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Everything was normal at the library. Until it wasn't. An all out brawl has broken out, and no one knows what they're fighting for! Throw books and use their special abilities in this local multiplayer battle game to reign victorious! For 2-4 players.
Controls:
Player 1 - WASD (Move/Turn), E (Throw book)
Player 2 - Arrow Keys (Move/Turn), Right Shift (Throw book)
Player 3 - IJKL (Move/Turn), O (Throw book)
Player 4 - TFGH (Move/Turn), Y (Throw book)
Types of books:
Generic book - no effect, deals damage
The Great Gatsby - creates a green light that heals 1 health by the first player to step into it. Book is consumed.
Dictionary - Slows player hit by book temporarily.
Dr. Jekyll and Mr. Hyde - Person hit has position switched with thrower.
Dracula - Thrower gains 1 health when player is hit.
Fahrenheit 451 - Fire temporarily prevents person hit from throwing books.
Credits:
Adam V. (wizered67) - Programming, game design
Kevin L. (Kayfon) - Music
Josh D. (Hoovyscoot) - Graphics
Made in Game Maker, sound effects made with SFXR
Downloads and Links
Ratings
![]() | Coolness | 97% |
#301 | Theme(Jam) | 3.67 |
#376 | Fun(Jam) | 3.24 |
#399 | Humor(Jam) | 3.11 |
#423 | Overall(Jam) | 3.33 |
#499 | Audio(Jam) | 2.80 |
#595 | Innovation(Jam) | 2.98 |
#637 | Mood(Jam) | 2.89 |
#877 | Graphics(Jam) | 2.39 |
Comments
A library book throwing game. I like! It wasn't as intuitive to move the characters as I would have liked, but I got used to it after a round or so.
I agree with alice, i think control would be better if relative to camera.
Fun party game! Throwing books all over :D My favorite thing is that if you miss with a book others can pick it up. Odd tank-like controls, but still very solid.
I didn't get to play it with another person, but I really love the concept of this! Nice touch on the different books and powers.
I liked the fact that taking books off the shelves took time while picking up your opponents (or your own) thrown books was instantaneous. Tank controls felt a little weird, but I can see why throwing at any angle is necessary in a game like this.
Wish I had others to try it out with!
I really liked that you put in the time to draw all those book covered. I really liked the mechanic and the context you put it in.
Can't quite rate this game because I have no 2nd player T_T But still it seems like a good game! Controls are a bit tricky but I guess with some practice it should be ok! Good job!
Nice game. Found the controls a bit confusing but it was still a lot of fun.
Its a nice Concept, the graphics are a little unappealing, and the screenshot you choose shows your windows border.
Looks really good for multiplayer. One problem with having 4 people pressing and holding down keys on the same keyboard is that all keys will not respond. Gamepad inputs would be nice.
I checked it out, but didn't try with other players. The turn/walk movement is sort of tricky, but given the attack I understand the reason for it. I liked that powerups were tied to specific (real-world) titles.
Very fun, I love that different books have different effects. Good job. Next steps I would add a single player element
Pretty cool game! Me and my bro played it and had a nice match. This could me transformed into a local network game, or into a web game, where you can play with people on the internet. Maybe make bigger maps and such? Nice submission!
I'm an AZERTY user, and I find this entry offen... lol no, just a little disapointing, but that's okay (we are too few).
Good idea the books (and the multiple "weapons"/effects) ! And great work for making the game playable for 2 or more !
Pretty cool game! Would love to see some more type of books that could alter gameplay. Definitely a great idea to explore some more!
The music in this is really good and I liked the brawler aspect with the books. Nice use of the library setting.
Hah, fun and action-packed! The controls were good, and I like how you had to look at the book shelves to get the books. I feel like some expanded mechanics would have helped make the game more replayable.
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I really like this game, I think it's impressive you managed to get this done early. I found the movement a little tricky at first, but that's probably because I was testing it on my own. Also I'm not sure how practical it will be to play with 4 players on a standard keyboard.
I like the idea, everything worked fine, I especially like the little reload by going over to the bookshelf mechanic. My favorite thing about the game was seeing the names of the classic books you included and gave special abilities. It might be too much work but I think it'd be really cool if all the books were named.