Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

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Colored Ninjas

by BtheDestroyer - Compo Entry

For my first LD ;D

You are a ninja who has been exiled from your previous homeland. On your way to find a new home, you are attacked by a group of evil ninjas who plan to kill you! (I know, original right?) Your only escape is to find the source of the ninjas and destroy it.

"What does any of this have to do with the theme?" you may ask... Well, "Entire game on one screen" means your own monitor's screen, right? Move the window around to see the rest of the map on your screen!

Made in Clickteam Fusion 2.5 Developer. Famitracker used for the audio.

Update 1: You can now turn scan-lines on/off in the Options page.

EDIT: Now available for Mac OSX! Original Sound-track and Sprites can be downloaded and used for a minimum price of $2.99 at the download link.
You don't have to pay to play the game, but you do for the sound-track and sprites.

EDIT 2: Made the links easier to read.

Downloads and Links


Ratings

Coolness100%
#446Humor2.64
#506Audio2.81
#528Theme3.62
#535Fun3.10
#585Innovation3.09
#631Overall3.13
#691Graphics2.87
#793Mood2.66

Comments

MrSun says ...
Dec 8, 2014 @ 3:34am

I really like the cute graphics and the intro animation. It does get fairly easy once you get the right weapon. There's also a bug where I can move past the edges of the screen without being stopped.

mtinkerhess says ...
Dec 8, 2014 @ 3:41am

Nice thinking outside the box! I played the game for a while without figuring out the window trick, then went back to this page and read the description and figured it out! I guess the prompt at the beginning was too quick for me.

ENDESGA says ...
Dec 8, 2014 @ 3:49am

Interesting lil' game! :D

Interface says ...
Dec 8, 2014 @ 4:05am

I didn't realize out you could drag the windows at first though. Now that I do: interesting way to use the theme, well done!

BtheDestroyer says ...
Dec 8, 2014 @ 4:10am

@mtinkerhess I'll have to fix that ;)

Quarterflip says ...
Dec 8, 2014 @ 4:25am

You almost need 3 arms to move,attack, and move the screen!
Love the concept.

BKGH says ...
Dec 8, 2014 @ 5:30am

The enemy curve provides just enough time for users to learn and master the controls, and then instantly put that mastery to the test!

Broivula says ...
Dec 8, 2014 @ 5:48am

Certainly innovative!

justinooncx says ...
Dec 8, 2014 @ 8:48am

I can't die. Why does it take me so long to die. Please kill me. XD

Fan OP, pls nerf

Dec 8, 2014 @ 9:26am

Very impressive! I liked the music and graphics. As soon as I moved the window and the game moved I was blown away because I've never seen that done before. It really adds a sense of exploration. I had three goes and the second and third times I got to the final crystal and died. I think I would have preferred less Ninjas and being able to dodge their attacks. As it was the gameplay got a bit monotonous. But I think with some tweaking this could really turn into something. And great use of the theme!

Valtaroth says ...
Dec 8, 2014 @ 11:45am

Nice take on the theme and great game overall!

GreenyUk says ...
Dec 8, 2014 @ 12:17pm

Best use of the theme yet i think. Very cool. I think it would benefit from being able to control the player entirely with one hand (including shooting) so you can move at the same time.

Hatsome says ...
Dec 8, 2014 @ 4:16pm

Really nice take on the theme!

peterthehe says ...
Dec 8, 2014 @ 5:50pm

Love the music :3 Reminds me of my really really old games console

Legiion says ...
Dec 8, 2014 @ 7:14pm

The Intro Animation is very nice but the screen effect is a bit to strong

BtheDestroyer says ...
Dec 8, 2014 @ 7:19pm

@Legiion If you're talking about the scan lines, you can disable them.

skeeto says ...
Dec 8, 2014 @ 8:11pm

Very nice innovation with the big screen thing. I like the gratuitous blood splatters.

The game is incredibly easy, especially with the later weapons. It still needs tuning and balance.

Hellequin says ...
Dec 8, 2014 @ 10:12pm

Cool game! I liked it!

Dec 8, 2014 @ 10:14pm

I love how you could move the window and there was more to it. I was wondering why the screen was so small.

rabbit says ...
Dec 8, 2014 @ 11:48pm

Cool idea but needles are better than every other weapon, so theres no reason to not use needles when you get them.

