Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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by Mink - Jam Entry

Wolves are moving in close to your town, much to your sheep girlfriend's intense irritation. Meeting a wolf, you try to diffuse the situation except, wow, this wolf is kind of a jerk. Maybe you should put her in her place.

A short rpg-ish game made in Renpy.

Downloads and Links




zacaj says ...
Apr 20, 2015 @ 10:51pm

nice, good music. Needs more than two options for attacking, but like the opacity

pikmin4000 says ...
Apr 20, 2015 @ 11:00pm

What, why don't you have a category for graphics, I liked the vector style!

Anyways, this game was a lot of fun to me, who wants to get into visual novels. The fight scene could use more interactive depth, I ended up just smacking her with my 'weapon' until she knocked out.

Apr 21, 2015 @ 8:40pm

I just finished your VN and it was very funny XD. It took me some time to realize the characters were a shepherd, a sheep and a wolf though!

I wish there would be some kind of introduction to these characters though. I'm sure it'd be interesting.

Anyway, congratulations on finishing your game ;)

nassi says ...
Apr 23, 2015 @ 11:16pm

The art style was indeed lovely. Even if I can't rate it I can at least comment on it :P.

Very light on the story side, but I guess it gets the job done. Don't know what other options there could've been at the fight scene, but it felt a bit dull to be honest.

Solid game nonetheless.

yuigoto says ...
Apr 24, 2015 @ 4:21pm

Nice work with this Visual Novel + RPG mashup! A little bit too short, but it's fun to play, fun to watch and the "weapon" is...well...really unconventional! Would be nice to have some different attacks, though :P

The artwork is just adorable, shame it's not on the ratings, and it works really well with the dialogues and setting you've written.

The soundtrack you've chosen really fits the game also on all scenes, specially in battle. :)

An expanded edition of this would be nice! 'Cause now I'm REALLY curious about how this will turn out. :P

Mink says ...
Apr 26, 2015 @ 9:30am

@zacaj: Yeah, I'd have admittedly used something different, if I had had the time D8

@pikmin4000: Mainly because the background wasn't made by me, so I left it off. Thanks, though!

@Traumendes_Madchen: Thanks! And yeah, it could've stood to have more of an intro. I'll remember that if I do more with it

@nassi: Thank you! And I do agree there could've been more story, but I had to unfortunately cut a lot to save time, since I was doing it alone. >_>;

@Thanks for playing! And I'll say 'maybe' to an expanded version; there was originally more to it, so it'd be nice to put that it

Mink says ...
Apr 26, 2015 @ 9:31am

Oop, that last one should say @yuigoto

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