Ludum Dare 31 — December 5th-8th, 2014 — Theme: Entire Game on One Screen

Back to Browse Entries


by Sublustris - Compo Entry

Game about a small girl, somewhere in the basement
WSAD or arrows to move, mouse to shoot
Shoot spinny disks. they will restore blocks!

Collect the keys, and dont touch anything else:)

PS: Game if full of bugs, sorry, if you can not get the key, just refresh the game window :) (F5 in most browsers)

Downloads and Links




Lawls says ...
Dec 8, 2014 @ 4:53am

A bit confusing, but well polished.

JohnGalt says ...
Dec 8, 2014 @ 4:54am

Interesting mechanic!

karol says ...
Dec 8, 2014 @ 4:54am

The graphics are amazing. I didn't like waiting for the disk thing to rotate correctly though. It made gameplay slower than it needed to be.

BaneStar007 says ...
Dec 8, 2014 @ 4:55am

Niiice, All items on one screen, Graphics look superb, took me a bit to figure out that the blue things created paths. Well done

Resonious says ...
Dec 8, 2014 @ 4:55am

I like the visual effect, and the platform thing

GhostBomb says ...
Dec 8, 2014 @ 4:59am

It took me a while to even comprehend what was happening. Even after playing it for a bit I still felt a little confused.

cxsquared says ...
Dec 8, 2014 @ 5:08am

Really awesome animations and graphics. Cool mechanic with the tile creation. I ran into a bug though where I could pick up a key on the second level. Really nice game though.

DrHahn says ...
Dec 8, 2014 @ 5:14am

I have to be honest I was super confused at first. The enemies were hard to dodge unless I was far away, and the key hitbox turned full solid after I collected. Otherwise some cool ideas in there.

Sublustris says ...
Dec 8, 2014 @ 5:29am

Next time i'll spend more time on bugTesting :)

Jaloko says ...
Dec 8, 2014 @ 6:16am

Loved the audio.

furriKira says ...
Dec 8, 2014 @ 6:31am

The graphics are great!
A bit confusing at first but it's challenging.
The way I like it.

andrewjoy says ...
Dec 8, 2014 @ 8:09am

Interesting mechanic and great visuals to support it. I found it a little difficult to use properly (the fixed cycle of rotations felt tedious to wait for), though I like where it is going.

zanenga says ...
Dec 8, 2014 @ 2:22pm

I like it a lot! Honestly, I didn't know exactly what I was doing, but there was a lot of shooting and explosions and creation of platforms. Good times.

Andrew Adams says ...
Dec 8, 2014 @ 4:06pm

Very nice graphics.

Sundry says ...
Dec 8, 2014 @ 7:13pm

Really Cool, but so difficult. I wasn't able to go trough the second level...

JayProg says ...
Dec 8, 2014 @ 7:23pm

Great polish and animation. The controls were solid too.

hypnoticbytes says ...
Dec 9, 2014 @ 6:21pm

Love the graphics, it's a shame it has so many bugs. But nice entry!

nov1kk says ...
Dec 9, 2014 @ 6:23pm

Very nice graphics and animations, game was lacking some kind of tutorial, it was really confusing.

Vinyl Pixels says ...
Dec 9, 2014 @ 6:24pm

Rated high for Graphics and Mood. What are those spinny disks? What do they mark? Without any instructions the game is confusing :)

CustomPhase says ...
Dec 9, 2014 @ 6:29pm

The artowrk here is great. Gameplay is frustratign though, almost impossible to finish, at least for me.

S0rax says ...
Dec 9, 2014 @ 6:32pm

The graphism are pretty cool, the game mechanic is amazing. I like this compo !

Dec 10, 2014 @ 7:20pm

Cool game, a bit confuse sometimes, enemy bullets are fast and unexpected. Love the visuals and concept. Thumbs up.

TheMeorch says ...
Dec 11, 2014 @ 5:51am

Really nice artwork. Once I figured out how to create paths, things got really interesting -- what a great mechanic!

