Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Heroes in Tray

by Atridas - Jam Entry

Hello to the first ever hero manager!!!!!

Code/Design - Isaac "Atridas" Serrano
Art - Ada Ferran

In this game you coach a party of heroes. You train them, you sent them to missions... In the end is about improving them and unravel a great quest!

Please note that the multi-platform-ness of this game is limited. ATM it supports windows with OpenGL 3.3 or newer :-(

Also, I have a rather empty webpage here:

Downloads and Links




kingpirux says ...
Dec 9, 2014 @ 4:03pm

link to play??

Atridas says ...
Dec 9, 2014 @ 7:25pm

Sorry, I had a problem with the submission form.

Now the link is ok >.<

Alendro says ...
Dec 9, 2014 @ 8:12pm


aslakhol says ...
Dec 10, 2014 @ 4:25pm

Looks like a cool concept but the lack on instructions and slightly annoying sound effects had me close it before I got to the meat of the gameplay (I think).

Doccrazy says ...
Dec 14, 2014 @ 11:26am

I like the concept, but the game is waaaay to slow. I mean, what's the point of making a training take 5 minutes if there's no overall time limit?

Erfeo says ...
Dec 14, 2014 @ 12:54pm

You really need to give the player, some notion about how the game's systems and maths work. Right now, it's impossible to make an informed decision.

01rafael says ...
Dec 29, 2014 @ 5:02am

Not so easy as I expected xD

Poxymyr says ...
Dec 29, 2014 @ 3:32pm

You should add a mute option, because the music can be quite annoying on the run. Lika aslakhol, I get tired quite fast because of the lack of instructions, which is sad considering it could have been fun. The game has some good concept and (too?) deep mechanics that make it interesting, but you should definitely work harder on UX. Keep practicing!

maxmetallica says ...
Dec 29, 2014 @ 6:12pm

nice game keep it up

Kuality Games says ...
Dec 29, 2014 @ 8:49pm

This game looks really fun, but I got tired of figuring out what to really do. I love the style of the graphics and the audio. Also very innovative.

Piscythe says ...
Dec 29, 2014 @ 9:24pm

Could not run (program ceases functioning immediately on startup). Using Win7 and OpenGL 4.0.0.

rojo says ...
Dec 29, 2014 @ 10:41pm

It's a cool concept! It reminds me a bit of the missions you can send your garrison followers on in the latest WoW xpac. In its current incarnation it's not super fun - seems like there's a lot of waiting. Reading the text can be interesting but wears out pretty quickly. I think some sprites showing the simulated battle would be a really awesome addition. Some sound effects and a change of music while on mission would be a nice touch as well. I was able to figure out some of how the game worked mechanically on my own, but for something like this a tutorial or some additional instructions would go a long way. Overall good job, though!

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