Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

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Smileraser

by The-Force - Jam Entry

Smileraser
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NOTE: If the keyboard input in webGL isn't working just switch to fullscreen with the bottom right button. It works for me and others.
Or try the windows standalone version.
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VERY SIMPLE INSTRUCTIONS:
-you control the happy smile and the eraser
-you need to move the happysmile to the upper right corner in every level and maybe to do that you need to erase some things like enemies or walls.
-Erasable things are dark grey(pencil) or dark blue (ballpen). That includes little walls blocking the way and anything that moves.
-You erase things by pressing left mouse button and moving the mouse in any direction like in reality. Fast moves are better.
-You die when you erase the happysmile or any enemy hits you.


Simple as that but warm your arm before.

Smile controls:
-move [W][A][S][D]

Eraser controls:
-move mouse
-erase leftclick

Downloads and Links


Ratings

Coolness100%
#128Theme(Jam)3.92
#131Innovation(Jam)3.73
#497Overall(Jam)3.24
#561Graphics(Jam)3.19
#580Humor(Jam)2.72
#590Audio(Jam)2.42
#661Mood(Jam)2.87
#706Fun(Jam)2.77

Comments

devilright says ...
Apr 20, 2015 @ 8:23pm

I really like the idea. It was a bit difficult to erase things, which is something I may have adjusted. You weren't joking when you said to warm up your arm, haha! Nice work!

dyfer says ...
Apr 21, 2015 @ 2:17am

Looks nice and wanted to try it but can't set fullscreen so play ...

Apr 21, 2015 @ 2:18am

It didn't work for me.

jstzwd says ...
Apr 21, 2015 @ 2:18am

Good idea, but a little bit hard to understand.

guoboism says ...
Apr 21, 2015 @ 2:19am

Nice idea, but it takes too long to kill the block enemy, making the game too hard.

The-Force says ...
Apr 21, 2015 @ 2:31am

-to dyfer, TwittleCreator: If the keyboard input in webGL isn't working just switch to fullscreen with the bottom right button. It works for me and others.

-to jstzwd: understand what?

-to guoboism: which block enemy? you dont need to kill any block enemy until the final boss which is blocky too. The game isn't that hard... just look the walkthrough. I mean I have a little practice while making it but not so much lol.

pkenney says ...
Apr 21, 2015 @ 2:51am

Cool original idea, but it just took too much out of my wrist to do all that erasing at panic speeds!

Also, the sound effect of blowing the residue off the page plays very often in this game. But it's exactly the same sound every time, maybe would be great to have two or four versions of the sound and/or modulate the pitch by 1-3% randomly on each play of the sound effect. This will prevent it from feeling repetitive to the player.

The-Force says ...
Apr 21, 2015 @ 3:02am

-to pkenney: thanks for the tip.

Apr 21, 2015 @ 4:15pm

I like the idea but I agree with devilright, the erasing takes a bit too long. Good job

Docjekyll says ...
Apr 21, 2015 @ 4:25pm

Very inventive idea!

I feel like this could be really fun with a stylus/touchpad. But with the mouse I couldn't erase fast enough for the spiral level (once I could no longer just 'kite' with WASD).

LuisDC says ...
Apr 21, 2015 @ 9:25pm

Great idea! well done, I loved to use the rubber

HotBoxGames says ...
Apr 22, 2015 @ 12:36pm

Great concept. Thought I could skip through all the levels until you started blocking them off! :) then it got hard!

Think this would work really well on a tablet (possibly smartphone, may be too small) or indeed with a graphics tablet on PC!

Good job :D

MasterOfNaN says ...
Apr 22, 2015 @ 12:43pm

Great idea, and a great visual style.
Maybe I'm just lazy/stupid, but I found it nearly impossible to actually erase anything though!
Leaving behind bits of eraser and blowing them away is a lovely touch.

Alice says ...
Apr 23, 2015 @ 10:15am

Cool idea, nice take on the theme. I think the eraser takes to long to work and it seems to be a bit 'off' in terms of detecting when it is or isn't touching the pencil marks. But all in all a good game.

The-Force says ...
Apr 23, 2015 @ 12:29pm

-to Alice: I kept looking at the code and found that framerate is affecting the eraser intensity, also it only erases if the center of the eraser (origin, not the sprite) collides with the object to erase. So yep it's not ideal now, but I'm trying to solve that for a postjamp build.

HeuGamer says ...
Apr 24, 2015 @ 4:33am

Nicely executed, you should totally touch up on this.

Prowler says ...
Apr 24, 2015 @ 11:32am

An eraser as a weapon is a pretty good idea. I like the overall gameplay! Keep up that good work!

Kardamom says ...
Apr 24, 2015 @ 12:38pm

The idea is great! Although I would do the enemies easier to erase (fewer strokes) and if that made the game too easy, added more of them. The way it is it is too much of a clicking excercise.

Davikin92 says ...
Apr 25, 2015 @ 3:35am

I really liked this game, but the spiral level was too damn hard! It's interesting that the eraser is a double-edged sword which can affect the smileface too, makes it more challenging. Nice audio and simulation of the eraser crumbs falling all over the paper

SamH says ...
Apr 25, 2015 @ 8:25am

Well that was really too hard for me. It takes too much time to erase stuff and I couldn’t get pass the maze level (it probably doesn’t help that I use a trackpoint device).

The idea is nice, though, it has a Crayon Physics feel to it. And thank you for providing a WebGL version, it makes it playable on Linux.

LandoSystems says ...
Apr 26, 2015 @ 1:58am

Neat idea, but man you really have to waggle the mouse quite fast to erase stuff fully enough. It got tough really fast. Great work!

Frozenfire92 says ...
Apr 26, 2015 @ 2:52am

Good game! Quite fun and a great concept. A little hard on the arm/hand to move so quickly though

Apr 26, 2015 @ 2:58am

Awesome idea, I really felt like I was erasing the level. The difficulty seemed to ramp up a little too fast, but the game was done incredibly well.

solarexplorer says ...
Apr 26, 2015 @ 3:17am

Good idea, thought the enemies required a little too much erasing, also games where "move this really fast!" is a mechanic become very tiring very quickly. Couldn't fullscreen the WebGL version (game ran fine though, OS X + Safari).

Hyoga-3D says ...
Apr 26, 2015 @ 3:54pm

haha nice game, a little hard, but good use of the theme.

Apr 27, 2015 @ 4:25pm

Killer idea ! Really nice interpretation of the theme, combined with a fun execution. Brilliant entry overall !

Perjoka says ...
Apr 30, 2015 @ 8:00am

Nice game, fits great with the theme!

Xanjos says ...
May 11, 2015 @ 8:07pm

I love the concept and the hand drawn art and eraser effects actually fits the game very well but the number of "strokes" needed to actually erase something needs to be reduced.

The-Force says ...
May 12, 2015 @ 3:14am

-to Xanjos: there isn't a fixed number of strokes to erase anything, if you move the eraser faster it erases faster.

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