Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Dumb & Number

by Tipyx - Compo Entry


For this episode, we find back our ninja friend of the previous Ludum Dare.
But because of bad guys who give him a poison, he became totally idiot.
So to do basic actions, like push or pull a crate, he need to find (temporary) antidote which remind how to do what :)
This is his only chance, his only hope, his only weapon : the intelligence.

- Press SPACE next to a skill to learn it... for a while!
- Maintain CONTROL next to a crate to pull it!
- If you are stuck, press R to reset the level!
- You'll need to kill all the enemies (if they exists) to reach the exit
- And, to finish, you can toggle the Music and SFX with the R key!

Downloads and Links




morgondag says ...
Apr 20, 2015 @ 10:55am

the title alone made me laugh :D

dylanigan says ...
Apr 20, 2015 @ 11:29am

Liked the graphics, music loop was a little annoying after a while. Good job!

flummox3d says ...
Apr 20, 2015 @ 11:33am

The music is a bit too repetitive, but it's quite fun to play. Although a bit too slow, but then again, that could be a problem on my side. Nice work :)

ManicMiner says ...
Apr 20, 2015 @ 11:33am

Quit after the second level where I had to make a "leap of faith" on a block push only to discover that ho-ho, it was a trap and I blocked the exit, time to replay that entire last puzzle. Seriously, be nicer to your players!

Rulrite says ...
Apr 20, 2015 @ 11:49am

Some of the levels really make you think... I had trouble with some of the later stages, but felt good when I finally figured them out. Congratulations on making such a solid puzzler in such a short amount of time!

Bastienre4 says ...
Apr 20, 2015 @ 12:03pm

Black screen for me :/
I'm on Firefox.

kyyrma says ...
Apr 20, 2015 @ 4:33pm

The game performs a bit odd for me. The level seems to shift around and I keep losing focus when I press space. I only played the first two stages, but overall seems like a solid entry. The scanlines are a nice touch.

Hamsternator says ...
Apr 20, 2015 @ 5:02pm

A solid puzzle game. I'd say it's a bit tight with the antidote duration but I'm perfectly fine with letting that slide since the puzzles themselves are nicely balanced =)

PaulJs says ...
Apr 20, 2015 @ 8:23pm

Peut être un peu trop dur trop vite, c'est vraiment trop punitif selon moi ! Sinon c'est sympa et une bonne adaptation du thème.

calavera says ...
Apr 20, 2015 @ 11:31pm

I love how he seems to walk to the beat of the music!

Fanttum says ...
Apr 20, 2015 @ 11:51pm

Nice game. Harder than it looks for a simple block pusher puzzler, haha.

Pinpickle says ...
Apr 21, 2015 @ 7:15am

I like the mechanic of learning, but I felt it was way too easy to get yourself stuck and have to start the level all over again.

RadStar says ...
Apr 21, 2015 @ 9:58am

Stuck at level 2...


Looks like a simple sokoban but way more interresting mechanics!
Difficulty increases a bit too fast maybe ?

pixzleone says ...
Apr 21, 2015 @ 4:28pm

Music could´ve been louder, but other than that awesome!

S0lll0s says ...
Apr 21, 2015 @ 4:31pm

solid game; I always enjoy games that blend well known concepts in a way that creates completely new types of puzzles. Graphics could look a little nicer but are of a coherent style. The animations should be shortened a bit IMO so you don't need to wait so long between keypresses.

Horsed says ...
Apr 22, 2015 @ 7:44am

I love puzzlers like this, especially with a nice retro look. Good game! A restart button would be nice, since I messed up the level quite some time.

PapyPilgrim says ...
Apr 24, 2015 @ 1:50pm

I really like those mechanics in the previous game, but here you just added an arbitrary rule that forces you to go back and forth... and that kills the fun for me

suppi says ...
Apr 24, 2015 @ 3:22pm

I really like the game! but unfortunately the ctrl key clashes with some shortcuts on my system (OS X).

GAFBlizzard says ...
Apr 28, 2015 @ 12:18am

The pickup sound was a bit loud and annoying compared to the music for me.

Very minor note, your Ludum Dare page description still says the "R key" can toggle Music and SFX, when it's actually the 'M' key. :)

Other than, funny idea! I like that it's a sort of less stressful version of Sokoban.

Nice touch with the mouth moving when the character talks.

I ran into a bug several levels in, where I killed an enemy in the top right with a laser, but the same laser killed me by shooting to the right. The mute/unmute button still worked, but R did not work. I had 3 push squares left over. The screen just froze with two "Argh!" labels on screen.

deepnight says ...
Apr 28, 2015 @ 11:36am

I miss some checkpoints, but the overall game is really good and pleasant to play :) Good job! Probably your best entry so far!

Arche-san says ...
May 1, 2015 @ 7:05pm

Good puzzle game, looks like sokoban. I did not notice the number of limited actions on the bottom screen at first.
And yes! This character is dumb. XD

MrShoestore says ...
May 10, 2015 @ 11:01pm

I love the look, though I didn't find the game to fit the theme at all. I do like the humor though

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