Itd be better of each ninja behaved differently and each weapon was better at hitting certain ninjas so I had a reason to switch.

Jupitron says ...
Dec 9, 2014 @ 12:29am

Its like a rave of ninjas, made 4000 points and got bored, set a steeper difficulty curve, loved the intro music.

TriSquare says ...
Dec 9, 2014 @ 2:19am

Cool intro . . . Thats about it. . .

error031 says ...
Dec 9, 2014 @ 2:35am

Very retro style, i love it!

Vidsneeze says ...
Dec 9, 2014 @ 8:13am

I preferred the fan through out the game. made about 4000 points.. then i read you could move the window, he he, health was halfway by then, made it to the last crystal and death fell upon me. Great Time!

Jaloko says ...
Dec 9, 2014 @ 8:34am

I initially thought the weapon attack speed was way too slow but then I got another weapon and it was much faster :)

Groydis says ...
Dec 9, 2014 @ 8:39am

Wow, Wow, Wow. Absolutely Awesome. Great job. best use of theme yet!

Dec 9, 2014 @ 10:31pm

It's all about dat fan mayne. Haha, great stuff.

Tater_hater says ...
Dec 9, 2014 @ 11:58pm

https://www.youtube.com/watch?v=EKO6wvKJawA
We played your game and loved it!

Grindstorm says ...
Dec 10, 2014 @ 12:29am

Interesting way to fit into the theme, but it's also quite uncomfortable to try to move while also scrolling the screen.

kts_kettek says ...
Dec 10, 2014 @ 12:55am

Haha, glad someone thought of this as well! Fun stuff.

SoulGame says ...
Dec 10, 2014 @ 4:20pm

Nice entry and huge idea on the theme! Couldn't change the controls, I try but didn't seem to work. Too bad for my AZERTY keyboard :)

marvalgames says ...
Dec 10, 2014 @ 4:33pm

Really cool. How about some dual analog support :)
This would actually work well with right stick to ,move the window at the same time

gene-z says ...
Dec 10, 2014 @ 9:18pm

Good Work boy,,, good game

ilokimo says ...
Dec 11, 2014 @ 10:48pm

Cool Idea, funny I found it by searching "Homeland" because there is a game called homeland which is exeptional and it brough also this game up. I recognized your name because we tried at the same time a german turned based racing game (grid cars).
On this game, the balance is totally broken but it can become interesting by having slower but more deadly enemies :)

Cheers

Backterria says ...
Dec 13, 2014 @ 3:33am

cute graphics and concept generally!

Kuality Games says ...
Dec 14, 2014 @ 2:31pm

Fun, good looking little game. You've got our likes.

rd127p77 says ...
Dec 15, 2014 @ 1:32am

Overall a great game, the controls were hard to get used to though. The art style is great, and the music is great. Great Job!

asobitech says ...
Dec 16, 2014 @ 7:35pm

clever use of the theme. nice.

dunin says ...
Dec 17, 2014 @ 8:17pm

The window concept is clever and really cool but not with a gameplay where you need two hands!

ynots says ...
Dec 18, 2014 @ 5:11pm

nice..

Eggplant says ...
Dec 18, 2014 @ 11:11pm

Pretty fun! I think the graphics are very likable. Good job!

Madball says ...
Dec 26, 2014 @ 2:43pm

I liked the idea. I expected the game to be buggy, I saw another window-related game, which only could be played normally with a cert, but this game went totally good.
However, I didn't like the gameplay. It is not original, and it doesn't involve much skill. I expected to be trying to shoot nasty ninjas, avoiding their attacks etc., but I could just stay far enough from a crystal and shoot it, hitting both it and ninjas. They do not do enough damage to make me use a better strategy, and I have a feeling you can't make up anything better. Well, I can just press a certain key to destroy first four crystals...
I think every time you hit a crystal, an enemy spawns. That makes faster weapons spawn more enemies.
I had fun starting the game and checking out the mechanics, but I think you didn't use it in the best way. I can just look at the whole level once. If you made the level change, that would've made your game more innovative. But for now it's just a proof of the concept.

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