Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Type Fighter

by LandoSystems - Jam Entry

Welcome to Type Fighter.

You received a letter in the mail, and somehow its words hurt you. To travel to your local library to seek guidance in this matter.

In this game you fight enemies who throw hurtful words at you. The goal is to reveal their secret fear phrase by successfully typing the attack words they shout before they strike you. If you get hit, the progress that you have made will be reduced.

Opponents also use wordy magic to make things more tricky. If an opponent casts a spell, the spell they cast will appear over them. You can counter an enemy spell by casting the counter-spell: simply hold SHIFT and type the spell name backwards.

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How to Play:

Keyboard required; sorry mobile users...

Type to stop the attack words before they hit you
Hold [SHIFT] and type the spell word backwards to cast the counter-spell
Once the secret fear phrase has been revealed, it will lower itself on the screen. Type the phrase before the timer expires to successfully defeat the opponent.

**Sorry we can't embed the game here on the Ludum Dare site, the embedded frame doesn't catch key events... :(

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Who's Responsible:

Jam Team:
Colin Kennedy
Ian McNamara
Brian Ploeckelman

Remote Contributor:
Doug Graham

Sprites by:
http://oryxdesignlab.com/

Creative Commons photos from the following Flickr users:
Andrew Menage
barnyz
Chesapeake Bay Program
Evil Erin
HA! Designs - Artbyheather
Hasna Lahmini
Joshua | Ezzell
rogoyski
Silk Road Collection

Downloads and Links


Ratings

Coolness77%
#183Fun(Jam)3.56
#196Innovation(Jam)3.62
#205Overall(Jam)3.60
#301Theme(Jam)3.67
#482Graphics(Jam)3.36
#500Humor(Jam)2.90
#517Audio(Jam)2.75
#520Mood(Jam)3.05

Comments

TailyILoveYou says ...
Apr 21, 2015 @ 3:20am

Not a bad game. I had a few issues with the game not recognizing my keystrokes, but it didn't hurt that much. Nicely done!

dydx says ...
Apr 21, 2015 @ 6:11am

Fun game! I love the spell counter mechanic. Nice characters too.

UltraRat says ...
Apr 21, 2015 @ 6:15am

Had a bit of trouble figuring out the spells weren't the normal attack words. But yay, typing games are fun

ruerob says ...
Apr 21, 2015 @ 6:22am

great entry!!! I've made it the whole way to the game over screen! Very nice! The graphics remind me of Bust_A_Move for the N64. Great Work!

Berail says ...
Apr 21, 2015 @ 8:00am

Funny Game and nice art in characters design :)

akymos says ...
Apr 21, 2015 @ 8:08am

Nice entry! It took me a while to fully appreciate. good job anyway!

broknecho says ...
Apr 21, 2015 @ 4:07pm

Nice entry! I had a little trouble in the web version where the words would shrink down and be very difficult to read. Nice idea though and a great start!

Tortoise says ...
Apr 22, 2015 @ 3:19am

BACON PANCAKES

Buko-Studios says ...
Apr 22, 2015 @ 3:24am

great concept. nice way of training yourself to type quick and accurately.

richiebranson says ...
Apr 22, 2015 @ 3:25am

nice game, it'd be really dope to see a multiplayer version of this! It'd spark a new generation of competitive typists, lol.

RoryD says ...
Apr 22, 2015 @ 3:29am

It was fun, until the text would get too small and I couldn't read it. I would have enjoyed playing it more otherwise. The web version had the problem more, but it also happened on the direct d/l.

andrewjoy says ...
Apr 22, 2015 @ 3:43am

Fun game, especially for a programmer :D

LandoSystems says ...
Apr 22, 2015 @ 5:34am

For those who've commented about the words getting too small, it is a spell effect that must be countered.

The spell word is in blue letters above the enemy and in order to counter it hold shift and type the spell backwards.

Apr 22, 2015 @ 5:49am

WWWWOOOOWWW!! That was incredible. Great work for such little time. Good artwork, and the gameplay was quite entertaining. Had me playing for a cool minute!

Kitsubi says ...
Apr 23, 2015 @ 4:10am

Was fun, took me a while to figure out exactly what I needed to do. Think I had the first enemy stun locked for about 5mins. Also the small text as a mechanic did get a little annoying, but I realize it was part of the reason. Backwards words really tied my brain in knots

RafaCP says ...
Apr 24, 2015 @ 12:25am

Really hard game.

Digiraze says ...
Apr 24, 2015 @ 11:06pm

That was a fun game!

I really like the counter mechanic, keeps the game fresh. Love the sandstorm, and darkness. Quite/SHHH, I usually just leave it, and try to read it small =) Same with crosseye, I read it crosseyed! =D

My strategy for sandstorm was to do the sandstorm counter, but once I get quite I would leave it. Darkness I could still kinda read it, may be because the words do repeat, so I can guess what the words are.

When it was crosseye, I thought I had to read the final word crosseye too, but that didn't happen.

NoSoupForYou says ...
Apr 26, 2015 @ 12:50am

The visuals were nice and the counter-spell mechanic kept things interesting. Overall a fun entry.

blob says ...
Apr 26, 2015 @ 12:52am

Great concept and lots of content. Game seemed to have issued whenever i had to spell darkness backward or recognizing keys sometimes for some reasons?
Kinda easy to cheat later ennemies by just keeping the quiet or seasickness spell on. You could make them add more and more spell on top of each other if you dont remove an old spell!

Frozenfire92 says ...
Apr 26, 2015 @ 1:04am

Excellent game! this is 100x better than the typing games we were forced to play in elementary school. Would be a good market for this game! Keep up the good work on this!

reheated says ...
Apr 26, 2015 @ 2:16am

Fun! I like the spell effect mechanic.

Apr 26, 2015 @ 2:34am

Really fun game - would be great for improving typing skills. I'm impressed by how many levels you were able to complete. Enjoyed it a lot.

6DownStudios says ...
Apr 26, 2015 @ 4:25am

Innovative twist on a typing game, I really dig it! The spell effects are a great mechanic (sandstorm is brutal!), and appropriate word choice is a nice touch. The sprites are simple but super, my faves are Beholder and Chicken.
Well done!

May 1, 2015 @ 6:30am

One of the best entries so far, I too have made a typing game, but I really liked your mechanics. The art is awesome too! :)
At the end I ended up not countering the spells 'cause they weren't too hard, so maybe the difficulty progression could be adjusted. The theme of the spells match very well the enemies, I was looking forward every time to see the next one!
Oh, and I found out that I really suck to type words backwards (maybe 'cause English isn't my first language) :P

Xanjos says ...
May 2, 2015 @ 3:38pm

I loved the counter-spell mechanic a lot (adds a rather fresh take on most typing games out there).

paruthidotexe says ...
May 2, 2015 @ 7:47pm

Cool concept and challenging game... had fun playing it..
But after some correct words fonts become very small could able to read them( @ Win7 64bit; Firefox; )

amras0000 says ...
May 2, 2015 @ 8:33pm

Overall, I enjoyed my experience. As far as issues go, the game does get a bit grindy, with the amount of levels and the time it takes for each word to appear. In most games of this style the words usually appear before the last one has finished moving, limiting the downtime that this game has. The spell counter mechanic was a very nice addition.

May 5, 2015 @ 4:46pm

I like typing games, this is pretty fun!

May 11, 2015 @ 9:41pm

I agree with RafaCP: "Really hard game."

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