Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Sharks on Ice

by samer - Jam Entry

The new Disney musical!

Downloads and Links




samer says ...
Dec 8, 2014 @ 2:53am

You have to refresh the page to get fish grabbing to work.

samer says ...
Dec 8, 2014 @ 2:55am


Neil says ...
Dec 9, 2014 @ 3:04pm

It took me about 5 tries to figure out what to do. The game starts so quick that I haven't even seen the player and I already died. Adding a pause before the game starts might help making the start easier.

Orangy Tang says ...
Dec 10, 2014 @ 1:43pm

Would be great to be able to restart the game without having to refresh the browser. Bigger UI text would be a little easier to read. Also - a little more warning about when the game is about to start would be great.

sathorn says ...
Dec 10, 2014 @ 2:42pm

Took me a long time to understand what to do. Mainly because after refreshing and scrolling down, i'm already dead 50% of time. And if not i have about 300ms left to test how i control the fish. Dude, just write instructions somewhere!

pht59x says ...
Dec 12, 2014 @ 12:06pm

Would be much better with instructions.

Dec 13, 2014 @ 4:08am

Nice but a pause at the beginning would be a good thing

Raiyumi says ...
Dec 13, 2014 @ 8:26pm

Not bad.. but it should really have a restart button on there.

Chaoseed says ...
Dec 23, 2014 @ 1:59am

Interesting, but I really have no idea what's going on! I sort of have some idea what you were going for, but it has some problems...First, it starts up as soon as you load the page; I think there should be a title screen, or how about the game starts going when you click on the fish? Also there's no restart feature, so you have to reload the page (and then quickly move your mouse over to grab the fish...). The "instructions" say to eat smaller blocks, but you can also eat the larger blocks...I think? I was wondering why I should choose one block type over another. When the fish get eaten then turn into...corpses, I think? They look sort of evil, though. If you want them to be corpses you could make them, I don't know, skeletons maybe? That would be more clear. Another issue is that the fish you're dragging can be killed, but you still drag it around, and the game continues as long as another fish survives...That sort of makes sense, but the problem is that the player is moving the fish around and then suddenly they're moving a dead fish and not actually having any effect on the game at all. And finally, the shark movement is a little weird; they start out slow, but quickly go up to ZOOM levels of speed.

Still, it's playable, so that's good. ;)

OttersDen says ...
Dec 23, 2014 @ 6:27am

I think this gameplay would be really fun if it is polished and the problems already stated by others are fixed. Its seems like a fun game if implemented correctly. Keep improving it!

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