Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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EGoOS

by alwaysinbeta - Jam Entry

The AI's have started to screen ;) for and destroy all lifeforms. You must stop them!

WASD or arrow keys and spacebar to play.

This is a solo effort and all the code and content are original. I decided to take the extra day and submit to the jam after not having enough time on the weekend. The game is still very short and there's loads more I would have liked to do.

It's built using the Phaser JavaScript framework, Piskel pixel art app and JFXR for sound effects.

Downloads and Links


Ratings

Coolness64%
#496Fun(Jam)3.05
#518Audio(Jam)2.65
#544Theme(Jam)3.51
#685Graphics(Jam)2.87
#687Mood(Jam)2.78
#687Humor(Jam)2.23
#724Overall(Jam)2.95
#910Innovation(Jam)2.27

Comments

hectorhon says ...
Dec 9, 2014 @ 11:53am

Pretty short, but I like the graphics and the screen effects. The have a nice feel overall. Would be great if it had more levels!

By the way, I noticed the character can stay midair by holding the W key, is that intentional?

alecmilne says ...
Dec 9, 2014 @ 12:07pm

Really short, but a nice little platformer.

AinaSG says ...
Dec 9, 2014 @ 12:10pm

I love how the recoil sticks you to the wall.

BroCade says ...
Dec 9, 2014 @ 12:10pm

Fun little entry

hypnoticbytes says ...
Dec 9, 2014 @ 12:12pm

Short but funny game! Really liked it :) I hope you have some time to finish it

danidre14 says ...
Dec 9, 2014 @ 12:19pm

Really cool game. The art was cool, and the sound effects were choppy.
I did realize you stick to walls while shooting. :3

H-Bomb says ...
Dec 9, 2014 @ 12:24pm

The graphics are neat, audio is a bit annoying. There is some issues with the walls (you can somehow stay mid-air against walls and shoot) but overall it is nice.
Pretty short though.

oscarabraham says ...
Dec 9, 2014 @ 8:41pm

Nice recoil mechanics. You should use a circle or a capsule, for the collision of the player, or walls that are only one hit box (not one per tile) that way the player won't stick to the walls so easily.

BitOfGold says ...
Dec 10, 2014 @ 1:41pm

Wow the screenshake and particle effects! :D +1 for using phaser!

KristophTG says ...
Dec 10, 2014 @ 3:07pm

The game was pretty fun but i had a problem with the bullets, i think you could have made them a bit more distinct from the background.

psychonull says ...
Dec 10, 2014 @ 7:23pm

Good job. A little consideration is that every time I wanted to replay I wanted to skip the intro and start right away but I couldn't.

Threstle says ...
Dec 11, 2014 @ 10:53am

Nice little idea. Classic but effective!

Verz says ...
Dec 11, 2014 @ 11:03am

The game is really short, but I like the arcade style of the game.

MrBadIvan says ...
Dec 12, 2014 @ 6:33pm

It is not take a while, but I loved that bursts of fire =)) Graphics is nice)

Tom 7 says ...
Dec 13, 2014 @ 3:55pm

I'm glad I have such a powerful gun because it was difficult to avoid running into robots and dying instantly! After getting to the bottom the game's not too hard, since you can kill them from far away with the spread. I had a good time triumphing over evil!

MaesK says ...
Dec 14, 2014 @ 12:21pm

Short, but nice game. Sounds and graphics are good, and I like how the gun shoots a stream of bullets uncontrollably. Nice screenshake too, maybe a bit extreme sometimes, but it's a good effect. Good work.

doos says ...
Dec 14, 2014 @ 4:14pm

I hovered while shooting, just like in destiny!

billrizer says ...
Dec 14, 2014 @ 7:13pm

Nice SFX - would have loved for the bullets to be a little more visible tho :)

++ for using HTML5 :)

wavertron says ...
Dec 15, 2014 @ 11:10am

Fun game. Recoil was cool, though the character controls are a little jumpy. Great job

dunin says ...
Dec 19, 2014 @ 5:11pm

wow, this is a gun!
possibility to stay in air and bullets through walls make the game too easy.

Insality says ...
Dec 29, 2014 @ 2:14pm

nice sfx and gfx, but gameplay is short;[

Valeour says ...
Dec 29, 2014 @ 2:16pm

Short and basic, but enjoyable controls, graphics and sounds. Hope you work on it more. :)

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