Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Platform Peril

by Neuneker - Compo Entry

This was my first time participating in Ludum Dare, and the first time I have actually "finished" a game.

Platform Peril places you in the center of an arena with no way out. The platforms begin to fall after you step on them, and new platforms spawn only when you move to other platforms. The goal is to survive as long as possible while collecting coins and racking up points.

Downloads and Links




lycrashampoo says ...
Dec 10, 2014 @ 5:43am

Was unable to play this due to my character failing to spawn, I think?

BitOfGold says ...
Dec 10, 2014 @ 1:06pm

A nice concept, And I think it is a good idea! It reminden me a bit of Doodle jump. Congrats for finishing a working game!!! I wish you luck for your next LD too!

asobitech says ...
Dec 11, 2014 @ 12:04am

nice first time Ludum Dare game.
Keep making games and they'll improve :D

Dec 11, 2014 @ 12:20am

Neat little game, I liked the idea of spawning more platforms as you land, so that game unfolds differently each time. Player movement was a bit too slow. Good job though!

lightsoda says ...
Dec 11, 2014 @ 12:25am

Good job on finishing a game.

The controls felt a bit sluggish, even though I don't personally like that as much as snappy controls it worked for this, since it wasn't that hard to get where you needed to.

InToGames says ...
Dec 20, 2014 @ 9:32pm

Really cool concept -- nice one!

rurounikz says ...
Dec 29, 2014 @ 5:45pm

Awesome concept and very clever way to incorporate the theme of the jam.

The only feedback I have concern the polishment of the game.

1) The fonts at the beggining are a little hard to read.

2) The placements of the score, lives and coins are kinda hidden (lower bottom left of the screen).

3) It would be awesome to have music and sound effects, specially considering the pace of the game.

That's about it. Congrats on an awesome job, mate.

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