Ludum Dare 32 — April 17th-20th, 2015 — Theme: An Unconventional Weapon

chromenopePSA: As of Chrome 42 (Released April 14th), NPAPI plugins are disabled by default! That means Unity Player, Java, and Silverlight games will not work in the Chrome browser! That said, Flash in the Chrome browser continues to work fine (PPAPI).

To Developers: Consider using HTML5 and WebGL instead. Having troubles with the export? Don’t worry. See Ports below.

To Players: A workaround is to enable NPAPI plugins in your Chrome settings. Click or Copy+Paste this URL in to a tab:

chrome://flags/#enable-npapi

As of September 2015 however, this option will no longer be available.

Other browsers (Firefox, Internet Explorer, Safari) and Flash are unaffected, but FWIW there is no Unity Player or Silverlight for Linux.X

Back to Browse Entries

Trigonoweapon

by myachin - Compo Entry

Game about reactor in unconventional space weapon.

[ Z ] - dash
[ X ] - turn

IF YOU LIKE THE GAME, TRY POST-COMPO VERSION!

Downloads and Links


Ratings

Coolness66%
#5Overall4.27
#10Fun4.19
#12Innovation4.30
#41Graphics4.30
#58Audio3.86
#91Mood3.70
#384Humor3.04
#454Theme3.46

Comments

zeejfps says ...
Apr 20, 2015 @ 2:17am

Love it! The concept is pretty freaking cool, the gameplay is cool, simple but fun and interesting. Love the art style as well.

SuperDolfy says ...
Apr 20, 2015 @ 2:18am

Wow I like the graphics and the gameplay is very unique.

FuzzyWuzzie says ...
Apr 20, 2015 @ 2:21am

Wow, this was awesome! VERY well done! Great everything.

Birke says ...
Apr 20, 2015 @ 2:22am

Very well made game. I can't really find anything to criticize about it. The music really suited the way you interacted with the game since you had to alternate your direction. I started doing it to the beat!

FuzzyWuzzie says ...
Apr 20, 2015 @ 3:50am

Also, _thank you_ for making a game I can play in my browser instead of downloading!

retrophantom says ...
Apr 20, 2015 @ 12:50pm

the concept is amazing, would be even better with crazy music

Nysten says ...
Apr 21, 2015 @ 10:13pm

Top notch game! I hope this wins! Absolutely fantastic mood to it, the gameplay is quite unique and original and the graphics are gorgeous. Love it!

wilpel1234 says ...
Apr 23, 2015 @ 5:03pm

Cool game!

Indiestry says ...
Apr 23, 2015 @ 5:13pm

Really innovative concept, stylish graphics and presentation and motivating sounds. This could make a great mobile game.

Cryotube says ...
Apr 24, 2015 @ 3:23am

Gorgeous graphics and simple solid mechanics, could potentially be a great mobile game :)

I think spamming X is a bit overpowered, and there is no penalty for not collecting energy (you can just let it accumulate, which benefits you)

Apr 24, 2015 @ 3:25am

Cool game in the minimalist gameplay genre! Very polished and with more features/obstacles, this probably has the potential to gain a lot of popularity. Congrats yo!

kabutakogames says ...
Apr 24, 2015 @ 3:32am

I love the mechanics of this game, though it was a bit too easy to just play by spamming jump

sekaru says ...
Apr 25, 2015 @ 11:28am

Really solid game. Very well designed and polished!

Tselmek says ...
Apr 27, 2015 @ 7:23pm

Very polished game with awesome gameplay and mechanics. The controls are very easy, the graphics are incredibly clean and the sounds and music are great.

I think this game has the potential to be the new Super Hexagon-like game. As a personal taste, I'd prefer a more kickass soundtrack over a soothing one and make the whole game go a little bit faster, in order to make the player feel more stressed about the "situation". But that doesn't affect the awesomeness of what it is now.

Amazingly well done, I hope to see more of it!

taviandir says ...
Apr 30, 2015 @ 12:03pm

Really clean and great entry!

Noah Ratcliff says ...
May 4, 2015 @ 9:58pm

AMAZING use of the theme, and extremely well polished. Kudos for such an innovative idea.

CamRFWhite says ...
May 7, 2015 @ 8:02pm

Super unique! Loved the art style :D Gameplay was definitely fun too!! Simple and focused all around, really easy to understand and ramps up nicely. PLEASE KEEP WORKING ON THIS!

Freebios says ...
May 8, 2015 @ 7:16am

Nice game :)

geekdrums says ...
May 9, 2015 @ 2:18am

OK this is AWESOME, top of fun! Game mechanics is mind blowing and art and visual effects are really cool.

I played both version and I prefer dash sound effect in 48H one(did you changed the volume?). but anyway, I want to play more level of this game. Please make it!

23 says ...
May 9, 2015 @ 6:45am

That was cool! That's a polished and complete game.

chamberlainpi says ...
May 12, 2015 @ 3:30pm

Loved this game, especially the compo. I particularly love the way the music seamlessly intensifies as soon as you fail / hit a red-zone or block when it transitions to the lazer beam scene.
Mind sharing how you made or what you used for make the music / distorted synths? Some of those oscillations sound very precise & tailored to make the player sync their movements to it. Not sure if that was intentional, but works pretty damn well.

Rustam says ...
Jun 8, 2017 @ 9:14am

Travel from floor to floor through doors or simply level up your jumping ability and leap to the next floor. http://iguana-group.ru Order now and schedule the pickup for later in the day when its more convenient.

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]