Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

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As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

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A Nuclear Crossroads

by bobismijnnaam - Compo Entry

After saving your village from the malicious poaching Major, you got an important job as the Button Keeper at the Manhattan Group. Your first days of work seem to be fine, but as the people of the city get restless a slumbering danger approaches.

Relevant XKCD:

It's a point and click game. So use your mouse and brains, and watch carefully how the game responds to your input!

FIRST: There are multiple endings. Three, in fact!
SECOND: The game is honest. It will tell you which things are clickable (so you won't miss anything if you look thouroughly!), and almost always if certain types of objects have been clickable in the past, they are (or will be).
FINALLY: If the game gets boring, keep playing! It's about to get interesting...

The game is moddable! Look around in the media/views and media/images folders. The views describe the simple logic in the scenes, and the images are simply the backgrounds and the sprites used in the game. Mutate some numbers, replace some images, and see what you can come up with! There is some (relatively complex) logic embedded in the actual program code, but the majority of the (simple) logic is defined in the json files. I'm very curious about any feedback you have if you're into this kind of stuff! Also if you have any questions at all, don't be afraid and ask away :)

Downloads and Links




Nidar says ...
Apr 20, 2015 @ 5:17am

Loved the art!

peecestudios says ...
Apr 22, 2015 @ 10:32pm

Nice thinking! Excellent!

Tatsu Studio says ...
Apr 23, 2015 @ 5:42pm

The art is so cute!

bobismijnnaam says ...
Apr 23, 2015 @ 5:52pm

Thanks :D

awestsecurity says ...
Apr 23, 2015 @ 5:58pm

I liked the concept, but the narrative was a bit flat for a story driven game. Still fun to get all three endings and nuking people by name was hilarious.

maunovaha says ...
Apr 23, 2015 @ 6:04pm

Good entry. :) I like the feel of it.

Jyrkface says ...
Apr 23, 2015 @ 6:32pm

Very cute/well-execute game!

gogo199432 says ...
Apr 23, 2015 @ 6:48pm

Nice little game. Enjoyed it :)

Dietrich Epp says ...
Apr 23, 2015 @ 8:20pm

Nice! I couldn't figure out what to do with the wrench, or how to remove the "removable" button.

sekaru says ...
Apr 25, 2015 @ 2:54pm

I feel bad for accidentally nuking Vice City. Very well designed.

calavera says ...
Apr 29, 2015 @ 6:18pm

hahaha, great ending

MegaPonies says ...
Apr 29, 2015 @ 7:08pm

Took me a while to discover all 3 endings! Nuke everyone!

Terry says ...
Apr 30, 2015 @ 10:09pm

Haha, this made me laugh a lot - really nice :D

flummox3d says ...
May 1, 2015 @ 2:42pm

Got here from Terry Cavanagh's tweet. Wasn't disappointed. Great job! :)

MonoS says ...
May 6, 2015 @ 3:55pm

Got me some tries o achieve all the endings.

The game mostly need better narrative.

Had some fun nuking everything, but in my first run i carefully chose what to nuke 4dlulz

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