Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Umbrella Defender

by Almost - Compo Entry

Defend the world from strange alien creatures with your trusty umbrella.


WASD to move, mouse to attack with the umbrella. Stop swinging the umbrella in order to use it as a shield.

There is no win condition, just see how long you can last.

Sorry that it's hard, I didn't spend enough time on balancing.

Tips: enemies are briefly stunned when they take damage. You can kill the melee enemies without taking damage by attacking while running away from them. It's probably worth taking a single hit in order to take out a ranged enemy faster, since you die by being overrun more often than by taking small amounts of damage many times.


This is built with Unity's web export. If there are any functionality or performance issues let me know and I can probably make a desktop version or something. I tried embedding, but ended up having scrollbars and some strange behaviour with the iframe not having input focus.

The UI and menu are pretty rough, no music..

If you manage to live through all of the wave patterns, they repeat but at a higher frequency.

Downloads and Links




handkor says ...
Apr 20, 2015 @ 3:17am

The little orange guys are so cute. Your game is pretty hard but it's very fluid and easy to control.

Nonameghost says ...
Apr 20, 2015 @ 3:24am

I like it! I think it was even better due to the fact that I accidentally clicked the link without reading your instructions. Was the mechanics were really intuitive so I managed to pick it up quickly. But then it got so crazy with those enemies haha. Nice work!

rukai says ...
Apr 20, 2015 @ 3:27am

Great game, I really like the way the umbrella functions as both melee weapon and shield.

TyrusPeace says ...
Apr 21, 2015 @ 7:10am

I like how intuitive yet novel the umbrella mechanics were, but it did seem very hard to master handling such numerous and speedy mobs of enemies with a mere melee umbrella :).

mockthebear says ...
Apr 21, 2015 @ 6:38pm

loved this game bro c:

CJ K says ...
Apr 21, 2015 @ 6:40pm

There's a very fun idea here! The difficulty ramp up is tough though!

gogo199432 says ...
Apr 21, 2015 @ 6:40pm

It is sooo hard! :D I got overwhelmed quickly. I think you should have made the umbrella reflect the projectiles and not just absorb them because the switch between attack and defend is too slow for such a fast paced game. But other than that good job :)

Anshul Goyal says ...
Apr 22, 2015 @ 3:24am

graphics and animations are really nice! It gets a little crazy after a while.

I think it will be better if opening the umbrella will repel the enemies a little bit to give you some breathing room.

lucentbeam says ...
Apr 25, 2015 @ 5:06am

It's cute, and I like the shield mechanic! The difficulty could be tempered, if you want, by reducing the projectiles' speed and rate-of-fire, and increasing the speed of the umbrella (both unfolding and swinging.) But some people like their games hard!

coderitual says ...
Apr 26, 2015 @ 8:33pm

I really like the idea and graphics (trails!), but no win/points make this game little bit boring.

seankimdesign says ...
Apr 30, 2015 @ 5:42am

Huh, that was a lot more fun than it initially appeared. I loved the difficulty ramp as well. It was a very satisfying experience. I think being able to keep track of some kind of a high score might be fun too. Great job!

k0j0 says ...
May 9, 2015 @ 11:06pm

Nicely done! Kind of hard though.

pikkpoiss says ...
May 10, 2015 @ 2:00am

I liked how you had to balance using the umbrella both as a weapon and as a shield. Really fun and challenging game!

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