Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

Back to Browse Entries


by ghRibacki - Jam Entry

You need to escape the hostiles and collect all the coins.
Play with friends for extra challenge and fun!
Gamepad(s) needed for more players.

Game made under 72h by Guilherme Haag Ribacki and Aline Lermen for the 31th Ludum Darem Jam.

Play in full screen for better visualization.
Use Chrome for best results. IE works, but text might be messy.

Downloads and Links




Tater_hater says ...
Dec 10, 2014 @ 7:01am

Nice job dude! Really liked the zombie mechanics.

Junuxx says ...
Dec 10, 2014 @ 7:01am

I won! Fun little game, cute graphics. I enjoyed trying to trap the zombies/bad guys. The ability to pull boxes sounded like an interesting deviation from typical Sokoban clones, but I ended up forgetting about it and never using it since I didn't need it. I guess the puzzle difficulty, as in, how to move the boxes to get through, is a bit low. Would have liked to try multiplayer, but I don't have any gamepads.

Crushenator says ...
Dec 11, 2014 @ 2:13am

Server seems to be down will try again later.

sorle says ...
Dec 11, 2014 @ 2:14am

The game seems to be offline :(

Boracho says ...
Dec 11, 2014 @ 9:38am

oh no D: the server's down.

Dec 11, 2014 @ 9:22pm

The fullscreen thing was annoying as fuck when recording. Other than that great game! I Included it in part 8 of my Ludum Dare 31 compilation video series, if you would like to check it out :)

danidre14 says ...
Dec 13, 2014 @ 6:55pm

Really cool and fun mechanics!

cxsquared says ...
Dec 13, 2014 @ 7:11pm

Really nice idea and great execution. Good work.

Xanjos says ...
Dec 13, 2014 @ 7:11pm

Pretty fun entry. Really enjoyed the roguelike style gameplay.

BooleanByte says ...
Dec 13, 2014 @ 7:21pm

arhg. got to 18 and then... you know.
Fun little game. was a little bit confused by the fullscreen thing but else than that, no problem at all.

Hempuli says ...
Dec 13, 2014 @ 7:28pm

Very enjoyable, even though I didn't have anyone to play with. The enemies had a good balance of being hard to avoid but also maneuverable. Good job overall!

You must sign in to comment.

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]