Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:


As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

Back to Browse Entries

Exion XII

by alyphen - Compo Entry

While exploring the deeper reaches of space in search of civilisation, your ship is invaded by aliens. Due to the lack of weapons around, you grab your toaster to fend them off.
This is no where near as polished or complete as I would have liked it to be, however it IS playable.
Otherwise, I've linked the native versions for each major platform.
Linux is 64 bit, Windows is 32 bit, and OS X is 64 bit. For Linux 32 bit, use

Downloads and Links




jontturi says ...
Apr 20, 2015 @ 1:26pm

Mine crashed, here's some bit of log:

Exception Codes: 0x0000000000000002, 0x0000000000000000
Crashed Thread: 1

xgeovanni says ...
Apr 20, 2015 @ 9:15pm

Hot damn, these tunes.

anokta says ...
Apr 21, 2015 @ 4:04am

loved the minimalistic art style! hope you get a chance to complete it soon enough. :)

Tijn says ...
Apr 24, 2015 @ 12:38am

I really liked the intro and the music!

sorlok says ...
Apr 25, 2015 @ 12:35am

Great theme and setup; wish there was a bit more content in the main game. Cool idea with the toaster; reminds me a bit of MDK in that regard!

Yazara says ...
Apr 27, 2015 @ 9:47pm

The music is awesome! :)

Justin Mullin says ...
May 2, 2015 @ 5:05pm

Fun with physics! Sorry you weren't able to finish, but I enjoyed playing around for a little while with what was there.

gnx says ...
May 2, 2015 @ 6:05pm

The intro is cool and the music is really fitting. Gameplay is really simple and some of the mechanics are a bit strange (like the way climbing ladders work).

Still, good effort :)

Zener says ...
May 2, 2015 @ 6:51pm

Good physics game and awesome music!

peterfsat says ...
May 2, 2015 @ 7:08pm

Haha loved the toast!

Nkoo says ...
May 2, 2015 @ 7:38pm

Nice intro and music, the concept can be interesting, too bad it isn't finished ^^ Two aliens can push you up a wall and completely block you off.

May 4, 2015 @ 2:20am

quite unconventional, crazy physics, mad aliens :p

uberscientist says ...
May 4, 2015 @ 3:39am

Nicely done!

Exeneva says ...
May 5, 2015 @ 8:38am

The audio is wonderful. The polish in other areas is lacking, but you mentioned that in the description. Overall an interesting entry.

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]