Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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An Unconventional Space Battle?

by shatley123 - Compo Entry

Thank you for everybody who decided to click on my game today! In this game you are spaceShip, and you use either a grappling hook/tractor beam type weapon to hook your enemies and bring them into certain "space cutting station thingies" to kill them, or you can shoot, but it blurs you vision to the point were you almost can't see anything.

This game was alot of fun to make, and I didn't overdue it like last time so I was rushing to hit the deadline or anything. I hope you guys have fun playing it! Please leave your highscores in the comments. I've haven't really used WebGL in Unity yet so i'm not sure if the chrome web version works.

***The best way for this game to be played is full screen in a 16 by 9 resolution***

Here's some gameplay - https://www.youtube.com/watch?v=ZjRTknlubck&feature=youtu.be

Please leave criticisms and question in the comments!

Sorry if anybody tried to use the links and they weren't working. I'm having issues with MediaFire, so I switched to DropBox.

*Bug Fixes*
-Border MeshRenderers were still on, so I turned them off.

Downloads and Links


Ratings

#797Innovation2.73
#808Audio1.76
#888Graphics2.46
#920Theme2.78
#931Humor1.58
#969Fun2.44
#1018Mood1.91
#1068Overall2.46
#1347Coolness48%

Comments

Apr 21, 2015 @ 2:40pm

It was fun to play. Controlling the ship was hard, at least for me.

renatopp says ...
Apr 21, 2015 @ 2:41pm

Hi there, congratulations for your game. The ideia of a space tow truck is very good. I would recommend you to use more time to polish the controls in the next game, physics is always trick =] Nice job.

SpringCabal says ...
Apr 21, 2015 @ 2:46pm

Interesting game, I like the grapple mechanic.
I think you should've sticked to it and avoided blaster altogether.
Sound needs more polish (I don't think it adds to the game in current form), and obviously graphics do too, but overall not bad.

Dagatts says ...
Apr 21, 2015 @ 2:52pm

the controls feels a bit sluggish and I would prefer to aim the grapple with the mouse instead of the front of the ship, but I like the idea of dragging them to their death mwahahahah

SadSmile says ...
Apr 21, 2015 @ 4:44pm

Not bad !

Perjoka says ...
Apr 21, 2015 @ 4:46pm

Quite hard, but well done!

pixzleone says ...
Apr 21, 2015 @ 4:47pm

Pretty nice. Keep it up!

TailyILoveYou says ...
Apr 21, 2015 @ 4:48pm

Not bad, but it feels rather hard to control. Could use some music in the background, and maybe some power ups to keep it interesting.

TeamCalcium says ...
Apr 21, 2015 @ 4:52pm

Very hard to control, but has come cool Gameplay mechanics.

kidando says ...
Apr 21, 2015 @ 5:26pm

I must admit, that it wasn't easy for me hauling those badies into the space-net-thing. But it is a concept that totally works. I can imagine how hard it must have been to get the mechanics working right. You have my respect. Great entry!

DesignerNap says ...
Apr 21, 2015 @ 8:01pm

Nice idea! A little hard to control and it is frustrating that the "net" turns your ship, but a good entry.

block97 says ...
Apr 21, 2015 @ 9:55pm

Nice game, I like the grappling function but don't really see the choice of different weapons. Great game still, congrats!

Portals says ...
Apr 29, 2015 @ 3:42pm

Nice looking meny, not many games have that! The pixels graphics is really looking good! The gameplay is a bit slow, but once you get a hang of it, it's quite fun! Good job! :)

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