Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

Back to Browse Entries

Space Invaders Platformer

by callidus - Jam Entry

Spin on the idea of space invaders but presented as a platformer. This was really just a way of pushing my tech so its not an amazing game, though I did acomplish my goals with it.

I have uploaded a Linux build requireing SDL2, may port to windows later, I dont expect many votes.

Controls: WASD to move

Downloads and Links




NeiloGD says ...
Dec 8, 2014 @ 9:55am

Tricky controls, since I was expecting traditional platformer controls. Also spotted some bugs where the things don't get nommed :( Got to about 18 then fell off :( Nice clean looking game though :)

oscalbal says ...
Dec 11, 2014 @ 4:15pm

There is a delay when jumping which make playing quite difficult.

SneManden says ...
Dec 12, 2014 @ 3:15pm

Yeah, the controls are really hard to get used to.
The spacecraft shooting green lasers is pretty cool, and the scrolling space-invaders background is a cool effect :)

efux says ...
Dec 13, 2014 @ 9:21am

It sometimes doesn't eat all the collectables and the jumping feels weird. But otherwise great you learned something and accomplished your goals. Spend some more time on it and it can get really funny (faster gameplay, 8bit music, better jumping funcionality, ...)

Geckoo1337 says ...
Dec 21, 2014 @ 10:47pm

You don't expect many votes, but you have done a game for linux - the poor little brother. It's a real challenge. Well done ++

You must sign in to comment.

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]