Melterby Mase - Jam Entry
Melt & bridge your way through 3 levels. Reach the medallions. Avoid hazards.
You have two types of projectiles. One creates temporary blocks which can be walked on. The second type melts blocks. They alternate automatically; the mouse cursor icon changes to indicate which projectile is next.
Use the mouse to aim & shoot; distance from player controls velocity. Press "E" to invert aim.
Admittedly the aiming controls need work.
Enemies cannot be directly destroyed.
The flags are checkpoints. Touch to activate.
If you fall through the "Lava" and the stage doesn't reload, press R. Sometimes the collision isn't triggering properly. It usually triggers properly though... so... don't worry... too much.
Because the levels are destructible, it became necessary to simulate physics for every object in a level simultaneously. Otherwise the enemies & decorations would fall as they unevenly popped-in. There are better ways of doing it but I needed a fast workaround. This may lead to low framerates on some setups. Different flash players can also make a great difference.
So tired... zzzzz
Downloads and Links
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