Glitter Pixel Will Save The Worldby wooltech - Compo Entry
A big adventure for a tiny hero - you are, literally, a single pixel. It's the only way a game this big will fit on a single screen!
Collect powerful items, gather the dead pixels and, if you can, SAVE THE WORLD!
WASD/ARROW, SPACE if you collect the gun.
Most of the gameplay was planned in advance, but the fog-of-war was a last minute addition, but I think it adds a lot to the feel of exploration in the game. I generally use Unity these days, so it was nice to do something with Flash for a change. Took a while to get back in the swing of AS3, and I learn some things I wish I'd picked up a few years ago.
It was my first time entering Ludum Dare, and it was fun.I unsure what to do with the theme, but finally settled on a platform exploration/adventure/collection game and the best way to fit an entire game onto one screen was to make the hero a single pixel.
Probably not great timing, deciding to do this when I'm in the middle of moving into a house, but I can worry about that next week! I expect to keep working on this game now the Compo is over and release a fully realized version sometime next year.
(Edited as embedding a game on Kongregate seems to divert you directly to their site.)
UPDATE: Added a Respawn key as some players report getting stuck in the terrain. (Hold R)
Downloads and Links
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