Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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by Beanalby - Jam Entry

Madmen combined the strength of a tank with the licking power of tongues, to create... LICKITONGUE!

Tank and ground asset packs from the wonderful Kenney.

Downloads and Links




ApocoNypse says ...
Apr 21, 2015 @ 1:43am

Man is that licking sound effect creepy! Great job though, pretty funny and a solid game all round :)

Apr 21, 2015 @ 1:43am

Very cool idea! Game seemed a bit short, but the various puzzles were all very well executed. Certainly fit the theme. Great job!

Liam :D says ...
Apr 22, 2015 @ 9:12pm

I shouted out "GROSS" aloud and made this face -> D: <- yes, that exact face, when I extended the tongue!

10/10 :D

Blobo says ...
Apr 22, 2015 @ 9:16pm

nice concept.

RoryD says ...
Apr 23, 2015 @ 1:31am

"Nuuuuuuuuhhhh"... That's all I'm thinking. A decent concept executed pretty well. I would like to see what other puzzles could be done.

ianb96 says ...
Apr 23, 2015 @ 1:31am

Feels kinda floaty, but other than that it has very nice mechanics!

TeslaCoil says ...
Apr 23, 2015 @ 1:32am

Great concept! I just wish there was a bit more. Maybe enemies that could hurt you, and something to lick to gain health...?

diiq says ...
Apr 23, 2015 @ 1:33am

Love it. Love everything about it, and hope you make it longer.

Love the sound effects, love the look, love the mechanics of it, love the way the tongue falls limp after it mlehs.

The jump sound is a bit harsh and grating; and you might find a better way to communicate that the wall and the enemy tank are connected in a "kill this to open that" relationship.

Great work.

JulioC says ...
Apr 23, 2015 @ 1:54am

Man, that licking sound! Great job

doitle says ...
Apr 23, 2015 @ 1:57am

The licking sound totally makes this entry!

Apr 23, 2015 @ 2:00am

I love it! Really cute and immediately fun to play. The title alone is worth its weight in gold.

pkenney says ...
Apr 23, 2015 @ 2:07am

Cool physics-based exploration of an unusual ability! Controls a little floaty for my taste but I can see why you went that way.

pikmin4000 says ...
Apr 23, 2015 @ 2:08am

So funny! I wish there was music though, the mood felt really incomplete. The mechanics and puzzles were good though. I beat it- took me a while on the kill the tanks to proceed level tho ;0

pvwradtke says ...
Apr 23, 2015 @ 3:05am

I didn't expect to find a puzzle game like this in LD32. Bot only the idea is really cool, but you aced the implementation. Graphics are nice and work well with the game. (licks the keyboard to press the enter key)

clegamecoop says ...
Apr 28, 2015 @ 11:38pm

Ahahaa that was pretty clever. I found myself getting a little warn out a little ways in though. I only got to the part where there are two of those orange tanks. I couldn't figure out how to get to the next part and I died a few times.

I gave you a 2 for the theme because while the tongue mechanic is interesting, it was used more as a tool than an actual weapon. Maybe it was used as one later on, but didn't see it where I was. Either way, not too bad. Pretty good concept.

--David Mckee (ViRiX)--

shadow64 says ...
May 4, 2015 @ 7:37am

Okay this actually made me laugh a lot. Thank you for playing my game and rating it. I wish you had had time for music, but the licking audio cracked me up. The jump could also be just a LITTLE tighter for my taste (no pun intended), but I didn't mind the floatiness that much.

The art style is really cool! I wish like others that there was just more of the game.

Thanks for making it and congrats on meeting the deadline!

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