Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:

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As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

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Wisp

by ohsqueezy - Compo Entry

WARNING: FLASHING LIGHTS

A game about slowing down a falling bomb. Hold any button to decelerate. It is a special bomb that only stops completely when brought to a halt near the ground.

The game is difficult but there are only six short levels. The main goal of the game is to complete the levels, and a secondary goal is to get the fastest time.

Bugs:
- Sometimes the button release doesn't register
- Fullscreen doesn't work on OS X

Controls:
- _HOLD_ any button to halt the bomb
- *F11 FOR FULLSCREEN*

To run the Windows EXE:
- unzip and click OPEN-GAME

To run the source (should work on any OS):
- download and install Python and Pygame
- run 'python OPEN-GAME' from a terminal

POST-COMP VERSION has
- 3 lives
- instructions
- birds
- ending animation

Downloads and Links


Ratings

Coolness71%
#208Audio3.34
#425Mood3.08
#511Innovation3.16
#554Graphics3.05
#782Overall2.92
#963Theme2.67
#1044Fun2.19

Comments

salmonmoose says ...
Apr 20, 2015 @ 2:39am

Please provide at least some explanation how to get this playable - what am I going to need to compile the source?

ohsqueezy says ...
Apr 20, 2015 @ 3:05am

Sure, description, instructions, different versions are on their way.

Aik says ...
Apr 21, 2015 @ 2:40pm

Can't really say it was fun, but it was weird, so that's something.

borgi says ...
Apr 21, 2015 @ 7:41pm

dat wierd graphics are really, really disturbingly beautyful :D Simple but cool gameplay anyway.

zzForrest says ...
Apr 21, 2015 @ 7:43pm

I didn't know that salvador dali was a game dev! All jokes aside, I feel like you were too focused on making an interesting environment. Like in all seriousness, the landscape was cool to look at and I almost want to explore a world like that (consider making an fps with that sort of environment), exploring is not what I did. What I did was look at an unclear instruction and follow strange orders which seemed to have no bearing, as "game over" is all I got. It felt weird, and it felt clunky, as all my keypresses felt like they weren't being responded to. it felt like I would have to hammer a key to get it to work, even though it was just the game delaying things. Good music is always a good thing in my book.

Beege says ...
Apr 21, 2015 @ 7:54pm

Nice game with an interesting graphics style. Also + 1 for using Pygame!

Reis Mahnic says ...
Apr 22, 2015 @ 6:56pm

Well, this is unique!
A pretty interesting exploration of minimalist design. Great visuals. Well done!

f7f5 says ...
Apr 22, 2015 @ 7:00pm

A bit psychedelic, but I liked the audio. I only got to level 4.

dvdfu says ...
Apr 22, 2015 @ 11:33pm

Got to level 3 - very interesting abstract aesthetic, but the gameplay itself seems a little lacking to me.

Cosmologicon says ...
Apr 23, 2015 @ 3:45am

Really weird style that works. I like it. I wish there was more to the gameplay, or at least something to tie it in with the environment, but I think the mood was set well.

Demy says ...
Apr 23, 2015 @ 4:56am

Too flashing lights. The game has too low feedback so the main thing I wanted to ask after each launch was: "So, did I win?". Interesting graphics idea.

taviandir says ...
Apr 23, 2015 @ 10:28am

What a psychadelic game! xD Way too difficult

Apr 24, 2015 @ 12:24pm

Interesting use of the art. Gameplay is really short (almost null) but I love experimental games like this! Congratz :D

cyand1317 says ...
Apr 24, 2015 @ 12:45pm

A pretty interesting game with nice sound effects. If there's an option to turn off flashing background, more people will like it (I think). ;)

NoSoupForYou says ...
Apr 26, 2015 @ 2:38am

Interesting concept, but not much depth. The visuals were trippy and I wanted to like them, but the flashing colors were just too hard on the eyes. I did like the pseudo-3D effects you have going on though.

Apr 26, 2015 @ 6:28am

Well that was certainly... a thing.

Davikin92 says ...
Apr 26, 2015 @ 6:30am

I never managed to stop the bomb on time. It's really confusing.

May 2, 2015 @ 9:42pm

I use Python sometime but I didn't try to make a game with Pygame yet, your entry is minimalist but nice :)

chromebookbob says ...
May 3, 2015 @ 5:30pm

I am really impressed with the art style of this, given that it's pygame. Well done, this is a real achievement. One of my favourite games from LD32. Don't take the negative comments about "playability", I know how hard it is to get a playable executable from python.

flummox3d says ...
May 4, 2015 @ 3:37pm

Trippy. Really, really trippy. I like it :D Nice job!

KaiseanGames says ...
May 4, 2015 @ 4:26pm

Neat small game, one of those - let me try just one more time, I promise I'll do better. But then the wait to really start another one is too long. All in all, it could be solid with a few tweaks. :)

geekdrums says ...
May 5, 2015 @ 12:51pm

My eyes gave out! Very strange, but at least this is a game.

timtipgames says ...
May 11, 2015 @ 6:05am

Loved the mood!

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