, good job !!

Apr 20, 2015 @ 8:41pm

I really liked the game's idea, just a pity that you ran out of time. I would love to see this polished.

xavdel says ...
Apr 20, 2015 @ 9:05pm

I won with Coup d'état 100% 07,APR,2044
And Coup d'état have an effect on Militaristic

syncxzoz says ...
Apr 21, 2015 @ 3:13am

Cool... but so hard to win... i lose in russia.... i only get political movement then police arrest....actually i wanna do coup d

Timm638 says ...
Apr 21, 2015 @ 6:32pm


Headmade says ...
Apr 21, 2015 @ 8:18pm

Interesting concept.
However I was unable to sustain influence for long. Even when I still have Resistance 100/100 in an area my influence still seems to be decreasing. Might be a bug?

jackyjjc says ...
Apr 21, 2015 @ 8:33pm

@headmade resistance is bad, it represents ppl's resistance to your ideology

DesignerNap says ...
Apr 22, 2015 @ 9:18pm

good idea and nice execution. Took a few mins to get it but its great.

jhell says ...
Apr 23, 2015 @ 11:29am

Very interesting, I enjoyed it! But it lacks some kind of challenge for the player, like a limit on the date to convert the world to your ideals :D. Also it would be cool to know what impact the starting modifiers have (peaceful, normal and violent). Good job!

simon.parzer says ...
Apr 23, 2015 @ 12:06pm

Selecting Peaceful/Normal/Violent doesn't do anything for me, I always have the same actions.
The descriptions are misleading, maybe on purpose? What really counts is how much resistance an action generates because you can't really lose resistance, at least as far as I know. As soon as you figure that out, the game gets kind of boring because all you do is select safe bets like "Word of Mouth" or "Publish Books" and wait until you get 100% followers.
Overall an interesting game. Seeing the world map I immediately thought of a Risk type of game, but I was pleasently surprised to see a fresh idea.

marinalucio says ...
Apr 25, 2015 @ 8:33am

Great idea for a game. It's a clever spin on the theme and I appreciate it. I think the game needs a little more player feedback. Maybe some icons showing what i added to each continent and a percentage of how well it's going would be a nice to have. Overall good entry! :)

Kardamom says ...
Apr 25, 2015 @ 9:27am

I like the idea, but was little confused by the mathematical model below. Since resistance decreases very slowly, the more powerful actions are not really worth using (maybe except the very end of the game where you need to quickly gain followers). I would also prefer fewer action options - it would make the game easier to understand. But overall - good job!

Kardamom says ...
Apr 25, 2015 @ 9:41am

An addition to my previous comment (spoilers ahead): actually, the only way I found to sustainably increase followers was to keep using "Word of mouth" on every country. By the time I used that on the last country, the first had resistance back to 0, so I could start again without increasing resistance. While this makes some sense from the simulation perspective (you cannot do a good long term PR campaign without word of mouth), it is not very engaging...

May 9, 2015 @ 10:53am

This game was enjoyable! I spread the ideals of Otaku throughout the world. My only complain is that the text prompts cover over some of the places like Aus, India, and Africa, and I had some trouble clicking on them. Overall, though, pretty fun to play! Great work, I'd like to see more of this type of game.

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