Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Nail Gun Hero

by rujo - Compo Entry

Nail Gun Hero must save the earth from evil aliens!
The only unconventional weapon he has is his Nail Gun
use it to trap the aliens then touch them to clear the level and go to the next

arrows to move
x to shoot

made in 2 days using:
Construct 2 (code)
GraphicGale/Photoshop/Paint (graphics)
as3sfxr (sounds)
pixitracker 1bit (music)

Downloads and Links




mcmahoniel says ...
Apr 20, 2015 @ 1:23am

I like the art and the pace. It's very tough to play, especially since you've only got one life and start at the beginning again. Definitely a challenge. The nail gun firing/trapping mechanic is clever!

HenryBell says ...
Apr 20, 2015 @ 1:39am

Hard game but like the feel and look of it

stoarch says ...
Apr 20, 2015 @ 9:34am

Great game. I have fun to decide when to shoot for close combat.

bazld says ...
Apr 20, 2015 @ 12:34pm

Excellent game - lots of good tactics to use. You nailed the retro art style ;)

ker0chan says ...
Apr 20, 2015 @ 3:56pm

Very challenging game !
The art and animations are nice. The gameplay might need some variety, in the form of different ennemies or various goals. But the base mechanics are fun and a good base for expanding :D Great job on completing this project !

lparker says ...
Apr 20, 2015 @ 6:39pm

Really liked this game, it was very fun to play, but also very tough :D

zatyka says ...
Apr 20, 2015 @ 7:23pm

There is something so satisfying about nailing and enemy to the wall. Great choice in the visuals (simple, but appealing). The one HP was a bit brutal, and there wasn't much variety. Definitely fun though.

psychomonster says ...
Apr 20, 2015 @ 9:36pm

There was a unsolveable level but I like the artwork and the gameplay a lot... fits perfect

Geckoo1337 says ...
Apr 20, 2015 @ 9:46pm

It's one of my favorites games for this LD32. I love this simple aesthetic which uses a pretty FX on screen. The sounds add some pretty mood and the gameplay is simple - more easy it's just impossible. What else? Thank you for this entry ++

alangamebot says ...
Apr 21, 2015 @ 4:47am

Pretty cool. Love the art style. Super hard, but kept wanting just one more level. Nicely done.

Jakub Koziol says ...
Apr 21, 2015 @ 10:20am

Pretty solid entry! I really like the set of effects that you're using, just enough to make it look interesting without compromising on the readability.
I think it would be a good idea to tinker a bit with the player collision box (at least a collision box used for bullets) to prevent some unnecessary frustration. Also some visual effects on nails and bullets collisions would make a huge difference.

dix says ...
Apr 21, 2015 @ 11:24am

Nice graphic :D It is quite hard to stay alive :o Multiple nailing shots are awesome!

Mekuri says ...
Apr 21, 2015 @ 6:08pm

I like the retro style. The game was hard, but in a good way. I loved the nail gun effect, especially that it removed incoming fire. Very innovative!

Nysten says ...
Apr 21, 2015 @ 9:46pm

Difficult, but fun game! Like the simplicity of it.

colludium says ...
Apr 21, 2015 @ 10:22pm

Lovely art style. Took a little too long to reset - when you die a lot (I did) that can add up... :)

drschizzo says ...
Apr 22, 2015 @ 10:48am

cool game. good use of the cool webgl effect filter from construct2 :)
I think you should add a "restart button"

wooltech says ...
Apr 22, 2015 @ 12:30pm

Nice game. The slight static effect really enhanced the graphics. Shame there's no music, but the rest of the audio fits the game well.

Kyatric says ...
Apr 22, 2015 @ 10:40pm

Nicely done.
A simple idea with a nice realisation that does the job.

The generation of the levels puts the player in sometimes difficult situations right away which is not the most fair start but overall, once the idea and controls understood we still have a fighting chance overall.

At first, (without reading the instructions) I did not understand I had to touch the nailed aliens to make them disappear. A way to make it clear from a gameplay perspective would definitely help in the long run.

A nicely made entry for the short amount of time you passed on it. Congratulations !

Apr 23, 2015 @ 12:07pm

Great retro feel to This. I found it a bit too difficult, but overall I really liked the idea and execution. Procedural levels were cool, nailing mechanic felt fun and challenging, just maybe needs more hit points and maybe a more gentle learning curve

Apr 24, 2015 @ 11:21am

I very much enjoyed the shooting and trapping mechanics, and the fact that your nails take out incoming bullets leads to some fun encounters. It's pretty challenging to get the hang of, but I got the hang of it in a few attempts. I like the use of corridors to transition between levels -- it's a little detail that gives the world a feeling of real space, so to speak.

joppiesaus says ...
Apr 24, 2015 @ 11:30am

Nice game! I love the random dungeon generation. That's a really neat addition. Unfortunetelly, sometimes there's one enemy trapped in an empty room, so you can't continue.
I like the graphics. The gameplay mechanics are nice. Sounds too. Not really much to say about it.
Nice work.

stevenlr says ...
Apr 24, 2015 @ 1:55pm

Very nice game. It's quite challenging. The game mechanic is really fun and fits perfectly in the theme. The retro/glitchy-like graphics a quite fitting too. Overall very good job!

Bastienre4 says ...
Apr 24, 2015 @ 2:03pm

The graphics are really great. love the idea of a nail gun as a weapon,it feels quite satisfying. Good job!

grifdail says ...
Apr 25, 2015 @ 8:25am

Very addicting...

dos says ...
Apr 26, 2015 @ 8:33pm

Do they really have to be able to shoot diagonally? :D
Nice shader BTW :)

MrShoestore says ...
May 2, 2015 @ 2:14am

there is just not enough opening in the beginning to get a feel for controls before you die.

jcsirron says ...
May 2, 2015 @ 8:07pm

This game is very addictive! I absolutely love the procedurally generated rooms. The cat and mouse challenge is fun, too!

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