Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Bookshelf Brawl

by TeamQuadratic - Jam Entry

Everything was normal at the library. Until it wasn't. An all out brawl has broken out, and no one knows what they're fighting for! Throw books and use their special abilities in this local multiplayer battle game to reign victorious! For 2-4 players.

Controls:
Player 1 - WASD (Move/Turn), E (Throw book)
Player 2 - Arrow Keys (Move/Turn), Right Shift (Throw book)
Player 3 - IJKL (Move/Turn), O (Throw book)
Player 4 - TFGH (Move/Turn), Y (Throw book)

Types of books:
Generic book - no effect, deals damage
The Great Gatsby - creates a green light that heals 1 health by the first player to step into it. Book is consumed.
Dictionary - Slows player hit by book temporarily.
Dr. Jekyll and Mr. Hyde - Person hit has position switched with thrower.
Dracula - Thrower gains 1 health when player is hit.
Fahrenheit 451 - Fire temporarily prevents person hit from throwing books.

Credits:
Adam V. (wizered67) - Programming, game design
Kevin L. (Kayfon) - Music
Josh D. (Hoovyscoot) - Graphics

Made in Game Maker, sound effects made with SFXR

Downloads and Links


Ratings

Coolness97%
#301Theme(Jam)3.67
#376Fun(Jam)3.24
#399Humor(Jam)3.11
#423Overall(Jam)3.33
#499Audio(Jam)2.80
#595Innovation(Jam)2.98
#637Mood(Jam)2.89
#877Graphics(Jam)2.39

Comments

Alice says ...
Apr 20, 2015 @ 6:25am

I really like this game, I think it's impressive you managed to get this done early. I found the movement a little tricky at first, but that's probably because I was testing it on my own. Also I'm not sure how practical it will be to play with 4 players on a standard keyboard.

I like the idea, everything worked fine, I especially like the little reload by going over to the bookshelf mechanic. My favorite thing about the game was seeing the names of the classic books you included and gave special abilities. It might be too much work but I think it'd be really cool if all the books were named.

jcsirron says ...
Apr 22, 2015 @ 12:22am

A library book throwing game. I like! It wasn't as intuitive to move the characters as I would have liked, but I got used to it after a round or so.

GTA LUDUM V says ...
Apr 22, 2015 @ 5:44am

I agree with alice, i think control would be better if relative to camera.

Bsevers18 says ...
Apr 22, 2015 @ 5:48am

Fun party game! Throwing books all over :D My favorite thing is that if you miss with a book others can pick it up. Odd tank-like controls, but still very solid.

ljdp says ...
Apr 22, 2015 @ 7:06pm

I didn't get to play it with another person, but I really love the concept of this! Nice touch on the different books and powers.

Bashabookoos says ...
Apr 22, 2015 @ 7:10pm

Very cool! Great music and sound effects. Good work!

gv1351 says ...
Apr 22, 2015 @ 7:50pm

Controls are a bit tricky

Hambone says ...
Apr 22, 2015 @ 10:31pm

cool!

elitegoliath says ...
Apr 23, 2015 @ 1:23am

Neat lil thing!

MiniBobbo says ...
Apr 23, 2015 @ 2:22am

I liked the fact that taking books off the shelves took time while picking up your opponents (or your own) thrown books was instantaneous. Tank controls felt a little weird, but I can see why throwing at any angle is necessary in a game like this.

Wish I had others to try it out with!

OnlySlightly says ...
Apr 23, 2015 @ 3:44am

I really liked that you put in the time to draw all those book covered. I really liked the mechanic and the context you put it in.

Tatsu Studio says ...
Apr 23, 2015 @ 3:55am

Its cool, Good job! ^^

nihilaleph says ...
Apr 23, 2015 @ 4:28am

Can't quite rate this game because I have no 2nd player T_T But still it seems like a good game! Controls are a bit tricky but I guess with some practice it should be ok! Good job!

Junber says ...
Apr 23, 2015 @ 4:53am

Nice game. Found the controls a bit confusing but it was still a lot of fun.

TeamCalcium says ...
Apr 23, 2015 @ 12:54pm

Its a nice Concept, the graphics are a little unappealing, and the screenshot you choose shows your windows border.

Apr 24, 2015 @ 9:01am

Great game

UrbanHelsing says ...
Apr 25, 2015 @ 9:09am

Looks really good for multiplayer. One problem with having 4 people pressing and holding down keys on the same keyboard is that all keys will not respond. Gamepad inputs would be nice.

dylanwolf says ...
Apr 25, 2015 @ 1:57pm

I checked it out, but didn't try with other players. The turn/walk movement is sort of tricky, but given the attack I understand the reason for it. I liked that powerups were tied to specific (real-world) titles.

Luke Molnar says ...
Apr 26, 2015 @ 12:01am

Lonely mac.

TeamFlare says ...
Apr 26, 2015 @ 10:12pm

Yay, multiplayer game. :) There's to few of those on LD

bossmojoman says ...
Apr 27, 2015 @ 12:45am

Very fun, I love that different books have different effects. Good job. Next steps I would add a single player element

Nysten says ...
Apr 27, 2015 @ 12:02pm

Pretty cool game! Me and my bro played it and had a nice match. This could me transformed into a local network game, or into a web game, where you can play with people on the internet. Maybe make bigger maps and such? Nice submission!

Saker Games says ...
Apr 28, 2015 @ 8:35am

Very cool. Drop the book. Rock & Roll! >:D

Damdoshi says ...
Apr 28, 2015 @ 9:18am

I'm an AZERTY user, and I find this entry offen... lol no, just a little disapointing, but that's okay (we are too few).

Good idea the books (and the multiple "weapons"/effects) ! And great work for making the game playable for 2 or more !

Frosnite says ...
Apr 28, 2015 @ 11:09pm

Pretty cool game! Would love to see some more type of books that could alter gameplay. Definitely a great idea to explore some more!

May 1, 2015 @ 4:06pm

The music in this is really good and I liked the brawler aspect with the books. Nice use of the library setting.

TeamQuadratic says ...
May 1, 2015 @ 5:48pm

Thanks for the feedback everyone, I really appreciate it!

sorlok says ...
May 10, 2015 @ 10:43pm

Hah, fun and action-packed! The controls were good, and I like how you had to look at the book shelves to get the books. I feel like some expanded mechanics would have helped make the game more replayable.

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