Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Bat out of Hell

by ianh - Jam Entry

You were all set to get into heaven, but it looks like there's something in the way. Explore a massive procedurally-generated dungeon to find a weapon strong enough to defeat your Bat-Enemy!

There's no audio, so feel free to put on some music while you play.

I apologize in advance for how poorly this fits the theme. I was originally planning a much more interesting procedural weapon system, but I ran out of time. Hopefully you still enjoy the game!

I posted a new version with slightly modified combat (increased minimum hit testing distance for enemies from 10 pixels to 25). The original Jam version is still available below.

Click the mouse to move around and attack things!

Downloads and Links




Apr 21, 2015 @ 1:01am

I like this game. The art style has a subtle, yet elegant pseudo-2D feel. Gameplay-wise, a tutorial couldn't hurt.

anokta says ...
Apr 21, 2015 @ 1:23am

interesting mechanics and art style, wish there was more of it. also, probably a debug thing but it'd awesome if changing level by right-clicking would affect the gameplay as well! :)

Rscar says ...
Apr 21, 2015 @ 1:24am

Very much liked the graphic style, felt retro, and the attack animation was on point. In agreement, I would have liked a little more direction, I'm all for the "figure it out dealio," but I personally feel better with a tangible goal or direction.

Cryotube says ...
Apr 21, 2015 @ 1:25am

I like how you managed to get a dungeon crawer feel going on, and that there isn't much if any hand-holding happening. It's fun to discover things on your own, I think there's a lot of potential to be had!

ianh says ...
Apr 21, 2015 @ 1:32am

Oops, thanks for pointing that out, anokta. I removed the right-click debug action so it doesn't confuse people.

ekun says ...
Apr 21, 2015 @ 1:47am

Hack and slash roguelite? This is my kind of game.

I was pleasantly surprised to discover a new type of weapon on floor 5, up until then I wasn't sure if I was just looking for a bigger sword. I made quick work of the boss with the charm I found, although I'm not sure if there were an alternative weapons I could find.

Animations were simple but attacking felt great, loved the subtle particle effects.

The only mechanics suggestion that I think would really help would be showing some indication of what your mouse is over by highlighting the target. Some of the click hitboxes felt a little finicky.

Great work!

cgmorton says ...
Apr 21, 2015 @ 1:59am

I like that there's no tutorial. Or, well, I would like to know that you click to attack, but I liked that you have to figure out that the jellies are health potions.

Hell I like the whole game. It's a bit tricky to fight the big bat by just spam clicking, I don't know if there's a better way but it got the job done eventually. I guess I don't know -why- you went with clicking-does-everything, but I appreciate the consistency.

ElectroYak says ...
Apr 21, 2015 @ 7:34pm

I really liked the art style and the concept, but I find the combat a bit tricky. Overall good game

Plustech says ...
Apr 25, 2015 @ 2:02am

I like the art style but the combat system was a little difficult sometimes, enemies aspd was crazy too.
Not really seeing an unconventional weapon but I like the idea overall.

Demy says ...
Apr 25, 2015 @ 7:43am

Wow, this game has multiple weapons, monsters, heal potions and a lot of rooms. It even has a mini map. Cool adventure game, thank you for making this.

Apr 25, 2015 @ 9:41pm

Of the 70+ LD32 games I've played, this is the one I put the most time into. Lots of fun for such a simple game!

bossmojoman says ...
Apr 27, 2015 @ 1:05am

I love the concept - great retro graphics (felt like I was playing an atari 2600.) Good job!

borgi says ...
Apr 27, 2015 @ 10:22am

I really liked the game also! I love this over simplified graphs! Sometimes it was a bit hard to enter some doors, but nice job anyways!

Norgg says ...
Apr 27, 2015 @ 5:06pm

Nicely put together. I liked the progression, although I felt like it was suddenly super-easy once I'd gotten one of the later weapons.

Apr 29, 2015 @ 10:37pm

Good game. Nice and interesting retro art style :D

Kasmilus says ...
May 1, 2015 @ 10:06am

Gameplay is really simple yet satisfying. I like that game.

ianh says ...
Aug 22, 2015 @ 4:25am


ianh says ...
Aug 22, 2015 @ 9:12am

Please stop making games.

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