Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Snow Box

by omaha - Jam Entry

Welcome to my Snow Box!

This is a twin-stick shooter. There's keyboard and gamepad support, so feel free to use whatever hardware you prefer.

--- Keyboard ---
WASD to move, arrows to shoot

--- Gamepad ---
Left and Right thumbsticks

Many thanks to Robert del Naja for the track 'HS' included here.

Downloads and Links




March says ...
Dec 9, 2014 @ 1:30am

Looks like prepared for a different theme. ;)
I really love the tune shader You used. Game has very fun mood.

March says ...
Dec 9, 2014 @ 1:30am

*toon shader ;)

exoddinary says ...
Dec 9, 2014 @ 1:31am

Neat game with added difficulty to move, seems a bit confusing but thats the interesting part for me though!

goodbadokay says ...
Dec 10, 2014 @ 4:34pm


gana0 says ...
Dec 10, 2014 @ 4:37pm

I thought the way that the camera moved to show the player's location and a lot of the surrounding area was a really cool touch. All of the 3D elements look really well done. The player's movement felt a little slow or slippery and it felt a little bit difficult to aim. I think this game needs just a few tune-ups but it was very enjoyable!

Cake&Code says ...
Dec 10, 2014 @ 4:39pm

Love that the shooting pushes you back! Very fun little game, especially since after I lost I got to shoot down my killers since the controls still worked even though the player token was invisible :)

Sweet, sweet revenge.

christopf says ...
Dec 10, 2014 @ 4:42pm

Quite challenging but not so fascinating. The controls are fine, the responsiveness too. Like the recoil implementation but i think it's not my type of a game. Good luck anyway!

wilpel1234 says ...
Dec 10, 2014 @ 4:43pm

Good job!

InHelli says ...
Dec 10, 2014 @ 4:43pm

cool! ) but control non-intuitive.

omaha says ...
Dec 10, 2014 @ 4:44pm

Thanks everybody!

The controls definitely left something to be desired.

The aiming is implemented relative to the *camera*'s viewpoint, not the player's, which means pointing "down" will produce a different trajectory depending on where the player is on the field. It made sense when play testing on a gamepad but far less so on a keyboard.

I also think using Unity's physics to control the player was a mistake. It's far too slow to react. Next time :)

anokta says ...
Dec 10, 2014 @ 6:58pm

really nice looking game. i didn't have trouble controlling it as it somewhat resembles the layout from the binding of isaac. didn't get the point on dying from falling down though, imo it would be more convenient if it was a closed level. otherwise, fairly fun to play! got around 4000 so far! :)

Maurogik says ...
Dec 10, 2014 @ 7:15pm

Nice looking game, the controls are a bit off but still a good entry.

deyteris_team says ...
Dec 12, 2014 @ 10:26am

Really liked the graphics, fun to play. And nice idea as well

sirdorius says ...
Dec 15, 2014 @ 7:48pm

Haha, I really enjoyed this actually. I love the graphics!

JamesOfJames says ...
Dec 16, 2014 @ 12:19am

Definitely more intended for dual-stick, to my mind - I feel like keyboard movement and mouse shooting would have been a better control scheme. I'm on a desktop and got a lot of keyboard-lock problems nonetheless, I imagine most folks on laptops would have similar issues. Nevertheless, great game with a cool aesthetic, great feel, and easy to pick up!

Riocide says ...
Dec 18, 2014 @ 10:44pm

awesome game! Really simple but fun!

Norgg says ...
Dec 23, 2014 @ 3:16pm

Cool snowman.

The gameplay is fun and the pacing is pretty good. I think I'd prefer it with more acceleration (with maybe a lower max speed) though.

MintArcade says ...
Dec 23, 2014 @ 11:14pm

Really fun game. Red cubes are nasty. Controller works just fine and I like it.

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