Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:


As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

Back to Browse Entries

Harvest Boom

by andreimarks - Jam Entry

Harvest Boom is a first person twitch farming simulator.

You have 30 days to make 25000g, or else you lose your farm!

Basic Controls:
- WASD to move around.
- Click to perform actions.
- Tab to open the store and purchase/equip things.
- Space to jump.
- +/- to adjust mouse sensitivity.

Say hi on Twitter! @andreimarks

Downloads and Links




ionbattle says ...
Apr 20, 2015 @ 9:39pm

Download link is broken.

andreimarks says ...
Apr 21, 2015 @ 2:12am


AnimeGeek32 says ...
Apr 21, 2015 @ 7:36pm

I got to 10160 G so far. Make a full version of this!

Apr 22, 2015 @ 2:54pm

This game is possibly the solution to America's looming drought crisis. I am currently petitioning Obama to give farmers guns and ammunition immediately.

Unity graphics are good, novel and funny idea, good variation of plants and amusing pun. Harvest Boom. It really runs off of the tongue.

Apr 22, 2015 @ 3:14pm

This is super funny. The graphics and audio are quite good. Excellent work.

tigerbyte says ...
Apr 22, 2015 @ 11:41pm

Good combination of FPS and farm management? That felt funny even to type.

Red_Fan games says ...
Apr 23, 2015 @ 12:48am

A linux build please?

KhaoTom says ...
Apr 23, 2015 @ 1:55am

Wow, awesome idea. It's so silly how you turned the theme on it's head by taking the most conventional of weapons into an unconventional direction. Great work!

TheMeorch says ...
Apr 23, 2015 @ 3:24am

What a hilarious mash-up of genres. The laid-back music puts it all together. This was lots of fun, thanks!

SowiHowl says ...
Apr 24, 2015 @ 7:23am

Very innovative, great work !

ss64games says ...
Apr 27, 2015 @ 11:13pm

Great game! Definitely interesting to combine the stress of FPS accuracy with farm management. It would have been nice if the targets were a color and not white so that I could see them against the cloudy background. This was very well put together and clever.

defacid says ...
May 3, 2015 @ 1:44am

Please, please, PLEASE turn this into a polished game. I would legit pay for this experience if it was fleshed out and spitshined.

Also, I wish you made the fact that they were clouds, and you had to shoot them, more prevalent. I almost gave up on this game because I couldn't figure it out and it ended up being one of the most legitimately fun experiences of this event.

jmborden says ...
May 3, 2015 @ 6:12pm

Ugh.. another name your own price download... LAME. When I see that, it immediately gets my grumpy criticism meter to 100%.

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]