Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Just One Banana

by zakchaos - Compo Entry

Set up and imprisoned, You must escape!
Good thing you brought a banana!

my source here:

Downloads and Links




khahem says ...
Apr 20, 2015 @ 3:34am

So many things, just with one banana !

Super Hamster says ...
Apr 20, 2015 @ 3:46am

Interesting game, everything was so unconnected feeling though. I liked the storyline however but I feel like there could be more play time.

hissssssssss says ...
Apr 20, 2015 @ 4:25am

I was surprised at how cinematic this was, so to speak. It wasn't a very polished game but I really felt like you tried to tell a story and didn't let anything intimidate you: cutscenes, and camera panning, moving back and forth across changing levels, programming in car chases, etc.
This made me smile. Good job.

Nanolotl says ...
Apr 20, 2015 @ 7:41am

I liked what this was shaping up to be, but it seemed to cut short very abruptly. I suppose that was due to time restrictions. But otherwise, nice game.

Apr 20, 2015 @ 7:42am

I like how you tell a story through the gameplay. That is hard to do, but you clear have some talent for it. I actually felt a small amount of emotion at a couple moments. Right in the feels, ya know?

tanjent says ...
Apr 20, 2015 @ 5:16pm

I am not sure I won, but I really like that you packed so many different kinds of gameplay in here + big +plus+ for the love story :)

TD5 says ...
Apr 20, 2015 @ 5:42pm

Very short and an abrupt ending, but actually quite enjoyable. The graphics were nice, and the sudden car chase part made me burt out laughing. Nice work :)

zatyka says ...
Apr 20, 2015 @ 6:24pm

Based on the first screen, I assumed I wouldn't like it. Was pleasantly surprised by the story and simple/silly gameplay. Ended up liking it.

Interface says ...
Apr 21, 2015 @ 4:19am

Nicely done. Great job putting some variation in the gameplay. The car chase was great. Your animations are and graphics are pretty funny. The jumping controls need some work.

rnlf says ...
Apr 21, 2015 @ 4:07pm

Hilarious storyline. It's a bit short, but besides that, good job!

jordinuco says ...
Apr 21, 2015 @ 4:54pm

Almost all the mood is in the graphic part... and in the banana, of course. Having 2 days to complete a game I think that chasing the mood is the right decision. Great work!

Techblogogy says ...
Apr 21, 2015 @ 5:12pm

Go banana power! Quite a nice game!

DarkMeatGames says ...
Apr 21, 2015 @ 5:14pm

Nice working making a complete game. Seemed a bit disconnected, but I thought you did a good job of telling a little story. I think if you had focused on one mechanic (stealth platformer?) instead of adding in the car chase scene, you might have had more time to polish. Congrats on submitting!

Tijn says ...
Apr 21, 2015 @ 6:30pm

Even though it's a simple and short game, I had a big smile on my face the entire time. Good job!

colludium says ...
Apr 21, 2015 @ 10:00pm

It felt a bit disjointed but I enjoyed the storyline idea. Could have done with some more game-play to go with the rescue plot.

Apr 22, 2015 @ 8:57pm

man, I like the way they jump! :D

plams says ...
Apr 22, 2015 @ 9:02pm

Quite enjoyable small game :) Very weird!

dos says ...
Apr 22, 2015 @ 9:04pm

Haha, funny little game. Catches the game jam spirit very well :D

Crefossus says ...
Apr 22, 2015 @ 9:17pm

It was exciting although I had no idea what's really going on. The sfx really helped I'm glad you had time to do those.

It was a bit easy/not really much challenge once you realized you had to duck.

joe40001 says ...
Apr 28, 2015 @ 3:52pm


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