Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Window Rogue

by Scrapworks - Jam Entry

Roguelite, items that combo, slicing action.

The game's difficulty scales with how far you have progressed in it. Can you beat our highscores?

Highscores:
Artist: Level 20
Coder: Level 15

Because of the experimental way the game was designed, it's is absolutely NOT recommended to be played on a resolution lower than about 1000 pixel screen height.

Audio credits:
Robert del Naja - G (RAW)
bits and boops of sound fx taken from freesound.org

WASD - to move
Arrow keys - to attack

Downloads and Links


Ratings

#18Overall(Jam)4.14
#20Theme(Jam)4.39
#20Fun(Jam)4.04
#28Innovation(Jam)4.11
#125Mood(Jam)3.67
#168Humor(Jam)3.33
#179Graphics(Jam)3.96
#1631Coolness42%

Comments

Spacemyname says ...
Dec 8, 2014 @ 9:15pm

Game is absolutely beautiful.

mauris says ...
Dec 8, 2014 @ 9:31pm

It's absolutely awesome! Mechanics, art, sound...everything!

lionroot says ...
Dec 8, 2014 @ 9:34pm

I liked that beginning animation where he picks up the sword. Also, the expanding window thing was really neat.

onilink_ says ...
Dec 8, 2014 @ 9:34pm

Wow, very good use of the theme, clever idea :D

Natura-Time says ...
Dec 8, 2014 @ 9:35pm

A little bit hard to play since i don't have the english keybord x)
But the game is really cool ! Nice job !

rogberth says ...
Dec 8, 2014 @ 9:51pm

Fun game and concept, but the game window crashed after the second ice block...

pk says ...
Dec 8, 2014 @ 10:34pm

(++++)Theme interpretation is great. Graphics are great. Gameplay is fluid and fun.

(-)Gameplay turns a bit repetitive perhaps a bit too soon, When item drops cease it just becomes a race against the scaling.

Great game, good job.

mons657 says ...
Dec 8, 2014 @ 10:44pm

Very fun.

ManuSaiz says ...
Dec 8, 2014 @ 11:47pm

Really cool game,nice use of the theme by the way.

Krisjet says ...
Dec 9, 2014 @ 8:44am

Cool game, but it seems like it's kind of poorly balanced, and issue I've struggled with too when I try to do procedural upgrade-based gameplay in such a short time frame. Right now it feels like you max out your powers way too fast, and it makes it trivial to kill the enemies by just spamming the attack button. I also question giving the player back all his health at the beginning of each level, resource management is a big part of most roguelikes, and be regaining all health on each floor you're kind of removing it from the equation.

Jexel says ...
Dec 9, 2014 @ 4:16pm

Would it be possible to provide a version that doesn't require you to install it?

Ozeotropo says ...
Dec 9, 2014 @ 5:36pm

This is my #1 for theme AND innovation.
Congratulations! Awesome concept :)

davient says ...
Dec 10, 2014 @ 3:09am

Hey! Loved your use of the theme. I'd love to see this fleshed out: the first time I saw an empty chest I cried! Maybe slow down power progressions and add stat upgrades? Expanding window is awesome.

louis.denizet says ...
Dec 10, 2014 @ 11:24am

Wow best use of the game i've seen!
Really good gameplay and everythings is great =)

Binary Gambit says ...
Dec 10, 2014 @ 11:27am

Loved it! The gibs were awesome. Any tips for peeps just starting out with particles?

aare says ...
Dec 10, 2014 @ 11:31am

I reached only level 4 but had a blast doing so :D The best use of the theme I have seen so far

piotrevic says ...
Dec 10, 2014 @ 11:32am

Awesome use of jam theme

xaedes says ...
Dec 24, 2014 @ 12:08pm

Awesome! Very nice interpretation of the theme! I like the short tutorial with the WASD around you. And oh yea! it was so bloody. Great graphics, sound and atmosphere

Dec 24, 2014 @ 12:47pm

By far the most fun I've had this LD. I really enjoyed this. I made it to level 12. I would definitely play an expanded(see what I did there) version of this. I could play this for hours if it had a loot system more weapons and "Deflecto Sword" was changed to "Deflecto Sword™". I loved the graphics, music, and theme interpretation. A really solid little game.

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