Sublustris says ...
Dec 11, 2014 @ 6:03am

Yes :) restoring blocks to create new paths - it is a main feature of this game. But using of this technique so clear for me , that i've forgot to include it in tutorial :(

Alendro says ...
Dec 11, 2014 @ 6:36am

Cool game.

BitOfGold says ...
Dec 11, 2014 @ 6:50am

Nice pixel art and sound effects! Very high quality! I really like your style! Some tutorial about the mechanics would be good (Even if its just a few text bubbles). Some ambience, or background tune would add tothe mood! Congrats for this one!

maxyan says ...
Dec 11, 2014 @ 7:02am

Cool extraordinary mechanic. I wish the first level was simpler.

Hellequin says ...
Dec 11, 2014 @ 8:20am

Awesome concept! Really nice graphics

Dec 11, 2014 @ 8:20am

Interesting game mechanics :) I enjoyed this, on a side note, would be better if you could rotate faster overall nice entry!

kirbytails7 says ...
Dec 11, 2014 @ 8:34am

Very cool mechanic. One problem(?) seems to be the spawners moving a fixed number of spaces, which I think prevents them from reaching certain spaces.

Demy says ...
Dec 11, 2014 @ 8:51am

Very nice mechanics of the game. Cute graphics. Interesting combination of puzzle and arcade. Sounds slightly disturbing and (as for me) breake the atmosphere.
Rus: очень мило нарисовано, классная механика - и думать, как пройти, и отстреливаться нужно. Звук, правда, немного простоват и скорее отвлекает.

Sublustris says ...
Dec 11, 2014 @ 9:37am

i just hadn't enough time to make suitable sounds :(

Gins says ...
Dec 11, 2014 @ 9:46am

Very interesting mechanic. Graphics are really great, love that effect you used. Game overall is a bit confusing. Does anything happen after you collected enough keys?

Sublustris says ...
Dec 11, 2014 @ 9:49am

Next level of course:)

Dec 11, 2014 @ 10:01am

Confusing at start and then pleasant game.

Dec 11, 2014 @ 12:56pm

Well polished, love the main mechanic. 5/5 on everything, you deserve it :)

rottenmage says ...
Dec 11, 2014 @ 1:42pm

Cool, though it took me some time to understand what was going on. Nice art! Good job!

Kuupu says ...
Dec 11, 2014 @ 2:58pm

LOL those explosions! =D

Really nice game, congratulations.

This "destroy and create" path really adds a lot to the gameplay

Trite Games says ...
Dec 12, 2014 @ 12:32am

Could be a cool game, just needs some more tweaking. The circling disk around her is confusing. Thought that's the shoot direction indicator. And don't seem to see the goal. collected keys, shot some monsters...but what was there was still fun :)

Shide says ...
Dec 12, 2014 @ 5:44pm

Great graphics and quite addictive, but a bit repetitive. And I have no idea why the girl shoots projectiles from an orbiting sphere. Check out our game, we've finally updated the link

pjimmy says ...
Dec 13, 2014 @ 5:05pm

visually stunning and puzzling game, well done

ChuiGum says ...
Dec 16, 2014 @ 9:59pm

5 star innovation and theme, awesome job! A very cool original mechanic! Top 100 :)

dunin says ...
Dec 22, 2014 @ 7:36pm

interessant concept, but hard to play in this version...

Knighty says ...
Dec 23, 2014 @ 8:53am

Fun game and nice graphics.
The enemies shots are a bit hard to dodge unless you're constantly moving, and I didn't like having to wait for the spinny disks to point in the right direction.

okkolobr says ...
Dec 24, 2014 @ 9:27am

Very interesting mechanics. Gorgeous sprites !

A few bug (walk sound is sometime played while I've stopped, I feel like I should be able to move after being hit and transparent), but didn't prevent the fun.

Well done !

GarethIW says ...
Dec 24, 2014 @ 12:43pm

It clicked what I was doing on the second play, I enjoyed it after that. The disc mechanic works well.


Dec 24, 2014 @ 3:24pm

It's somehow confusing, but I really love the art style of this. You should introduce something along a health bar, because these one-shot-kills are nasty ;D Very polished anyway!

You must sign in to comment.

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]