Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:


As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

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by netgrind - Jam Entry

Made last minute in 8 hours
You play as a computer worm patching code in government drones to make sure they abide to Asimov's 3 laws of robotics.
Mouse over the packets while holding a/s/d to patch the red/green/blue channels respectively
unlock the next difficulty level by not taking damage for 4 waves

Downloads and Links




biscuitdough says ...
Apr 21, 2015 @ 2:12am

very cool look and feel

tylo says ...
Apr 21, 2015 @ 2:19am

Really well done! I like this concept for hacking as well. Feels very fresh. Great job, guys/gals.

mikeureko says ...
Apr 21, 2015 @ 2:20am

That was awesome! The mechanics are quite intuitive. I thought the whole experience was fascinating. The visual effects and overall graphics were great. I did notice that the mouse was visible on the main menu when I started the game up, though. Other than that, great job!
Love the ending message, too! :D

Apr 21, 2015 @ 2:22am

Wow! How creative :)
At first I got a little confused (I'm very dumb sometimes...) but then after keep trying I was like NEO. Nice game indeed!

speakupgames says ...
Apr 21, 2015 @ 2:22am

It was good, but I felt unprepared for colors beyond red, green, and blue. At that point I had no idea what to do. But it was a really neat game when I got the hang of it.

dyfer says ...
Apr 21, 2015 @ 2:31am

Very unique design, I love the shapes. animations and strong gameplay !

Os_Reboot says ...
Apr 21, 2015 @ 4:11am

Awesome look and feel! Takes practice xD

Apr 21, 2015 @ 4:18am

Reminds me of Rez for the Dreamcast in terms of look and feel. The gameplay was simple yet very addictive. It looks so very awesome and the mood is spot on. Excellent stuff!

shimage says ...
Apr 21, 2015 @ 4:23am

That was difficult at the beginning. But I become better while doing several times. It was very fun. Nice visual effect.

cowboycolor says ...
Apr 21, 2015 @ 6:08am

simply fascinating. Really weird to get the hang of, but super neat and well done. I really enjoyed the visual effect

Smiley says ...
Apr 21, 2015 @ 6:28am

Become easier after I reassigned the inputs to the RGB-keys instead in the Unity config window.. really nice idea of the theme :)

S0lll0s says ...
Apr 21, 2015 @ 10:01am

Not really fitting the theme but otherwise great game!
Simple concept that plays out nicely, glitch graphics are nice. The cursor-lag is a bit annoying at first, and the cursor image could fit into the glitch-theme a little better.

Apr 21, 2015 @ 1:38pm

Nicely done with great graphic style. Felt like a really polished entry for just 8 hours work.

snarftup says ...
Apr 24, 2015 @ 12:28pm

Very nice, well done.

lumscum says ...
Apr 27, 2015 @ 8:23pm

ahhh love the look of this game!

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