Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

Back to Browse Entries


by shuanDang - Compo Entry

Hone your swordsmanship and focus on cutting down the stalky bamboo

Downloads and Links




AlexVsCoding says ...
Dec 8, 2014 @ 2:06am

This game has a real nice feel to it. I imagine on a tablet or phone this would do me for a very long time.


I'd make the bamboo appear to grow out of the ground and shift from a dull brown to a vibrant green (green indicating ready to cut).

That delay is my only qualm with the game - takes you right out of engagement. You're doing all these super fast taps and moves and then you have to slow down and wait for 10 seconds. These kind of games you want to be back into combat as fast as physically possible.

Other than that, really great. On tablet if you could make it multiplayer where you swipe out from the players position, that'd be really cool. Make it that your character gathers bamboo in a backpack and slashing your opponent will cut through his bag straps and make him drop his loot.

Thanks for making this and best of luck in the competition!

kts_kettek says ...
Dec 9, 2014 @ 12:51am

Fun little concept idea. A few notes:
* retry timer is far too long
* text doesn't fit in and the contrast to the background isn't strong enough
* cut animation should trigger on proximity to bamboo, not just by a delay - currently you can trigger the cut animation before you even make it to the bamboo.

Finally, what's with the third leg?

peejaygee says ...
Dec 9, 2014 @ 1:41am

Once I realized what I was supposed to be doing, it was an enjoyable game, reminded me of something on an Atari 2600 :)

QuexD says ...
Dec 9, 2014 @ 2:53am

Good Game the reset time is anoying

Interface says ...
Dec 9, 2014 @ 5:07am

Great LD entry, simple but fun. Audio would have been great for mood.

sirikan says ...
Dec 9, 2014 @ 6:16am

Really like this game. The animation of cutting the posts is satisfying. Also like how hitting multiple ones in a row works.

calavera says ...
Dec 9, 2014 @ 7:05am

this would make a good touchscreen game

christopf says ...
Dec 9, 2014 @ 1:46pm

I agree on the said, the reset timer were annoying and also think this could be nice on touchscreen.
Cool, good luck!

Dec 17, 2014 @ 12:44pm

Cool - I played it on my Windows 8 machine with a touch screen and it works really well (except that it's difficult to click all the way out towards the edges). Cool concept, this could work really well for phones and tables with just a little more work to make it feel complete. You could look into using PhoneGap to convert the HTML5 to "native" Android, iOS & Windows Phone (and blackberry and like everything else too) apps if GameMaker doesn't support building for them directly. If you don't know what PhoneGap is, it's basically a tool that embeds your HTML code into a modified version of Google Chrome for that phone OS. It works really well in most cases.

Dec 17, 2014 @ 1:06pm

Cool little game, I didn't understood how I missed the cut and it was a little annoying to wait for restart, but otherwise I liked it, good job !

Akurn says ...
Dec 23, 2014 @ 7:21am

Pretty cool, probably unfinished, but can see the potential!

Kaijuu says ...
Dec 29, 2014 @ 9:32pm

Fun idea!

You must sign in to comment.

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]