Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

Back to Browse Entries

Tegual's Escape

by Tegual - Compo Entry

A 2D twin stick-shooter game where you have to survive till the end of the countdown to win.

NOTE: Some people with an Old Unity Web Player may not see the UI, update The Unity Web Player or download a standalone version.

Controls -
WASD - Move the ship
Left Ctrl or Left Mouse - Fire the main cannon
Hold Right Alt or Right Mouse - Raise shields (must purchased first)
QERT or Click on - Purchase items

You may spend points that you earn to -
Q - upgrade your weapons
E - add a shield that lasts for a short peroid of time
R - repair your ship
T - buy extra lives

The cost goes up for every purchase so choose wisely.

Made in:
Engine - Unity 4.6 using 2D and GUI built-ins
Graphics - Photoshop
Sounds - Audition

Downloads and Links




daviosmash says ...
Dec 8, 2014 @ 3:43am

Fun game! A little harsh on controls, the movement not as fluid as I'd have liked, but still a good job.

danielilett says ...
Dec 8, 2014 @ 4:05am

This was fairly fun, although the controls were quite off for me, because it was difficult to control the ship and aim at enemies at the same time. The sounds were alright, and the graphics were pretty good too (the bullets looked top notch, good job on those). I think possibly, this could be an awesome 'twin-stick' shooter, where you use the mouse to aim the weapons, and still WASD to move. Overall, it was okay, just hurt a little bit by the controls. But good job, it was at least playable!

Mincemeat says ...
Dec 8, 2014 @ 4:05am

Hard to control, but still fun.

JamesOfJames says ...
Dec 8, 2014 @ 4:08am

Yeah, controls and movement are both the sticking points for me as well. Buttons seem a bit buggy as well, not resetting b/w lives and such.

Dec 8, 2014 @ 4:09am

Quite challenging! Would have liked a reminder of what the "buying" keys do on the main game screen, because I forgot immediately which go to what.

With some spruced up graphics/sound and different enemies I could see it being a good bit of fun.

dpulrich says ...
Dec 8, 2014 @ 4:09am

This game is pretty fun! The controls are a little hard to get used to, but it's a good game once you get used to them.

Andrea says ...
Dec 8, 2014 @ 4:22am

Difficult to figure out which key does what in the first place, so when you have an AZERTY keyboard like me... It's a challenge :D Fun game, lots of upgrades for the ship, I like it!

Dec 8, 2014 @ 11:17pm

controls made it a little hard.... but fun nonetheless. could be the start of something.

panda says ...
Dec 9, 2014 @ 12:05am

Fun game, good graphics and lots of content! It's hard to remember which key does what.

dusho says ...
Dec 9, 2014 @ 6:05pm

ship kept disappearing for me.. not sure if I died or bugged out for moments.. really hard to control and shoot down something

JoshuaBurr says ...
Dec 9, 2014 @ 6:09pm

Didn't seem to be able to move at all.

Asaratha says ...
Dec 11, 2014 @ 8:27pm

The game is nice, but the controls are clunky and hard to remember.

freaknarf says ...
Dec 15, 2014 @ 10:00am

Hahaha i liked game over sfx :> quite hard...

Crosstales says ...
Dec 15, 2014 @ 12:56pm

Nice shooter game - was hard but fun!

Good job!

unity says ...
Dec 19, 2014 @ 9:32pm

nice but control is little hard . you should make something like this

You must sign in to comment.

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]