Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Perfect Mind

by nekroadmin - Compo Entry

Perfect Mind is a puzzle game with minimalistic graphics and innovative game mechanics.

Video Tutorial:
Even more detailed Video Tutorial:

Downloads and Links




andysolace says ...
Dec 8, 2014 @ 7:43pm

Hey there,

Any chance you could add the controls to the description, please? Nothing seems to do anything...

Would be helpful.

Natura-Time says ...
Dec 8, 2014 @ 7:48pm

This game looks really nice but i don't understand what to do :/

johnbrynte says ...
Dec 8, 2014 @ 7:50pm

This looks really interesting, but I just can't figure out how it's played!

Louisload says ...
Dec 8, 2014 @ 7:50pm

yea, this game seems awesome but i can't really figure out what to do :/

nekroadmin says ...
Dec 9, 2014 @ 12:35am

To all, a video tutorial will be soon on Youtube. I'll put the link on the Description. Thank you for your feedback so far and I'm really sorry for the lack of a tutorial.

P.S. Septic Flesh rulez! \m/

floorman says ...
Dec 9, 2014 @ 1:25am

This game looks so interesting and so polished, but I have no idea how to play it... =(

Dec 9, 2014 @ 1:25am

yeah. not sure how to play this. seems cool tho

kburkhart84 says ...
Dec 9, 2014 @ 1:26am

Graphics, good. Audio, good.

But I couldn't figure out how to play, even with the youtube tutorial. You would need some good tutorial levels indicating details of exactly what to do to make it work.

Hempuli says ...
Dec 9, 2014 @ 1:38am

Wonderful art and music, but as with others, even after minutes of trying I couldn't figure out how to play. I found that you can drag black circles to other black circles, but this didn't do much.

datachomper says ...
Dec 9, 2014 @ 3:04am

Struggled to get going here. Even watched the video and still didn't get it :-/ The atmosphere is really cool here though, the soft grey light, background music fits perfectly, I even like the anatomy guys and the little floating triangles.

Phyyl says ...
Dec 9, 2014 @ 3:05am

I'm going to be honest, The video is a bit too long... The art style and music is great though!

Dec 9, 2014 @ 3:11am

A terrifyingly hard to understand game. I didn't actually get it, but had fun trying!

WhiteVoidia says ...
Dec 9, 2014 @ 3:11am

I watched the tutorial and still have no idea what to do. The game looks really really cool though!

Taldius says ...
Dec 9, 2014 @ 3:22am


I spend a lot of time looking at the video tutorial and playing, but I still don't really understand how the game work ... :(

It seems really cool though :D

nekroadmin says ...
Dec 9, 2014 @ 5:44am

Okay okay okay! My fault again. I'm not that good at explaining it seems. I'm uploading another one (even more detailed) right now, so... :)

joe40001 says ...
Dec 9, 2014 @ 9:56am

I always enjoy it when somebody adds a puzzle type game. I've got to say though once I new how to play (which was pretty quick the first tutorial video was more than good enough for me) there wasn't too much puzzle to it. It was more tedious than thinking. I really dig the style though, it looks like a super amazing mind bending puzzle game, but it plays a little more simple than that. For example the first level which seems like it should be the easiest is actually the hardest because it's the most difficult to move things in that one, and the core mechanic is just moving things. So yeah, great great polish great feel, I just wish there was some twist on the mechanic that made it more puzzle-y.

johnbrynte says ...
Dec 9, 2014 @ 9:37pm

Below the surface of complete confusion there actually lies quite a sophisticated puzzle game. After watching your videos and trying out a bit I realized that it was actually the game that played tricks on me. The lines didn't always show up for me, but I had to drag it around a bit before the line shown. Still I didn't figure how you sometimes could move it further and sometimes not. I see now however that the game is about matching the order of the symbols with the angle of the drawn lines, actually a very clever concept.

Now there are a lot of reasons why you might not have gotten the feedback that you deserve. First off you really need a tutorial because there are so many specific mechanics that you need to know about in order to play the game. Then the game need to work properly so that it's not confusing what is a mechanic and what is a quirk (maybe it did work for you though). Finally, that there is a timer is only mentioned but not shown and so you are very surprised to see that the game suddenly ends without explanation.

The underlying mechanics are really good though, but I think you should consider how it is played. What is the core mechanics in the game and how would it be easiest to control and understand them? To sum up, you did an amazing work on the concept!

rainshapes says ...
Dec 9, 2014 @ 9:39pm

I don't understand it, but this looks indescribably cool.

nekroadmin says ...
Dec 10, 2014 @ 7:12am

@johnbrynte The timer is the humans themselves! They start to disappear from their feet to their heads, by time. The only problem is that I didn't have the time to make the Triangle and Square shape a bit transparent so you would see the effect through image (after their middle going off). Well... you get something, you lose something. I had to make the game as polished as possible that I had no time for other parts of "making a product".

Msquirrel says ...
Dec 10, 2014 @ 1:14pm

I think this game looks like a clever concept, and it's been nicely polished, (art and graphics etc) but as already commented, I couldn't really get a firm undserstanding of how it worked. Maybe some tutorial levels or something would be helpful.

EquipeJAM says ...
Dec 10, 2014 @ 11:46pm

good job^^

TriSquare says ...
Dec 11, 2014 @ 12:11am

Good job I like the mechanics

Dec 13, 2014 @ 8:51am

Nice mechanics... I want to see that finished.

rmc says ...
Dec 16, 2014 @ 7:09pm

I watched the Videos, and tried to play, but couldn't figure it out =(

Was really looking forward to playing it

nekroadmin says ...
Dec 19, 2014 @ 11:32am

So, a little bit of improvement in the game. I hope this make it easier for you guys. (Yeah, I should have done it a looong time ago...)

Oh, it's only available in the Windows standalone build, not WebPlayer (yet, because of a Unity patch version bug(?))

Any further feedback would be awesome! Thanks guys! :D

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