Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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by timtipgames - Jam Entry

Please look at the screenshots for further instructions. We didn't have the time to add them to the game as planned :)

The game has kind of a steep learning curve, but it gets even more fun once you get the hang of it.

We wanted to have multiple difficulty settings in the game to accommodate for the learning phase but didn't have the time to do so. We hope it's playable for everyone and may upload a post-compo version soon.

Thank you for playing!

Downloads and Links




cbear_wallis says ...
Apr 21, 2015 @ 1:25am

it's not opening for me on mac :(

timtipgames says ...
Apr 21, 2015 @ 1:29am

give it a sec, it's still uploading :)

timtipgames says ...
Apr 21, 2015 @ 1:39am

Upload is done. Hope it works now.

omaha says ...
Apr 21, 2015 @ 2:00pm

I really enjoyed the clean style of your graphics and effects. The game is complicated but fun.

ObscenelyTrue says ...
Apr 21, 2015 @ 6:42pm

It is complicated to learn the chain of colors but the concept is interesting. Graphics are well done.

Hyoga-3D says ...
Apr 22, 2015 @ 2:58pm

It is a bit complicated at first but after I got it, it was very challenging, nice job.

Ludonaut says ...
Apr 22, 2015 @ 5:06pm

Game was a little confusing at first, the screenshots certainly helped. I dig the clean art style.

TheMeorch says ...
Apr 23, 2015 @ 9:11pm

Lovely, clean art style and really fun gameplay once you figure out how it works. It's definitely a lot to take in at first -- if you do go ahead with the post-compo version, it would be great to have a mode that introduces the various attacks bit by bit. Great work!

Demy says ...
Apr 25, 2015 @ 7:49am

It's challenging and at first I was mostly like: Press all the things! But it actually has an interesting mechanics and it leads you to learning it and planning your actions. I love this art style.

UrbanHelsing says ...
Apr 30, 2015 @ 6:43pm

Well done, very aesthetic

01101101 says ...
May 5, 2015 @ 2:14pm

Interessting mechanics ... sfx are really cool ! Good job.

Nikteddy92 says ...
May 6, 2015 @ 8:32am

Mhhh I think it's not so hard, btw is a great game! :D

May 6, 2015 @ 3:55pm

Complex gameplay, took me a while to figure out how it plays. I'm still not sure what are the rules for which piece "lives" when it's moved.
The art style is incredible, and the audio is competent. It's addicting too, maybe you could only make it a little harder. Overall, it looks and feels like a finished game, excellent job! :)

May 9, 2015 @ 9:28am

It was pretty fun, definitely a game I could be absorbed into.

Smirnov48 says ...
May 9, 2015 @ 9:48am

Nice game. Simple and not difficult. Score showing zero, when you lose.

goerp says ...
May 9, 2015 @ 5:32pm

I rarely see a .jar in a Ludum Dare that looks so good!
Nice moody sound effects.
I did get better after I got the hang of it, but never really good.
But that's got nothing to do with the quality of the game:)

May 9, 2015 @ 5:39pm

Really cool game. Reminds me of a match 3 type game, only more interesting, and offers a lot more strategic depth with lots of opportunity to plan ahead. Excellent presentation, slick graphic style and neat ambient sounds. Very cool.

Xanjos says ...
May 11, 2015 @ 3:47pm

Mechanics could be explained more better as it took me a while to get used to it but I like the concept. Also the score always seems to show as 0 after the game is over.

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