You are the security guard at the High Brow Museum. Unfortunately, you only have one screen to watch all the floors of the museum.
Your job is to hit the ALERT button if you notice that somebody has taken something. You lose if you hit the alarm and nothing was stolen on that floor or if the villain has a chance to get away.
This was build using the Quintus JavaScript Engine: http://www.html5quintus.com/
It uses the A * path finding algorithm by Brian Grinstead: http://www.briangrinstead.com/blog/astar-search-algorithm-in-javascript-updated
And yes, this is an old-style play until you lose game. :P
Susan
[EDIT] Fixed the link. Forgot the .com!
Downloads and Links
Ratings
![]() | Coolness | 71% |
#372 | Fun | 3.29 |
#445 | Overall | 3.29 |
#561 | Audio | 2.69 |
#851 | Theme | 3.36 |
#927 | Graphics | 2.52 |
Comments
Very fun to play, and the misdirection sometimes really work. I guess it could be better if the game could tell player where they fail (like circle out the ones that is stolen when you already game over). I'm like failing the game for several times and I totally have no clue about where I failed.
Good game!
Fixed the link: Thanks!
@Team Flashlight - Good point! That would be very helpful for a player
Susan
Great game, made me question if it wasnt bugged sometimes (i really didnt see them stealing xD)
Check this one:
http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=44716
Haha nice game but it's really hard.
I can't keep my eyes on 2-3 floors :p
This is so rebel! There is only one screen, but there are multiple floors. Very hard to keep up.
Well done!
Thanks for the comments!
It is really hard to see when they've stolen something. The visitor stops moving and the icon changes to one where he looking up and you can see the purple ball behind them. Maybe change it to have a "!" over their head or something.
I like the challenge of keeping your eye on multiple floors. Nice job!
We had a similar game concept in mind (:
This was fun, nice job!
I like the idea here, but boy is it hard! First time I played I didn't realize there were multiple floors, but lucked out several levels in a row when the thief was on the first floor. I thought there was a bug when it said someone got away with a theft, 'cause I was positive no stealing happened on my watch. xD
Loved the game!
But now I hate you!
It made me insane trying to figure out where the smuggler is!
Hate you I Hate you I Hate you!
Such a fun concept, gets you into it really quickly and soon you're feverishly switching between cameras watching anyone do anything suspicious. Loved it.
Great concept, and finally one that did something creative with the theme! Didn't like the sound effects, but the music is quite nice. I could see this work very well as a mobile game too.
What would work nicely as an addition: just have the thief remove the item and walk away, and you would not only have to sound the alarm, but also point out who did it. (Maybe you could accuse more than one, but your score would go down accordingly.) It would be nice if they didn't all look the same in that case :)
@Frozen Fractal: I like the idea of accusing someone. Maybe a version 2 that is a murder mystery. :)
BTW- it does run on my Android tablet. It adjusts the size (sorta) and tweaks some of the internal factors.
Interesting concept! At first I thought it was too easy, until I realized that "first", "second", "third", etc. referred to different floors! Then it quickly became quite a challenge :)
Fun little game with interesting concept!
I think you know that you can quite improve on the art :)
Some non-so-obvious tip maybe: make the characters have both an animation for idling and walking. In this style stretching them a bit on the y-axis should be already enough.
Neat little game - hard to keep my eye on everything but that's part of the challenge! Good job :)
A fun, though very difficult, game. Nice interpretation of the theme!
If you develop this further, I'd like to see something to visually convey the "security screen" concept -- perhaps a border around the play area that looks like a TV monitor.
Good work!
Turns out it really wouldn't be a good career choice for me... I got twitchy ,) Fun idea, plays nicely. I just wished I got a job in a smaller museum. With less floors. And more screens.
Fun with the frantic level switching trying to keep an eye on everyone. My daughter didn't like the alarm sound much, though. The first run I did, I got lucky because they were all on the first floor, and I thought the buttons were a way for me to know how many runs I had done, not a way to check multiple floors...
Good idea, fits the theme. Not so easy that it could seems, good job. :)
Interesting take on the theme with a simple concept that works well. Liked the way you have to keep your eye on the whole screen and pay attention.
Nice game, I liked how you need to pay attention to all the visitors.
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