Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

Back to Browse Entries


by Krz - Jam Entry

A fun but challenging maze game where you roll a ball around a screen, avoid the traps and get to the goal.

The traps also have a gravitational style effect pulling you towards them. Don't get pulled in too close or you'll get swallowed up and respawned.

This game is now available on Google Play:

Downloads and Links




Snuux says ...
Dec 7, 2014 @ 5:06pm

Cool! Graphics simple, but almost good. Good gameplay!

moldfire says ...
Dec 7, 2014 @ 5:20pm

Cool game, though when the ball is destroyed I had to refresh the page and start again from the beginning.

rabbit says ...
Dec 8, 2014 @ 5:04am

The hitboxes on the bombs doesnt match the size of the bomb itself, which makes it feel really soft and unresponsive.

Its unclear what is dragging my ball in any given direction.

I wish there was sound. :(

Krz says ...
Dec 8, 2014 @ 6:19am

They are not bombs they are gravity wells. You get respawned when you are pulled more than half way inside. I agree I wish there was sound as well.

Empyrealhell says ...
Dec 9, 2014 @ 1:42am

That was difficult, but not bad. Once you get a handle on how the gravity wells affect you, it's pretty easy to move around through them. It reminds me of the old wood & marble labyrinths I had as a kid.

The movement seemed to stutter a bit, and that made it hard to get a feel for the sweet spot between some of the more narrow passages. It also would have benefited from a run button, or something to make those long but inevitable struggles out of a well go a bit faster.

Pickens Inc. says ...
Dec 9, 2014 @ 6:47pm

Challenging! I like it, I hope you add more stuff, like sound!

DA_KID says ...
Dec 9, 2014 @ 6:52pm

This feels like a game that would have been great with a day or two more to polish. Level design is a bit lacking, and it needs more different hazards to avoid.

reheated says ...
Dec 9, 2014 @ 6:56pm

Fun and creative. With the small hitboxes it kinda felt like a bullet hell game, except all the bullets are stationary.

feizenbara says ...
Dec 9, 2014 @ 7:00pm

Quite fun but I don't find it much theme related, the screen is not very important in the gameplay.

alecmilne says ...
Dec 9, 2014 @ 7:14pm

Nice game. Simple concept and implemented very well. Slightly jarring on the eyes on the later levels when there are lots of flashing obstacles.

floorman says ...
Dec 9, 2014 @ 10:12pm

Very fun, I've yet to run it on my phone, but I can imagine it's really fun on one.

Nice game. =)

PoQA Games says ...
Dec 10, 2014 @ 1:43am

I like the gravity effects!

Taldius says ...
Dec 10, 2014 @ 1:02pm

Good game, however it's a little painful for the eyes with all the flash.

Rob Glen says ...
Dec 10, 2014 @ 4:30pm

Really interesting gravity mechanic, reminds me of a section in the game NightSky where you have to make use of wind-turbines to carry your marble to the end of the level, you've got an almost inverse version of that mechanic going on. I like the level of difficulty as well - perhaps the curve is a little too steep, but a good challenge regardless. I'd say that maybe you could have not had the gravity as strong as it is in the later levels and had more complex routes instead - as level 8 onwards it starts to feel more awkward to control. All in all, a nice challenging unique game, and I'm interested to see how well it plays on android.

Jacksendary says ...
Dec 11, 2014 @ 8:00pm

Nice game, would possibly be funnier to play on a tablet tho :)

lxd1 says ...
Dec 18, 2014 @ 11:55pm


Dec 23, 2014 @ 8:41pm

Extremely difficult! I like it :)

You must sign in to comment.

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]