Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Light Switch

by RicardoBusta - Jam Entry

This is a psychologic thriller exploration game. Your family is missing and you have to solve this strange mistery. Never forget to switch the lights off when leaving a room.

Instructions:
W,A,S,D or Arrows - Walk
Spacebar or Enter - Interact

Game by:
Cesar Costa
Dalmon Lima
Fernando Lima
Luan Lucas
Renan Rodrigues
Ricardo Bustamante

Special Thanks:
Felipe Martins, for helping testing and improving things up.
Vanessa Karla, for giving some ideas.

Downloads and Links


Ratings

#2296Coolness10%

Comments

Dec 9, 2014 @ 2:27pm

A nice horror game, although the story is a bit unclear; my own guess is about over taking drug and then **** **** (hope this is not a spoiler). The audio contributes a lot to the theme and feeling, nice work!

The last question is that I don't find relevance between the game/story and the "light switch" thing....

asobitech says ...
Dec 10, 2014 @ 11:36pm

Hmmmmm.... interesting.

lightsoda says ...
Dec 10, 2014 @ 11:50pm

That got pretty gruesome. Looks pretty nice and the sound effects gave it a good atmosphere.

The progression could have used some work, it's way to easy to miss that one thing you need to check after checking everything else to trigger the next event. I missed to check the bed at first and thought I got stuck.

Also diagonal movement would've made it feel a bit smoother I think.

Dec 10, 2014 @ 11:57pm

Pretty atmospheric game, I like the ambient sound effects and such. Graphics are well made. Reminds me of a 2D version of Gone Home. I feel like it lacked direction, though. I spent more time being completely lost and not knowing what to do than making progress. Pretty cool stuff though.

bradur says ...
Dec 13, 2014 @ 4:12pm

Good sound design, atmospheric lighting and graphics. The movement was a little clunky and the "interact" mechanic didn't always work intuitively. Game progression was kinda hard since you need to walk everywhere with that tedious pace and try to interact with everything. Nevertheless, a good entry with a very nice atmosphere.

Riocide says ...
Dec 14, 2014 @ 5:58pm

Good idea but I am missing a bit of ambience and a bit more clues!

TeamQuadratic says ...
Dec 19, 2014 @ 2:29am

Awesome job with mood. I feel like I spent a lot of time wandering around interacting with random things, so that could probably be improved. Excellent work though.

Dec 22, 2014 @ 7:56pm

Interesting game. I Included it in part 16 of my Ludum Dare 31 compilation video series, if you would like to check it out :) http://youtu.be/3EfYtGD2H88

OttersDen says ...
Dec 22, 2014 @ 8:35pm

Very well done! I actually got really into it and I got pretty creeped out. I had to shut it off before finishing. :O

Absolutely hated (that's a good thing) walking into rooms, since you couldn't see before you did.

The sounds were very appropriate and added a lot to the game. It could have used a bit more direction though, I had to walk back and forth many times at a very slow pace because I didn't know what to do. Still, awesome job!

pjchardt says ...
Dec 24, 2014 @ 6:57am

Audio cues out of screen really added to the mood and tension, along with the audio. I do agree with others that the progression became a hunt and peck affair, where I was just spamming spacebar on items until I clicked the right one to trigger the next event. Overall interesting and intriguing experience.

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