Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

Back to Browse Entries

Museum of DOOM

by howieV (binarygirl) - Compo Entry

Had about 3 hours to actually come up with something and code it.. but really wanted to get something in regardless of how rubbish is it..and it was nice to be programming again :)


SPACE = reach
A+D or Left+Right to move

you get penalized for reaching without stopping the paint

oh the fun of it all ;p

Downloads and Links




Aglavra says ...
Dec 8, 2014 @ 2:59pm

I like how it was painted, and it fits the theme. But it is difficult to catch drops.

roktom says ...
Dec 8, 2014 @ 3:00pm

Ended up with score:-2400, lol .

sirival says ...
Dec 8, 2014 @ 3:02pm

Nice atmosphere - good job

BtheDestroyer says ...
Dec 8, 2014 @ 7:16pm

You don't get enough warning to grab the paint... I could never get any of them.

davesoft says ...
Dec 8, 2014 @ 7:16pm

Hehehe, very nice considering your time limit. Damn difficult to!

swedishbacon says ...
Dec 9, 2014 @ 12:18pm

Nice graphics!

bofink says ...
Dec 9, 2014 @ 1:57pm

A warning where the paint will drop would be ideal, as for now it's really hard to catch any of them. love the graphics! :)

Techblogogy says ...
Dec 10, 2014 @ 8:26pm

Amazing job!

Marcellus says ...
Dec 11, 2014 @ 5:57pm

I stopped playing a -63 000 points. Never caught a single drop. But the game is nice regarding the time you had.

Dec 12, 2014 @ 5:35pm

That was pretty difficult, nice idea though!

pjimmy says ...
Dec 13, 2014 @ 7:28pm

this was annoyingly addictive, but in a funny way, well done

hbocao says ...
Dec 20, 2014 @ 12:42pm

It was fun idea, but very hard to CATCH THEM ALL. Some visual cue would help, or some different "reach height" too. You did a pretty good job for 3 hours.

You must sign in to comment.

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]