Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Gearverse

by MistySoulsGames - Jam Entry

Defend the snowman from the cannons.

You can also play with the Xbox Controller.

Created by:
- Elizandra Novo da Rosa [https://www.behance.net/LizyNovo]
- Fábio Damian [https://www.behance.net/Biodam]
- Felipe Pires Soares [https://www.linkedin.com/pub/felipe-soares/63/250/926]
- Felipe Rocha Wagner [http://fenika.net]
- João Marcelo da Silva [http://joaomarcelods.tumblr.com/]

Downloads and Links


Ratings

#168Innovation(Jam)3.65
#310Theme(Jam)3.75
#346Fun(Jam)3.26
#347Overall(Jam)3.38
#377Mood(Jam)3.21
#448Graphics(Jam)3.38
#599Humor(Jam)2.40
#2251Coolness14%

Comments

Spilim says ...
Dec 9, 2014 @ 1:17pm

Great game, fits the theme really well. At first I played avoiding reading all the instructions and that didn't went very well haha. The second time even understanding the mechanics I could only get to level 4 because I found it to hard to hit all the canons simultaneously, maybe the hitbox of the cannon could be larger and the timer of the deactivated status can grown just a little bit as the player go through the levels.
Also, I maybe got something wrong, but I mostly repelled and almost never attracted balls, was this made on purpose? Like, attracting balls is for the player to get hit right? Just played a third time, it seems that I can only hit cannons more easily when I'm really at their front waiting for them to shoot, but after level4 it's very hard to go from one to another quickly, but maybe that's just me =)
Great art, good music, good game =)

aslakhol says ...
Dec 10, 2014 @ 4:47pm

Great game! I really hope you'll continue working on this. The art excluding the player and the bullets is great and the music while simple fit the game and was not intrusive and easy listen too. Sound effects where great! Only negative thing about the game was that the controls felt a bit sluggish, they could use some work.

Lynx says ...
Dec 11, 2014 @ 2:45am

Interesting concept for a game, I felt kind of weird on the direction of movement sometimes but that may be my imagination. I just don't understand what the gears have to do with anything? Odd design choice, but ok

Dec 12, 2014 @ 6:28pm

This has a really cute UI! Nice job (:

paperweight says ...
Dec 14, 2014 @ 1:22pm

Cool liked the idea of inverted controls but felt something was missing.

anokta says ...
Dec 14, 2014 @ 6:35pm

very interesting gameplay, well done! :)

SK16 Games says ...
Dec 14, 2014 @ 8:03pm

Very nice concept with the magnetism, fits the unofficial snowman well too ;)

Larzan says ...
Dec 17, 2014 @ 6:12pm

Nice concept, quite difficult i have to say...

Dec 17, 2014 @ 8:10pm

Nice game :)

Hellequin says ...
Dec 17, 2014 @ 8:12pm

Great game witha unique concept! Well done!

zillix says ...
Dec 19, 2014 @ 5:11am

Awesome! Took a few levels for the gameplay to really pick up, but it got pretty fun and crazy. I love how you worked the credits into the level :)

PIXEL^3 says ...
Dec 24, 2014 @ 2:19am

I felt like the cannons were too hard to hit because the bullets were too hard to control. If the field was stronger yet still had the same range maybe that would be better, for example attract a bullet till its close then switch polarities to shoot it out at a high speed. Or perhaps if your were able to store 1-3 bullets and shoot them by changing polarities. Maybe even have the 4th bullet hurt you so you have to get rid of the bullet quickly.

-AlucardX60

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