SnacMan!
You are a snowman trying to save the world ...or well, at least trying to survive extremely dangerous and hot flames.
The game mechanics are quite simple to understand and the tutorial should provide you with all you need. - But just in case here's a very short recap:
White Walls - You can never (ever) walk through those. Believe me.
Colored Walls - You can walk through those if you have the matching color.
Colored Arrow-Circley Things - They change your color.
Green Fields with Questionmarks - Provide you with (sorta) random powerups (positive and negative).
Purple-Blackish Roundy Things - Think with portals™
Walking Red Flames - Evil! Don't touch. Never ever.
Update #1:
We've published our source code and fixed a few minor bugs. - A new build will be uploaded as soon as possible.
Update #2:
We're currently experiencing some technical difficulties with our upload.
Downloads and Links
Ratings
![]() | Coolness | 57% |
#383 | Humor(Jam) | 2.81 |
#384 | Fun(Jam) | 3.21 |
#403 | Audio(Jam) | 2.97 |
#517 | Mood(Jam) | 3.00 |
#554 | Overall(Jam) | 3.15 |
#609 | Innovation(Jam) | 2.88 |
#776 | Theme(Jam) | 3.21 |
#783 | Graphics(Jam) | 2.66 |
Comments
Thanks for the feedback - we've fixed the spawn and will be uploading a new build soon.
Smooth game that feels polished, though it didn't fit the theme particularly well. I especially liked the color mechanic.
Interesting game.
Though I'd make it so you can't move when you hit a warp zone, I managed to skip half a level because of I was in a warp, hit the finish line and then teleported.
More complex than I expected (which is a good thing!) The color puzzles especially were interesting, trying to make your way through a field of different tiles can be quite tricky.
Cute game, enjoyed playing it. I didn't see the theme, at least not the pretending theme, but you did get the scared theme of the snowman. I liked how you taught the mechanics through game play. Good job.
The collision detection is a bit frisky. Sometimes I get hit even though I'm not close of an enemy. The game isn't particularly innovative, but it's fun and simple. Overall, it's a pretty well made puzzle game. It reminds me of puzzle games from the early Windows 95 era, haha. Good job!
Pretty fun. Didn't really fit the theme though. Once the levels got a little longer, taking a single hit and starting at the beginning got a little irritating.
Fun game. I like the mechanics. Got stuck in the "colour maze" :P
I like the smooth controls (something that allot of times is done poorly on these kinds of games) and the concept was well thought out. I liked the color coded blocks, and the tutorial system eased me into the game mechanics very well.
Very cool very powerful very fun. Only thing i suggest is making the snowman contrast, its a little bit hard to find it in the begining
Nice overall game; you had some of the gameplay ideas I wanted to implement in my Pacman clone, but due to a lack of time, couldn't implement them (especially the color tiles).
Note that I was stuck in the second level, in the color labyrinth (see screen: http://imgur.com/IXYJAAB)
The level design in this game is very strong! Changing colors and the puzzles were very well done! Though I don't think there were supposed to be levels for this theme. :P
I had a bug where I could touch the teleporter and then finish the level, I would teleport in the next level.
It's a really good start though! Nice design. :)
You must sign in to comment.
TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.
NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.
PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.
MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.
MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.
In the second level I spawned in the wall and then was off the screen. The music and graphics were quite nice.