Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Cosmic Escape

by neil.devan - Jam Entry

Downloads and Links




bORAT says ...
Dec 9, 2014 @ 12:50pm

Nice game. Innovative Mechanics. GG

jackrugile says ...
Dec 10, 2014 @ 6:03am

This one looked great, but my ship kept disappearing and my score would always stay at zero. Didn't vote for that reason.

Larzan says ...
Dec 10, 2014 @ 10:36pm

There is no web version, only a download, is this on purpose?!

yodamaster says ...
Dec 10, 2014 @ 11:35pm

Not runnable.

asobitech says ...
Dec 11, 2014 @ 12:15am

as a SWF file, there really is no excuse for a web version.

lightsoda says ...
Dec 11, 2014 @ 12:37am

Funny having to download a swf to play ;)

After dying the second time the screen went up and down, not sure what was going on there.

Maurogik says ...
Dec 13, 2014 @ 9:24am

Nice game, it really hard to control though.

snapman_GT says ...
Dec 14, 2014 @ 6:23pm

Your instructions are a little unclear that you have to chain together collisions with fuel containers, and that you'll fall back without them. The mechanic is interesting and surprisingly difficult, but it doesn't really fit the theme of a ship in space? Not unless there's a black hole behind you or something.

Halleflux says ...
Dec 17, 2014 @ 3:19am

Broken. Please fix, it looks interesting.

BlackBird says ...
Dec 19, 2014 @ 10:16pm

Link is broken not allowing play.

Lynx says ...
Dec 27, 2014 @ 2:18am

Interesting concept, took me a while to understand that it was one of those bouncing infinite upward platformed style games (I don't know watch call them... we called them "the bunny game" style after a version my sister would play for hours all the time after school)

Your instructions and storytelling was superb (something I need to work on haha) I do have one suggestion: make all the text boxes and next buttons in the ams location, it was a little weird that I had to move the mouse and hunt down the next arrow every time (kinda breaks your concentration from the story to: wait? where'd the box move now? Oh! over there, now what was I doing...oh yeah reading)

But this is a minor thing, anyways, hope you continue to work on it. Happy game making!

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