Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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J'ai relevé les yeux

by AnnaGavaldaKedavra - Compo Entry

This is my first 3D game.

I underestimated the work, so my game is not finished.

I managed to make something with what i had.

WASD + click

Goal :
Find the invisible black spheres.

When you find one, the camera will do something boring for 10 seconds (not enough time to fix that).

Music is coming for the post compo.

With my friends we decided to add another constraint to the theme (cause LD themes arn't that exciting for us) :

This time it's a poem by Philippe Jaccottet in A la lumière d'hiver.

I hope you will have fun playing.

UPDATE : I added a post-compo version (gameplay and music inside) it's way better.

Downloads and Links




Marcellus says ...
Apr 20, 2015 @ 5:29pm

This is the best desert exploration game i've ever played !

Geckoo1337 says ...
Apr 21, 2015 @ 10:20pm

Il y a un problème pour moi. Je discerne rapidement une fenêtre au loin, puis tout disparaît. Les commandes ne répondent pas et je ne sais ce que je suis censé faire. C'est ta première participation sur LD. Les prochaines seront meilleures. C'est un peu dommage - le titre était poétique - j'aurais aimé. Bon courage à toi pour la suite.
PS : En compo, il faut ABSOLUMENT délivrer ses sources. C'est la règle. Sinon tu peux choisir la section Jam - sans source ++

2R says ...
Apr 24, 2015 @ 9:41am


pixzleone says ...
Apr 24, 2015 @ 10:32am

Very awesome mechanic. I really liked the windows :)

Filoox says ...
Apr 24, 2015 @ 11:17am

It is quite disturbing, and curiosity is titillated.

Kardamom says ...
Apr 24, 2015 @ 11:27am

A little confusing, but after I got my head around what's happening it started to be engaging. I still don't understand why I loose after the black things appear (or do I lose?) and what can I do to avoid it. So maybe more guidance, if the game has an explicit goal, or tell the player straight away it is more of an exploration game and there is no explicit goal... The graphical presentation is interestign anyway.

Mach60KAS says ...
Apr 24, 2015 @ 11:32am

Quite enjoyed that, it was very atmospheric! I don't speak any french, so I feel the poem was a little lost on me but I really liked the mechanic. Was the buzzing sound in the background intentional? I found it a little odd.

surpent says ...
Apr 24, 2015 @ 11:46am

And like to look for to see the window.
Great idea!

Wevel says ...
Apr 24, 2015 @ 9:08pm

I'm a bit confused as to what you should do, but the mechanics where quite cool

Benjamin says ...
Apr 25, 2015 @ 9:48am

Everything dissapear when I start playing and I'm not sure it's a part of the gameplay or not... :)

Benjamin says ...
Apr 25, 2015 @ 10:38am

Ok now I get it and can test the game. It was a very poetic travel, some music would add a lot to the mood but I can see you added it to the post-compo version. It would have been more fun to play if closing the eyes ( not clicking ) helped you in any way in the gameplay. For example, if you could see window's content only when not looking

Apr 25, 2015 @ 11:48am

@Benjamin You're absolutely right. I was planing on doing something like that but the lack of time made me just put everything together in a more or less playable way. In the post compo the fractal monster should gain speed everytime you click...

rodobodolfo says ...
Apr 25, 2015 @ 2:04pm

This was nice! the mechanics are great!, got to a window but got stuck on the scenery finding for that black sphere...

Good job!

lamogui says ...
Apr 25, 2015 @ 5:21pm

Nice effects. You should try make demos! This make me think of ASD demos.

davidB says ...
Apr 25, 2015 @ 5:45pm

I only rate Graphics and Mood. I didn't understand. I'll try the post-compo.

Jajo says ...
Apr 26, 2015 @ 11:49am

A bit confusing, but I liked the graphics and idea. Do add some music.

Pierrec says ...
Apr 27, 2015 @ 1:55pm

same "problem" than Geckoo1337
I don't know if it's intentional or not, but I can't really do anything else in the game

Apr 27, 2015 @ 2:41pm

@Pierrec you have to click (no time for any feedback on the click timer so it's kinda frustrating i know)

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