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Our pig hero, in the hopes of discovering the lost grimoire of mystic food, wandered into the ruins of a once great chef. What he didn't expect was to awaken the spirits of the long deceased guardians of the ruins. Now he must face them with meat and cheese, manipulated by his strong saucery.
Saucery is an arena/survival game about throwing meatballs and cheese at your enemies. Healivy inspired by Magicka, Gauntlet and others more.
Combine four ingredients to release spells.
Made in c++ with SDL2
Check us on facebook: https://www.facebook.com/pages/Hungry-Bear/422832567856572
Downloads and Links
Ratings
![]() | Coolness | 95% |
#8 | Fun(Jam) | 4.22 |
#19 | Overall(Jam) | 4.14 |
#22 | Theme(Jam) | 4.24 |
#54 | Innovation(Jam) | 3.98 |
#95 | Humor(Jam) | 3.77 |
#95 | Audio(Jam) | 3.78 |
#157 | Mood(Jam) | 3.61 |
#373 | Graphics(Jam) | 3.57 |
Comments
Great game! Nice graphics, music and mechanics (spent almost half an hour trying to discover all the spells). The levels could have a little more variation though.
Really cool twist on the game theme. Like the uses of each food item. Great game!
The spell selection is really cool and the tutorial clearly instructed me so I was ready on the first level. Sweet game!
Very fun to play and I am going to replay it sereval times from now! Nice work!!
Very fun. I do enjoy the Magicka combat system, and this was fun to figure out all the combos. Good job
Great game! Awesome sound effects and I like figuring out how to play on the fly. Runs smoothly on my PC.
Not the most original idea, but really well put together. Very polished, and the number of combinations of attacks is very cool.
This was super fun. I got to Wave 11 before I got completely rushed on by a gang of purple fish!
This is the best take on the theme I've seen so far. The idea of combining the elements is really well done and a lot of fun to play around with, graphics & audio style works really well too. Great job!
I'm going to be honest and put this out there, because I'm certain I'm not the only person here thinking this: This game made me hungry.
I really liked mixing the spells and discovering new combinations.
Great concept. Love the variation in spells. At first I was kinda frustrated at the short cooldowns, but when I realized each spell had a separate cooldown I really started having a lot of fun. I found a pretty good combo going between hot chili, hamburger bomb, and the cheesy beam thing. I only got to level 11, but I think I probably could have gone further if I played safer and used healing.
The tutorial was a little long and text heavy, I think I would have preferred a tutorial level to teach me how to use spells. Also would have have been good to have more variation in the waves, but the spell variation kept things interesting anyways.
My computer reboot when I launch the game ... :-/ (Windows 7 - 64 bits)
Great execution of the mix-elements-on-the-fly-to-create spells concept... Graphics were good, sound was all right but got a bit annoying... While there are many spells, levels are pretty straightforward and not very eventful. I guess that's my main input.
Otherwise, solid entry :) Good luck!
Very nice little game. The casting system is easy to use and the gameplay is just complicated enough that it's really fun to play! Great job! :D
I had a blast playing this game. I loved all the different combinations you can have with the weapons in this game. It is a little on the easy side, but I still had a blast playing it. I really hope you keep working on this project after Ludum Dare is over, I would buy this game if you released an extended version of it with some additional elements. :)
Thank you ppl! @esayitch yeah, we're planned around 4 to 6 enemys durint the waves. I mean, 4 to 6 types. But we got time to only 2 of them without animation XD
@katorovitalo we're planning to enable multiplayer stuff c:
Nailing the gameplay concept, needs some better theming. There's something here though, seriously!
Oh wow, this was an awesome concept. I've always wondered what different sorts of magic systems that people could come up with if they didn't feel the need to have mana. You pretty successfully came up with a skill-based magic system that's based around the player's understanding of how the spells work rather than how much MP they have left. That's awesome.
I say go further with this. Maybe make the tutorial less front-heavy and integrate it into the game more naturally, and change up the colors so that it's easier to tell them apart (red and orange look identical to me, and I'm not even color blind!). But seriously, awesome job, I want a full game like this. Tempted to steal this idea so it's on you to make the game before I do. ;)
I like so much!!! The combinations are very cool, great ideia!!! Congratulations.
Pretty Excelent!!!!! Great idea, great inspiration. Congratulations to the team!!!!
The pun title totally got me, can't wait to play this once I am home from work :)
Hahaha this is brilliant. Everything was great, except the graphics/animations are too simple but even so they fit well. My only complaint was that it's too easy. Especially because you can easily recover your health with a spell. Great game, guys!
Wow, what a unique idea! Finding out all the different spells and how they worked was a lot of fun. It does get repetitive though, I stopped after completing round 10.
Reminds me a lot of Dota's Invoker! The gameplay was very very fun, and I loved trying all the combos. Great work!
Thanks for all the reviews guys! :D :D
Oh, one thing. the game gets pretty intense from wave 25 :)
AWESOME game. I think it's my favourite of the ones I've reviewed so far. Turn this into a sort of adventure game, and you'll have something crazy good.
It was pretty easy, but that was undeniably a benefit. It gave the player time to experiment with the elements, think about what they were doing, and try out a bunch of different spells. If the game were too much harder, it would've been about finding "the best" spell and spamming it.
That said, I died at Wave 12, when every enemy spawned on top of me. :/
The introduction is good and informative. Graphics are simply awesome. All the different attacks and combinations are really fun, trying to figure the best attack. The is really an unconventional weapon, and I absolutely love it. Great job!
Usually, I don't like non-web games, but I downloaded this, and it wasn't waste of time :) Great game, the funniest I've played, and pretty fun too
Solid effort, I liked the interesting spells and the great pig sprite.
Fun to play. My only change to the UI would be to make the cooldowns display in the lower mid center, and the "spell dictionary" thing show more near the top - I couldn't tell my first time around that each spell had a cooldown and it seemed rather arbitrary when I could cast, but after I figured that out it was quite fun.
Ppl who rated this game. Thx!!!!! omg we got 19º!!!
<3
thank you guys, you're awesome!
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Too cool! This is a great concept and it's really fun to figure out all the combos and put them to use. The graphics are perfect and the music fits well. My one complaint is that the gameplay is a little repetitive after a while! I was going to give you 3/5 stars on humor, but I bumped it up one when i noticed your title is a pun :P