Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Bat out of Hell

by ianh - Jam Entry

You were all set to get into heaven, but it looks like there's something in the way. Explore a massive procedurally-generated dungeon to find a weapon strong enough to defeat your Bat-Enemy!

There's no audio, so feel free to put on some music while you play.

I apologize in advance for how poorly this fits the theme. I was originally planning a much more interesting procedural weapon system, but I ran out of time. Hopefully you still enjoy the game!

**UPDATE**
I posted a new version with slightly modified combat (increased minimum hit testing distance for enemies from 10 pixels to 25). The original Jam version is still available below.

**CONTROLS**
Click the mouse to move around and attack things!

Downloads and Links


Ratings

Coolness53%
#237Mood(Jam)3.46
#326Fun(Jam)3.30
#362Overall(Jam)3.40
#546Graphics(Jam)3.23
#628Innovation(Jam)2.93
#1013Theme(Jam)2.14

Comments

Apr 21, 2015 @ 1:01am

I like this game. The art style has a subtle, yet elegant pseudo-2D feel. Gameplay-wise, a tutorial couldn't hurt.

anokta says ...
Apr 21, 2015 @ 1:23am

interesting mechanics and art style, wish there was more of it. also, probably a debug thing but it'd awesome if changing level by right-clicking would affect the gameplay as well! :)

Rscar says ...
Apr 21, 2015 @ 1:24am

Very much liked the graphic style, felt retro, and the attack animation was on point. In agreement, I would have liked a little more direction, I'm all for the "figure it out dealio," but I personally feel better with a tangible goal or direction.

Cryotube says ...
Apr 21, 2015 @ 1:25am

I like how you managed to get a dungeon crawer feel going on, and that there isn't much if any hand-holding happening. It's fun to discover things on your own, I think there's a lot of potential to be had!

ianh says ...
Apr 21, 2015 @ 1:32am

Oops, thanks for pointing that out, anokta. I removed the right-click debug action so it doesn't confuse people.

ekun says ...
Apr 21, 2015 @ 1:47am

Hack and slash roguelite? This is my kind of game.

I was pleasantly surprised to discover a new type of weapon on floor 5, up until then I wasn't sure if I was just looking for a bigger sword. I made quick work of the boss with the charm I found, although I'm not sure if there were an alternative weapons I could find.

Animations were simple but attacking felt great, loved the subtle particle effects.

The only mechanics suggestion that I think would really help would be showing some indication of what your mouse is over by highlighting the target. Some of the click hitboxes felt a little finicky.

Great work!

cgmorton says ...
Apr 21, 2015 @ 1:59am

I like that there's no tutorial. Or, well, I would like to know that you click to attack, but I liked that you have to figure out that the jellies are health potions.

Hell I like the whole game. It's a bit tricky to fight the big bat by just spam clicking, I don't know if there's a better way but it got the job done eventually. I guess I don't know -why- you went with clicking-does-everything, but I appreciate the consistency.

ElectroYak says ...
Apr 21, 2015 @ 7:34pm

I really liked the art style and the concept, but I find the combat a bit tricky. Overall good game

Plustech says ...
Apr 25, 2015 @ 2:02am

I like the art style but the combat system was a little difficult sometimes, enemies aspd was crazy too.
Not really seeing an unconventional weapon but I like the idea overall.

Demy says ...
Apr 25, 2015 @ 7:43am

Wow, this game has multiple weapons, monsters, heal potions and a lot of rooms. It even has a mini map. Cool adventure game, thank you for making this.

Apr 25, 2015 @ 9:41pm

Of the 70+ LD32 games I've played, this is the one I put the most time into. Lots of fun for such a simple game!

bossmojoman says ...
Apr 27, 2015 @ 1:05am

I love the concept - great retro graphics (felt like I was playing an atari 2600.) Good job!

borgi says ...
Apr 27, 2015 @ 10:22am

I really liked the game also! I love this over simplified graphs! Sometimes it was a bit hard to enter some doors, but nice job anyways!

Norgg says ...
Apr 27, 2015 @ 5:06pm

Nicely put together. I liked the progression, although I felt like it was suddenly super-easy once I'd gotten one of the later weapons.

Apr 29, 2015 @ 10:37pm

Good game. Nice and interesting retro art style :D

Kasmilus says ...
May 1, 2015 @ 10:06am

Gameplay is really simple yet satisfying. I like that game.

ianh says ...
Aug 22, 2015 @ 4:25am

~testing~

ianh says ...
Aug 22, 2015 @ 9:12am

Please stop making games.

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